diff options
Diffstat (limited to 'examples/shaders/rect.frag')
-rw-r--r-- | examples/shaders/rect.frag | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/examples/shaders/rect.frag b/examples/shaders/rect.frag index 9cee53b..17290bd 100644 --- a/examples/shaders/rect.frag +++ b/examples/shaders/rect.frag @@ -11,9 +11,11 @@ specified precisely in pixels to draw sharp lines. The border width is just hardcoded, but could be made a uniform or vertex attribute easily enough. */ -INTER(location = 0) noperspective in vec2 f_uv; -INTER(location = 1) noperspective in vec2 f_size; -INTER(location = 2) noperspective in vec4 f_fillColor; +precision mediump float; + +INTER(location = 0) NOPERSPECTIVE in vec2 f_uv; +INTER(location = 1) NOPERSPECTIVE in vec2 f_size; +INTER(location = 2) NOPERSPECTIVE in vec4 f_fillColor; layout(location = 0) out vec4 FragColor; |