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Diffstat (limited to 'pugl/pugl_osx.m')
-rw-r--r-- | pugl/pugl_osx.m | 743 |
1 files changed, 743 insertions, 0 deletions
diff --git a/pugl/pugl_osx.m b/pugl/pugl_osx.m new file mode 100644 index 0000000..e56a1a7 --- /dev/null +++ b/pugl/pugl_osx.m @@ -0,0 +1,743 @@ +/* + Copyright 2012-2017 David Robillard <http://drobilla.net> + Copyright 2017 Hanspeter Portner <dev@open-music-kontrollers.ch> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/** + @file pugl_osx.m OSX/Cocoa Pugl Implementation. +*/ + +#include "pugl/cairo_gl.h" +#include "pugl/gl.h" +#include "pugl/pugl_internal.h" + +#import <Cocoa/Cocoa.h> + +#include <stdlib.h> + +@class PuglOpenGLView; + +struct PuglInternalsImpl { + NSApplication* app; + PuglOpenGLView* glview; + id window; + NSEvent* nextEvent; + unsigned mods; +#ifdef PUGL_HAVE_CAIRO + cairo_surface_t* surface; + cairo_t* cr; + PuglCairoGL cairo_gl; +#endif +}; + +@interface PuglWindow : NSWindow +{ +@public + PuglView* puglview; +} + +- (id) initWithContentRect:(NSRect)contentRect + styleMask:(unsigned int)aStyle + backing:(NSBackingStoreType)bufferingType + defer:(BOOL)flag; +- (void) setPuglview:(PuglView*)view; +- (BOOL) windowShouldClose:(id)sender; +- (BOOL) canBecomeKeyWindow:(id)sender; +@end + +@implementation PuglWindow + +- (id)initWithContentRect:(NSRect)contentRect + styleMask:(unsigned int)aStyle + backing:(NSBackingStoreType)bufferingType + defer:(BOOL)flag +{ + NSWindow* result = [super initWithContentRect:contentRect + styleMask:aStyle + backing:bufferingType + defer:NO]; + + [result setAcceptsMouseMovedEvents:YES]; + return (PuglWindow*)result; +} + +- (void)setPuglview:(PuglView*)view +{ + puglview = view; + [self setContentSize:NSMakeSize(view->width, view->height)]; +} + +- (BOOL)windowShouldClose:(id)sender +{ + const PuglEventClose ev = { + PUGL_CLOSE, + puglview, + 0 + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); + + return YES; +} + +- (BOOL) canBecomeKeyWindow +{ + return YES; +} + +- (BOOL) canBecomeMainWindow +{ + return YES; +} + +- (BOOL) canBecomeKeyWindow:(id)sender +{ + return NO; +} + +@end + +@interface PuglOpenGLView : NSOpenGLView +{ +@public + PuglView* puglview; + + NSTrackingArea* trackingArea; +} + +- (id) initWithFrame:(NSRect)frame; +- (void) reshape; +- (void) drawRect:(NSRect)rect; +- (NSPoint) eventLocation:(NSEvent*)event; +- (void) mouseEntered:(NSEvent*)event; +- (void) mouseExited:(NSEvent*)event; +- (void) mouseMoved:(NSEvent*)event; +- (void) mouseDragged:(NSEvent*)event; +- (void) rightMouseDragged:(NSEvent*)event; +- (void) mouseDown:(NSEvent*)event; +- (void) mouseUp:(NSEvent*)event; +- (void) rightMouseDown:(NSEvent*)event; +- (void) rightMouseUp:(NSEvent*)event; +- (void) otherMouseDragged:(NSEvent*)event; +- (void) otherMouseDown:(NSEvent*)event; +- (void) otherMouseUp:(NSEvent*)event; +- (void) scrollWheel:(NSEvent*)event; +- (void) keyDown:(NSEvent*)event; +- (void) keyUp:(NSEvent*)event; +- (void) flagsChanged:(NSEvent*)event; + +@end + +@implementation PuglOpenGLView + +- (id) initWithFrame:(NSRect)frame +{ + NSOpenGLPixelFormatAttribute pixelAttribs[16] = { + NSOpenGLPFADoubleBuffer, + NSOpenGLPFAAccelerated, + NSOpenGLPFAColorSize, 32, + NSOpenGLPFADepthSize, 32, + 0 + }; + + NSOpenGLPixelFormat* pixelFormat = [ + [NSOpenGLPixelFormat alloc] initWithAttributes:pixelAttribs]; + + if (pixelFormat) { + self = [super initWithFrame:frame