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Diffstat (limited to 'bindings/cxx/include/pugl/pugl.ipp')
-rw-r--r-- | bindings/cxx/include/pugl/pugl.ipp | 166 |
1 files changed, 166 insertions, 0 deletions
diff --git a/bindings/cxx/include/pugl/pugl.ipp b/bindings/cxx/include/pugl/pugl.ipp new file mode 100644 index 0000000..aa6e6f1 --- /dev/null +++ b/bindings/cxx/include/pugl/pugl.ipp @@ -0,0 +1,166 @@ +/* + Copyright 2012-2020 David Robillard <d@drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/** + @file pugl.ipp + @brief Pugl C++ API wrapper implementation. + + This file must be included exactly once in the application. +*/ + +#include "pugl/pugl.hpp" + +namespace pugl { + +Status +View::onCreate(const CreateEvent&) +{ + return pugl::Status::success; +} + +Status +View::onDestroy(const DestroyEvent&) +{ + return pugl::Status::success; +} + +Status +View::onConfigure(const ConfigureEvent&) +{ + return pugl::Status::success; +} + +Status +View::onMap(const MapEvent&) +{ + return pugl::Status::success; +} + +Status +View::onUnmap(const UnmapEvent&) +{ + return pugl::Status::success; +} + +Status +View::onUpdate(const UpdateEvent&) +{ + return pugl::Status::success; +} + +Status +View::onExpose(const ExposeEvent&) +{ + return pugl::Status::success; +} + +Status +View::onClose(const CloseEvent&) +{ + return pugl::Status::success; +} + +Status +View::onFocusIn(const FocusInEvent&) +{ + return pugl::Status::success; +} + +Status +View::onFocusOut(const FocusOutEvent&) +{ + return pugl::Status::success; +} + +Status +View::onKeyPress(const KeyPressEvent&) +{ + return pugl::Status::success; +} + +Status +View::onKeyRelease(const KeyReleaseEvent&) +{ + return pugl::Status::success; +} + +Status +View::onText(const TextEvent&) +{ + return pugl::Status::success; +} + +Status +View::onPointerIn(const PointerInEvent&) +{ + return pugl::Status::success; +} + +Status +View::onPointerOut(const PointerOutEvent&) +{ + return pugl::Status::success; +} + +Status +View::onButtonPress(const ButtonPressEvent&) +{ + return pugl::Status::success; +} + +Status +View::onButtonRelease(const ButtonReleaseEvent&) +{ + return pugl::Status::success; +} + +Status +View::onMotion(const MotionEvent&) +{ + return pugl::Status::success; +} + +Status +View::onScroll(const ScrollEvent&) +{ + return pugl::Status::success; +} + +Status +View::onClient(const ClientEvent&) +{ + return pugl::Status::success; +} + +Status +View::onTimer(const TimerEvent&) +{ + return pugl::Status::success; +} + +Status +View::onLoopEnter(const LoopEnterEvent&) +{ + return pugl::Status::success; +} + +Status +View::onLoopLeave(const LoopLeaveEvent&) +{ + return pugl::Status::success; +} + +} // namespace pugl |