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author | David Robillard <d@drobilla.net> | 2021-05-06 17:07:44 -0400 |
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committer | David Robillard <d@drobilla.net> | 2021-05-06 17:14:12 -0400 |
commit | 47d59e2881c6172eef9561fd2e28ad2437107434 (patch) | |
tree | c931f04b619eb63871e35ef69afca2519b28fcbc /test/test_gl_hints.c | |
parent | 2245365a5727badc3348d3c0d2620bb5e8f568c5 (diff) | |
download | pugl-47d59e2881c6172eef9561fd2e28ad2437107434.tar.gz pugl-47d59e2881c6172eef9561fd2e28ad2437107434.tar.bz2 pugl-47d59e2881c6172eef9561fd2e28ad2437107434.zip |
Set distinct window titles for tests
This makes things a little more clear when something goes wrong, for example if
a test hangs.
Diffstat (limited to 'test/test_gl_hints.c')
-rw-r--r-- | test/test_gl_hints.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/test/test_gl_hints.c b/test/test_gl_hints.c index 3be3651..d99a57f 100644 --- a/test/test_gl_hints.c +++ b/test/test_gl_hints.c @@ -44,6 +44,7 @@ main(void) // Set up view puglSetClassName(world, "Pugl Test"); + puglSetWindowTitle(view, "Pugl OpenGL Hints Test"); puglSetBackend(view, puglGlBackend()); puglSetEventFunc(view, onEvent); puglSetDefaultSize(view, 512, 512); |