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authorDavid Robillard <d@drobilla.net>2020-03-09 21:49:55 +0100
committerDavid Robillard <d@drobilla.net>2020-03-09 21:49:55 +0100
commit2fb85397366c58accbb77e5a7bd898877facc44d (patch)
tree28e5cc07a2d5c9b27404d063db0652937488067f /test/test_show_hide.c
parenta7cb0cb1506792d6893556bc976822e254a89106 (diff)
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Add test for basic view creation, exposure, and destruction
Diffstat (limited to 'test/test_show_hide.c')
-rw-r--r--test/test_show_hide.c149
1 files changed, 149 insertions, 0 deletions
diff --git a/test/test_show_hide.c b/test/test_show_hide.c
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+/*
+ Copyright 2020 David Robillard <http://drobilla.net>
+
+ Permission to use, copy, modify, and/or distribute this software for any
+ purpose with or without fee is hereby granted, provided that the above
+ copyright notice and this permission notice appear in all copies.
+
+ THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+*/
+
+/*
+ Tests the basic sanity of view/window create, configure, map, expose, unmap,
+ and destroy events.
+*/
+
+#undef NDEBUG
+
+#include "test_utils.h"
+
+#include "pugl/pugl.h"
+#include "pugl/pugl_stub.h"
+
+#include <assert.h>
+#include <stdbool.h>
+#include <stddef.h>
+
+typedef enum {
+ START,
+ CREATED,
+ CONFIGURED,
+ MAPPED,
+ EXPOSED,
+ UNMAPPED,
+ DESTROYED,
+} State;
+
+typedef struct {
+ PuglTestOptions opts;
+ PuglWorld* world;
+ PuglView* view;
+ State state;
+} PuglTest;
+
+static PuglStatus
+onEvent(PuglView* view, const PuglEvent* event)
+{
+ PuglTest* test = (PuglTest*)puglGetHandle(view);
+
+ if (test->opts.verbose) {
+ printEvent(event, "Event: ", true);
+ }
+
+ switch (event->type) {
+ case PUGL_CREATE:
+ assert(test->state == START);
+ test->state = CREATED;
+ break;
+ case PUGL_CONFIGURE:
+ if (test->state == CREATED) {
+ test->state = CONFIGURED;
+ }
+ break;
+ case PUGL_MAP:
+ assert(test->state == CONFIGURED || test->state == UNMAPPED);
+ test->state = MAPPED;
+ break;
+ case PUGL_EXPOSE:
+ assert(test->state == MAPPED);
+ test->state = EXPOSED;
+ break;
+ case PUGL_UNMAP:
+ assert(test->state == EXPOSED);
+ test->state = UNMAPPED;
+ break;
+ case PUGL_DESTROY:
+ assert(test->state == UNMAPPED);
+ test->state = DESTROYED;
+ break;
+ default:
+ break;
+ }
+
+ return PUGL_SUCCESS;
+}
+
+static void
+tick(PuglWorld* world)
+{
+#ifdef __APPLE__
+ // FIXME: Expose events are not events on MacOS, so we can't block
+ // indefinitely here since it will block forever
+ assert(!puglPollEvents(world, 1 / 30.0));
+#else
+ assert(!puglPollEvents(world, -1));
+#endif
+
+ assert(!puglDispatchEvents(world));
+}
+
+int
+main(int argc, char** argv)
+{
+ PuglTest test = {puglParseTestOptions(&argc, &argv),
+ puglNewWorld(),
+ NULL,
+ START};
+
+ // Set up view
+ test.view = puglNewView(test.world);
+ puglSetClassName(test.world, "Pugl Test");
+ puglSetBackend(test.view, puglStubBackend());
+ puglSetHandle(test.view, &test);
+ puglSetEventFunc(test.view, onEvent);
+
+ // Create initially invisible window
+ assert(!puglCreateWindow(test.view, "Pugl Test"));
+ assert(!puglGetVisible(test.view));
+ while (test.state < CREATED) {
+ tick(test.world);
+ }
+
+ // Show and hide window a couple of times
+ for (unsigned i = 0u; i < 2u; ++i) {
+ assert(!puglShowWindow(test.view));
+ while (test.state != EXPOSED) {
+ tick(test.world);
+ }
+
+ assert(puglGetVisible(test.view));
+ assert(!puglHideWindow(test.view));
+ while (test.state != UNMAPPED) {
+ tick(test.world);
+ }
+ }
+
+ // Tear down
+ assert(!puglGetVisible(test.view));
+ puglFreeView(test.view);
+ assert(test.state == DESTROYED);
+ puglFreeWorld(test.world);
+
+ return 0;
+}