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-rw-r--r--doc/c/events.rst8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/c/events.rst b/doc/c/events.rst
index 86f7c63..804c724 100644
--- a/doc/c/events.rst
+++ b/doc/c/events.rst
@@ -24,9 +24,9 @@ For example, a basic event handler might look something like this:
MyApp* app = (MyApp*)puglGetHandle(view);
switch (event->type) {
- case PUGL_CREATE:
+ case PUGL_REALIZE:
return setupGraphics(app);
- case PUGL_DESTROY:
+ case PUGL_UNREALIZE:
return teardownGraphics(app);
case PUGL_CONFIGURE:
return resize(app, event->configure.width, event->configure.height);
@@ -69,8 +69,8 @@ OpenGL Context
The OpenGL context is only active during the handling of these events:
-- :struct:`PuglCreateEvent`
-- :struct:`PuglDestroyEvent`
+- :struct:`PuglRealizeEvent`
+- :struct:`PuglUnrealizeEvent`
- :struct:`PuglConfigureEvent`
- :struct:`PuglExposeEvent`