diff options
Diffstat (limited to 'pugl/detail/x11.c')
-rw-r--r-- | pugl/detail/x11.c | 106 |
1 files changed, 67 insertions, 39 deletions
diff --git a/pugl/detail/x11.c b/pugl/detail/x11.c index 7ef3866..b564225 100644 --- a/pugl/detail/x11.c +++ b/pugl/detail/x11.c @@ -127,6 +127,18 @@ puglPollEvents(PuglWorld* world, const double timeout) return ret < 0 ? PUGL_ERR_UNKNOWN : ret == 0 ? PUGL_FAILURE : PUGL_SUCCESS; } +static PuglView* +puglFindView(PuglWorld* world, const Window window) +{ + for (size_t i = 0; i < world->numViews; ++i) { + if (world->views[i]->impl->win == window) { + return world->views[i]; + } + } + + return NULL; +} + int puglCreateWindow(PuglView* view, const char* title) { @@ -557,30 +569,32 @@ merge_expose_events(PuglEvent* dst, const PuglEvent* src) } } -PuglStatus -puglProcessEvents(PuglView* view) +PUGL_API PuglStatus +puglDispatchEvents(PuglWorld* world) { - /* Maintain a single expose/configure event to execute after all pending - events. This avoids redundant drawing/configuration which prevents a - series of window resizes in the same loop from being laggy. */ - PuglInternals* const impl = view->impl; - PuglEvent expose_event = { 0 }; - PuglEvent config_event = { 0 }; - XEvent xevent; - while (XPending(impl->display) > 0) { - XNextEvent(impl->display, &xevent); - if (xevent.type == KeyRelease) { - // Ignore key repeat if necessary - if (view->hints[PUGL_IGNORE_KEY_REPEAT] && - XEventsQueued(impl->display, QueuedAfterReading)) { - XEvent next; - XPeekEvent(impl->display, &next); - if (next.type == KeyPress && - next.xkey.time == xevent.xkey.time && - next.xkey.keycode == xevent.xkey.keycode) { - XNextEvent(impl->display, &xevent); - continue; - } + // Flush just once at the start to fill event queue + Display* display = world->impl->display; + XFlush(display); + + // Process all queued events (locally, without flushing or reading) + while (XEventsQueued(display, QueuedAlready) > 0) { + XEvent xevent; + XNextEvent(display, &xevent); + + PuglView* view = puglFindView(world, xevent.xany.window); + if (!view) { + continue; + } + + // Handle special events + PuglInternals* const impl = view->impl; + if (xevent.type == KeyRelease && view->hints[PUGL_IGNORE_KEY_REPEAT]) { + XEvent next; + if (XCheckTypedWindowEvent(display, impl->win, KeyPress, &next) && + next.type == KeyPress && + next.xkey.time == xevent.xkey.time && + next.xkey.keycode == xevent.xkey.keycode) { + continue; } } else if (xevent.type == FocusIn) { XSetICFocus(impl->xic); @@ -593,38 +607,52 @@ puglProcessEvents(PuglView* view) if (event.type == PUGL_EXPOSE) { // Expand expose event to be dispatched after loop - merge_expose_events(&expose_event, &event); + merge_expose_events(&view->impl->pendingExpose, &event); } else if (event.type == PUGL_CONFIGURE) { // Expand configure event to be dispatched after loop - config_event = event; + view->impl->pendingConfigure = event; } else { // Dispatch event to application immediately puglDispatchEvent(view, &event); } } - if (config_event.type || expose_event.type) { - const bool draw = expose_event.type && expose_event.expose.count == 0; - - puglEnterContext(view, draw); + // Flush pending configure and expose events for all views + for (size_t i = 0; i < world->numViews; ++i) { + PuglView* const view = world->views[i]; + PuglEvent* const configure = &view->impl->pendingConfigure; + PuglEvent* const expose = &view->impl->pendingExpose; + + if (configure->type || expose->type) { + const bool mustExpose = expose->type && expose->expose.count == 0; + puglEnterContext(view, mustExpose); + + if (configure->type) { + view->width = (int)configure->configure.width; + view->height = (int)configure->configure.height; + view->backend->resize(view, view->width, view->height); + view->eventFunc(view, &view->impl->pendingConfigure); + } - if (config_event.type) { - view->width = (int)config_event.configure.width; - view->height = (int)config_event.configure.height; - view->backend->resize(view, view->width, view->height); - view->eventFunc(view, (const PuglEvent*)&config_event); - } + if (mustExpose) { + view->eventFunc(view, &view->impl->pendingExpose); + } - if (draw) { - view->eventFunc(view, (const PuglEvent*)&expose_event); + puglLeaveContext(view, mustExpose); + configure->type = 0; + expose->type = 0; } - - puglLeaveContext(view, draw); } return PUGL_SUCCESS; } +PuglStatus +puglProcessEvents(PuglView* view) +{ + return puglDispatchEvents(view->world); +} + double puglGetTime(const PuglWorld* world) { |