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author | David Robillard <d@drobilla.net> | 2020-03-07 19:49:16 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-03-07 19:59:15 +0100 |
commit | 5fc409c5d2e12f005f092fc83800a93a101dd567 (patch) | |
tree | 4d5117a1d202a5ffe778686ae844db228a34aae4 /test/pugl_gl3_test.c | |
parent | e5c80c7a473139c4416c0ede2d38b6fa2107435f (diff) | |
download | pugl-5fc409c5d2e12f005f092fc83800a93a101dd567.tar.gz pugl-5fc409c5d2e12f005f092fc83800a93a101dd567.tar.bz2 pugl-5fc409c5d2e12f005f092fc83800a93a101dd567.zip |
Test: Don't reuse cube vertices for background
This was pretty confusing since it looked like the parent view was drawing the
cube as well, and inefficient since only a single rect needs to be drawn here.
Diffstat (limited to 'test/pugl_gl3_test.c')
0 files changed, 0 insertions, 0 deletions