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-rw-r--r--pugl/pugl.h7
-rw-r--r--pugl/pugl_internal.h7
-rw-r--r--pugl/pugl_x11.c17
-rw-r--r--pugl_test.c14
4 files changed, 42 insertions, 3 deletions
diff --git a/pugl/pugl.h b/pugl/pugl.h
index a764620..f173525 100644
--- a/pugl/pugl.h
+++ b/pugl/pugl.h
@@ -55,6 +55,7 @@ typedef void (*PuglMouseFunc)(PuglWindow* handle,
int button, bool down,
int x, int y);
typedef void (*PuglReshapeFunc)(PuglWindow* handle, int width, int height);
+typedef void (*PuglScrollFunc)(PuglWindow* handle, int dx, int dy);
/**
Create a new GL window.
@@ -120,6 +121,12 @@ void
puglSetMouseFunc(PuglWindow* window, PuglMouseFunc mouseFunc);
/**
+ Set the function to call on scroll events.
+*/
+void
+puglSetScrollFunc(PuglWindow* window, PuglScrollFunc scrollFunc);
+
+/**
Set the function to call when the window size changes.
*/
void
diff --git a/pugl/pugl_internal.h b/pugl/pugl_internal.h
index 8a7b217..3685522 100644
--- a/pugl/pugl_internal.h
+++ b/pugl/pugl_internal.h
@@ -35,6 +35,7 @@ struct PuglWindowImpl {
PuglMotionFunc motionFunc;
PuglMouseFunc mouseFunc;
PuglReshapeFunc reshapeFunc;
+ PuglScrollFunc scrollFunc;
PuglPlatformData* impl;
@@ -90,3 +91,9 @@ puglSetReshapeFunc(PuglWindow* window, PuglReshapeFunc reshapeFunc)
{
window->reshapeFunc = reshapeFunc;
}
+
+void
+puglSetScrollFunc(PuglWindow* window, PuglScrollFunc scrollFunc)
+{
+ window->scrollFunc = scrollFunc;
+}
diff --git a/pugl/pugl_x11.c b/pugl/pugl_x11.c
index d8685b2..735cdb1 100644
--- a/pugl/pugl_x11.c
+++ b/pugl/pugl_x11.c
@@ -238,8 +238,23 @@ puglProcessEvents(PuglWindow* win)
}
break;
case ButtonPress:
+ if (event.xbutton.button >= 4 && event.xbutton.button <= 7) {
+ if (win->scrollFunc) {
+ int dx = 0, dy = 0;
+ switch (event.xbutton.button) {
+ case 4: dy = 1; break;
+ case 5: dy = -1; break;
+ case 6: dx = -1; break;
+ case 7: dx = 1; break;
+ }
+ win->scrollFunc(win, dx, dy);
+ }
+ break;
+ }
+ // nobreak
case ButtonRelease:
- if (win->mouseFunc) {
+ if (win->mouseFunc &&
+ (event.xbutton.button < 4 || event.xbutton.button > 7)) {
win->mouseFunc(win,
event.xbutton.button, event.type == ButtonPress,
event.xbutton.x, event.xbutton.y);
diff --git a/pugl_test.c b/pugl_test.c
index 03afac0..57b9e5e 100644
--- a/pugl_test.c
+++ b/pugl_test.c
@@ -34,6 +34,7 @@
static int quit = 0;
static float xAngle = 0.0f;
static float yAngle = 0.0f;
+static float dist = 10.0f;
#define KEY_ESCAPE 27
@@ -43,7 +44,7 @@ onDisplay(PuglWindow* win)
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glLoadIdentity();
- glTranslatef(0.0f, 0.0f, -10.0f);
+ glTranslatef(0.0f, 0.0f, dist * -1);
glRotatef(xAngle, 0.0f, 1.0f, 0.0f);
glRotatef(yAngle, 1.0f, 0.0f, 0.0f);
@@ -102,13 +103,21 @@ onMotion(PuglWindow* win, int x, int y)
}
static void
-onMouse(PuglWindow* handle, int button, bool press, int x, int y)
+onMouse(PuglWindow* win, int button, bool press, int x, int y)
{
fprintf(stderr, "Mouse %d %s at %d,%d\n",
button, press ? "down" : "up", x, y);
}
static void
+onScroll(PuglWindow* win, int dx, int dy)
+{
+ fprintf(stderr, "Scroll %d %d\n", dx, dy);
+ dist += dy / 4.0f;
+ puglPostRedisplay(win);
+}
+
+static void
onClose(PuglWindow* win)
{
quit = 1;
@@ -122,6 +131,7 @@ main(int argc, char** argv)
puglSetKeyboardFunc(win, onKeyboard);
puglSetMotionFunc(win, onMotion);
puglSetMouseFunc(win, onMouse);
+ puglSetScrollFunc(win, onScroll);
puglSetDisplayFunc(win, onDisplay);
puglSetCloseFunc(win, onClose);