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-/*
- Copyright 2012-2020 David Robillard <http://drobilla.net>
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-*/
-
-/**
- @file pugl_vulkan.hpp Vulkan-specific C++ API.
-
- Note that this header includes Vulkan headers, so if you are writing a
- program or plugin that dynamically loads vulkan, you should first define
- `VK_NO_PROTOTYPES` before including it.
-*/
-
-#ifndef PUGL_PUGL_VULKAN_HPP
-#define PUGL_PUGL_VULKAN_HPP
-
-#include "pugl/pugl.h"
-#include "pugl/pugl.hpp"
-#include "pugl/pugl_vulkan.h"
-
-#include <vulkan/vulkan_core.h>
-
-#include <cstdint>
-
-namespace pugl {
-
-/**
- @defgroup vulkanxx Vulkan
- Vulkan graphics support.
-
- Note that the Pugl C++ wrapper does not use vulkan.hpp because it is a
- heavyweight dependency which not everyone uses, and its design is not very
- friendly to dynamic loading in plugins anyway. However, if you do use
- vulkan.hpp smart handles, it is relatively straightforward to wrap the
- result of createSurface() manually.
-
- @ingroup pugl_cxx
- @{
-*/
-
-/// @copydoc PuglVulkanLoader
-class PUGL_API VulkanLoader final
- : public detail::Wrapper<PuglVulkanLoader, puglFreeVulkanLoader>
-{
-public:
- /**
- Create a new dynamic loader for Vulkan functions.
-
- This dynamically loads the Vulkan library and gets the load functions
- from it.
-
- Note that this constructor does not throw exceptions, though failure is
- possible. To check if the Vulkan library failed to load, test this
- loader, which is explicitly convertible to `bool`. It is safe to use a
- failed loader, but the accessors will always return null.
- */
- explicit VulkanLoader(World& world) noexcept
- : Wrapper{puglNewVulkanLoader(world.cobj())}
- {}
-
- /**
- Return the `vkGetInstanceProcAddr` function.
-
- @return Null if the Vulkan library failed to load, or does not contain
- this function (which is unlikely and indicates a broken system).
- */
- PFN_vkGetInstanceProcAddr getInstanceProcAddrFunc() const noexcept
- {
- return cobj() ? puglGetInstanceProcAddrFunc(cobj()) : nullptr;
- }
-
- /**
- Return the `vkGetDeviceProcAddr` function.
-
- @return Null if the Vulkan library failed to load, or does not contain
- this function (which is unlikely and indicates a broken system).
- */
- PFN_vkGetDeviceProcAddr getDeviceProcAddrFunc() const noexcept
- {
- return cobj() ? puglGetDeviceProcAddrFunc(cobj()) : nullptr;
- }
-
- /// Return true if this loader is valid to use
- explicit operator bool() const noexcept { return cobj(); }
-};
-
-/**
- A simple wrapper for an array of static C strings.
-
- This provides a minimal API that supports iteration, like `std::vector`, but
- avoids allocation, exceptions, and a dependency on the C++ standard library.
-*/
-class PUGL_API StaticStringArray final
-{
-public:
- using value_type = const char*;
- using const_iterator = const char* const*;
- using size_type = uint32_t;
-
- StaticStringArray(const char* const* strings, const uint32_t size) noexcept
- : _strings{strings}
- , _size{size}
- {}
-
- const char* const* begin() const noexcept { return _strings; }
- const char* const* end() const noexcept { return _strings + _size; }
- const char* const* data() const noexcept { return _strings; }
- uint32_t size() const noexcept { return _size; }
-
-private:
- const char* const* _strings;
- uint32_t _size;
-};
-
-/**
- Return the Vulkan instance extensions required to draw to a PuglView.
-
- If successful, the returned array always contains "VK_KHR_surface", along
- with whatever other platform-specific extensions are required.
-
- @return An array of extension name strings.
-*/
-inline StaticStringArray
-getInstanceExtensions() noexcept
-{
- uint32_t count = 0;
- const char* const* const extensions = puglGetInstanceExtensions(&count);
-
- return StaticStringArray{extensions, count};
-}
-
-/// @copydoc puglCreateSurface
-inline VkResult
-createSurface(const VulkanLoader& loader,
- View& view,
- VkInstance instance,
- const VkAllocationCallbacks* const allocator,
- VkSurfaceKHR* const surface) noexcept
-{
- const VkResult r = puglCreateSurface(
- loader.cobj(), view.cobj(), instance, allocator, surface);
-
- return (!r && !surface) ? VK_ERROR_INITIALIZATION_FAILED : r;
-}
-
-/// @copydoc puglVulkanBackend
-static inline const PuglBackend*
-vulkanBackend() noexcept
-{
- return puglVulkanBackend();
-}
-
-/**
- @}
-*/
-
-} // namespace pugl
-
-#endif // PUGL_PUGL_VULKAN_HPP