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author | David Robillard <d@drobilla.net> | 2019-11-21 09:37:30 +0100 |
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committer | David Robillard <d@drobilla.net> | 2019-11-21 09:37:30 +0100 |
commit | ce90f7ccfbbf4a8a272eb1426bf8f9a0958a412d (patch) | |
tree | b63d5d6fee9eeab1ec5ef9e486b88ce997846d6e /test/shader_utils.h | |
parent | 92288da76e879149179292f90dd2760f587c9132 (diff) | |
download | pugl-ce90f7ccfbbf4a8a272eb1426bf8f9a0958a412d.tar.gz pugl-ce90f7ccfbbf4a8a272eb1426bf8f9a0958a412d.tar.bz2 pugl-ce90f7ccfbbf4a8a272eb1426bf8f9a0958a412d.zip |
Check explicitly for GLX and only link against the necessary library
It turns out that on some systems GLX is implemented in libGLX (which brings in
only libGLdispatch), while on others it is implemented in libGL.
Diffstat (limited to 'test/shader_utils.h')
0 files changed, 0 insertions, 0 deletions