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author | David Robillard <d@drobilla.net> | 2023-01-12 10:30:10 -0500 |
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committer | David Robillard <d@drobilla.net> | 2023-01-14 11:53:28 -0500 |
commit | bd4f79646f623e929e6aa22bea028952b515aeef (patch) | |
tree | e2dcc2635bb2b12b9c552755b35a0343005ce88a /test/test_gl_hints.c | |
parent | 786a28e4a2bc9fce95a8d2e6cd1a4c76d2ae1a0f (diff) | |
download | pugl-bd4f79646f623e929e6aa22bea028952b515aeef.tar.gz pugl-bd4f79646f623e929e6aa22bea028952b515aeef.tar.bz2 pugl-bd4f79646f623e929e6aa22bea028952b515aeef.zip |
Add general string hint interface
This replaces the window title and class name APIs with a more general one that
can be easily extended to other things, like icon names, more detailed
application hints, and so on.
Diffstat (limited to 'test/test_gl_hints.c')
-rw-r--r-- | test/test_gl_hints.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/test/test_gl_hints.c b/test/test_gl_hints.c index e0114ff..16b51c5 100644 --- a/test/test_gl_hints.c +++ b/test/test_gl_hints.c @@ -30,8 +30,8 @@ main(void) PuglView* const view = puglNewView(world); // Set up view - puglSetClassName(world, "PuglTest"); - puglSetWindowTitle(view, "Pugl OpenGL Hints Test"); + puglSetWorldString(world, PUGL_CLASS_NAME, "PuglTest"); + puglSetViewString(view, PUGL_WINDOW_TITLE, "Pugl OpenGL Hints Test"); puglSetBackend(view, puglGlBackend()); puglSetEventFunc(view, onEvent); puglSetSizeHint(view, PUGL_DEFAULT_SIZE, 256, 256); |