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-rw-r--r-- | test/meson.build | 1 | ||||
-rw-r--r-- | test/test_gl.c | 120 |
2 files changed, 121 insertions, 0 deletions
diff --git a/test/meson.build b/test/meson.build index c650e5c..de4bd71 100644 --- a/test/meson.build +++ b/test/meson.build @@ -19,6 +19,7 @@ cairo_tests = [ ] gl_tests = [ + 'gl', 'gl_hints' ] diff --git a/test/test_gl.c b/test/test_gl.c new file mode 100644 index 0000000..297f81c --- /dev/null +++ b/test/test_gl.c @@ -0,0 +1,120 @@ +/* + Copyright 2021 David Robillard <d@drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +// Tests basic OpenGL support + +#undef NDEBUG + +#include "test_utils.h" + +#include "pugl/gl.h" +#include "pugl/pugl.h" + +#include <assert.h> +#include <stdbool.h> + +typedef struct { + PuglWorld* world; + PuglView* view; + PuglTestOptions opts; + bool exposed; +} PuglTest; + +static void +onConfigure(PuglView* const view, const PuglEventConfigure* const event) +{ + (void)view; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + + glViewport(0, 0, (int)event->width, (int)event->height); +} + +static void +onExpose(PuglView* const view, const PuglEventExpose* const event) +{ + (void)view; + (void)event; + + glClearColor(0.0f, 0.0f, 1.0f, 1.0f); + glClear(GL_COLOR_BUFFER_BIT); +} + +static PuglStatus +onEvent(PuglView* const view, const PuglEvent* const event) +{ + PuglTest* const test = (PuglTest*)puglGetHandle(view); + + if (test->opts.verbose) { + printEvent(event, "Event: ", true); + } + + switch (event->type) { + case PUGL_CONFIGURE: + onConfigure(view, &event->configure); + break; + + case PUGL_EXPOSE: + onExpose(view, &event->expose); + test->exposed = true; + break; + + default: + break; + } + + return PUGL_SUCCESS; +} + +int +main(int argc, char** argv) +{ + PuglWorld* const world = puglNewWorld(PUGL_PROGRAM, 0); + PuglView* const view = puglNewView(world); + const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); + PuglTest test = {world, view, opts, false}; + + // Set up and show view + puglSetClassName(test.world, "Pugl OpenGL Test"); + puglSetHandle(test.view, &test); + puglSetBackend(test.view, puglGlBackend()); + puglSetEventFunc(test.view, onEvent); + puglSetDefaultSize(test.view, 512, 512); + puglShow(test.view); + + // Enter OpenGL context as if setting things up + puglEnterContext(test.view); + + const PuglGlFunc createProgram = puglGetProcAddress("glCreateProgram"); + assert(createProgram); + + puglLeaveContext(test.view); + + // Drive event loop until the view gets exposed + while (!test.exposed) { + puglUpdate(test.world, -1.0); + } + + // Tear down + puglFreeView(test.view); + puglFreeWorld(test.world); + + return 0; +} |