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authorDavid Robillard <d@drobilla.net>2022-10-30 18:44:35 -0400
committerDavid Robillard <d@drobilla.net>2022-10-30 18:46:24 -0400
commitb30d8f984cd2744d06044c28b6a76399e3634e00 (patch)
treed9c93c4338aa78adf8e259e79b7b96b66a2759cb /src/platform.h
parentdecde99974f4d879329837d2f8ceb6a556895127 (diff)
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Add malloc attributes to allocating functions
These inform the compiler that the returned value doesn't alias with anything. Also somewhat handy as pseudo-documentation.
Diffstat (limited to 'src/platform.h')
-rw-r--r--src/platform.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/platform.h b/src/platform.h
index ec16197..cfdb1b7 100644
--- a/src/platform.h
+++ b/src/platform.h
@@ -13,6 +13,7 @@
PUGL_BEGIN_DECLS
/// Allocate and initialise world internals (implemented once per platform)
+PUGL_MALLOC_FUNC
PuglWorldInternals*
puglInitWorldInternals(PuglWorldType type, PuglWorldFlags flags);
@@ -21,6 +22,7 @@ void
puglFreeWorldInternals(PuglWorld* world);
/// Allocate and initialise view internals (implemented once per platform)
+PUGL_MALLOC_FUNC
PuglInternals*
puglInitViewInternals(PuglWorld* world);