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author | David Robillard <d@drobilla.net> | 2020-03-01 20:07:52 +0100 |
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committer | David Robillard <d@drobilla.net> | 2020-03-01 20:32:42 +0100 |
commit | 0d37c19ac71d153a093960eadccf791f54fc2547 (patch) | |
tree | 68fd172ac323e9f2e77c25dba05f21a73861af27 /test/test_utils.h | |
parent | 94a2d5c31e6bad7e33a03bf282dc60d08f923526 (diff) | |
download | pugl-0d37c19ac71d153a093960eadccf791f54fc2547.tar.gz pugl-0d37c19ac71d153a093960eadccf791f54fc2547.tar.bz2 pugl-0d37c19ac71d153a093960eadccf791f54fc2547.zip |
Cleanup: Adjust some code to be more clang-format friendly
Diffstat (limited to 'test/test_utils.h')
-rw-r--r-- | test/test_utils.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/test/test_utils.h b/test/test_utils.h index 4207576..2142b2d 100644 --- a/test/test_utils.h +++ b/test/test_utils.h @@ -40,6 +40,8 @@ typedef struct { typedef float vec4[4]; typedef vec4 mat4[4]; +// clang-format off + static const float cubeStripVertices[] = { -1.0f, 1.0f, 1.0f, // Front top left 1.0f, 1.0f, 1.0f, // Front top right @@ -85,6 +87,8 @@ static const float cubeSideLines[] = { 1.0f, -1.0f, -1.0f, // Back bottom right }; +// clang-format on + static inline void mat4Identity(mat4 m) { @@ -150,10 +154,12 @@ perspective(float* m, float fov, float aspect, float zNear, float zFar) const float q = (zFar + zNear) / depth; const float qn = 2 * zFar * zNear / depth; + // clang-format off m[0] = w; m[1] = 0; m[2] = 0; m[3] = 0; m[4] = 0; m[5] = h; m[6] = 0; m[7] = 0; m[8] = 0; m[9] = 0; m[10] = q; m[11] = -1; m[12] = 0; m[13] = 0; m[14] = qn; m[15] = 0; + // clang-format on } static inline int |