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-rw-r--r--examples/shader_utils.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/shader_utils.h b/examples/shader_utils.h
index 9cfc850..10a7ace 100644
--- a/examples/shader_utils.h
+++ b/examples/shader_utils.h
@@ -36,10 +36,10 @@ compileShader(const char* header, const char* source, const GLenum type)
glShaderSource(shader, 2, sources, lengths);
glCompileShader(shader);
- int status;
+ int status = 0;
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
if (status == GL_FALSE) {
- GLint length;
+ GLint length = 0;
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length);
char* log = (char*)calloc(1, (size_t)length);
@@ -83,10 +83,10 @@ compileProgram(const char* headerSource,
glAttachShader(program.program, program.fragmentShader);
glLinkProgram(program.program);
- GLint status;
+ GLint status = 0;
glGetProgramiv(program.program, GL_LINK_STATUS, &status);
if (status == GL_FALSE) {
- GLint length;
+ GLint length = 0;
glGetProgramiv(program.program, GL_INFO_LOG_LENGTH, &length);
char* log = (char*)calloc(1, (size_t)length);