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@@ -1,24 +1,28 @@ -Autowaf -======= +PUGL +==== -This is autowaf, a bundle of waf and a few extensions intended to be easy to -use directly as source code in a project. Using this as a submodule or subtree -named `waflib` in a project allows waf to be used without including binary -encoded data in the waf script. This gets along with revision control and -distributions better, among other advantages, without losing -self-containedness. +Pugl is a minimal portable API for GUIs which supports embedding and is +suitable for use in plugins. It works on X11, Mac OS X, and Windows. GUIs can +be drawn with OpenGL or Cairo. -To use this in a project, add this repository as a directory named `waflib` in -the top level of the project, and link or copy `waf` to the top level. +Pugl is vaguely similar to GLUT, but with some significant distinctions: -Two waf extras are also included: `autowaf.py` and `lv2.py`. + * Minimal in scope, providing only what is necessary to draw and receive + keyboard and mouse input. -The `autowaf.py` module is a kitchen sink of Python utilities for building -consistent packages, and can be imported in a wcript as -`waflib.extras.autowaf`. + * No reliance on static data whatsoever, so the API can be used in plugins or + multiple independent parts of a program. -The `lv2.py` extra defines options for LV2 plugin installation paths. It can -be used by calling `opt.load('lv2')` and `conf.load('lv2')` in the appropriate -locations in a wscript. + * Single implementation, which is small, liberally licensed Free / Open Source + Software, and suitable for direct inclusion in programs if avoiding a + library dependency is desired. + + * Support for embedding in other windows, so Pugl code can draw to a widget + inside a larger GUI. + + * More complete support for keyboard input, including additional "special" + keys, modifiers, and support for detecting individual modifier key presses. + +For more information, see <http://drobilla.net/software/pugl>. -- David Robillard <d@drobilla.net> |