pixelFormat:pixelFormat]; + [pixelFormat release]; + } else { + self = [super initWithFrame:frame]; + } + + if (self) { + [[self openGLContext] makeCurrentContext]; + [self reshape]; + } + return self; +} + +- (void) reshape +{ + [[self openGLContext] update]; + + if (!puglview) { + return; + } + + const NSRect bounds = [self bounds]; + const PuglEventConfigure ev = { + PUGL_CONFIGURE, + puglview, + 0, + bounds.origin.x, + bounds.origin.y, + bounds.size.width, + bounds.size.height, + }; + +#ifdef PUGL_HAVE_CAIRO + PuglInternals* impl = puglview->impl; + if (puglview->ctx_type & PUGL_CAIRO) { + cairo_surface_destroy(impl->surface); + cairo_destroy(impl->cr); + impl->surface = pugl_cairo_gl_create( + &impl->cairo_gl, ev.width, ev.height, 4); + impl->cr = cairo_create(impl->surface); + pugl_cairo_gl_configure(&impl->cairo_gl, ev.width, ev.height); + } +#endif + + puglDispatchEvent(puglview, (PuglEvent*)&ev); +} + +- (void) drawRect:(NSRect)rect +{ + const PuglEventExpose ev = { + PUGL_EXPOSE, + puglview, + 0, + rect.origin.x, + rect.origin.y, + rect.size.width, + rect.size.height, + 0 + }; + + puglDispatchEvent(puglview, (const PuglEvent*)&ev); + +#ifdef PUGL_HAVE_CAIRO + if (puglview->ctx_type & PUGL_CAIRO) { + pugl_cairo_gl_draw( + &puglview->impl->cairo_gl, puglview->width, puglview->height); + } +#endif +} + +- (BOOL) acceptsFirstResponder +{ + return YES; +} + +static unsigned +getModifiers(PuglView* view, NSEvent* ev) +{ + const unsigned modifierFlags = [ev modifierFlags]; + + unsigned mods = 0; + mods |= (modifierFlags & NSShiftKeyMask) ? PUGL_MOD_SHIFT : 0; + mods |= (modifierFlags & NSControlKeyMask) ? PUGL_MOD_CTRL : 0; + mods |= (modifierFlags & NSAlternateKeyMask) ? PUGL_MOD_ALT : 0; + mods |= (modifierFlags & NSCommandKeyMask) ? PUGL_MOD_SUPER : 0; + return mods; +} + +static PuglKey +keySymToSpecial(PuglView* view, NSEvent* ev) +{ + NSString* chars = [ev charactersIgnoringModifiers]; + if ([chars length] == 1) { + switch ([chars characterAtIndex:0]) { + case NSF1FunctionKey: return PUGL_KEY_F1; + case NSF2FunctionKey: return PUGL_KEY_F2; + case NSF3FunctionKey: return PUGL_KEY_F3; + case NSF4FunctionKey: return PUGL_KEY_F4; + case NSF5FunctionKey: return PUGL_KEY_F5; + case NSF6FunctionKey: return PUGL_KEY_F6; + case NSF7FunctionKey: return PUGL_KEY_F7; + case NSF8FunctionKey: return PUGL_KEY_F8; + case NSF9FunctionKey: return PUGL_KEY_F9; + case NSF10FunctionKey: return PUGL_KEY_F10; + case NSF11FunctionKey: return PUGL_KEY_F11; + case NSF12FunctionKey: return PUGL_KEY_F12; + case NSLeftArrowFunctionKey: return PUGL_KEY_LEFT; + case NSUpArrowFunctionKey: return PUGL_KEY_UP; + case NSRightArrowFunctionKey: return PUGL_KEY_RIGHT; + case NSDownArrowFunctionKey: return PUGL_KEY_DOWN; + case NSPageUpFunctionKey: return PUGL_KEY_PAGE_UP; + case NSPageDownFunctionKey: return PUGL_KEY_PAGE_DOWN; + case NSHomeFunctionKey: return PUGL_KEY_HOME; + case NSEndFunctionKey: return PUGL_KEY_END; + case NSInsertFunctionKey: return PUGL_KEY_INSERT; + } + // SHIFT, CTRL, ALT, and SUPER are handled in [flagsChanged] + } + return (PuglKey)0; +} + +-(void)updateTrackingAreas +{ + if (trackingArea != nil) { + [self removeTrackingArea:trackingArea]; + [trackingArea release]; + } + + const int opts = (NSTrackingMouseEnteredAndExited | + NSTrackingMouseMoved | + NSTrackingActiveAlways); + trackingArea = [ [NSTrackingArea alloc] initWithRect:[self bounds] + options:opts + owner:self + userInfo:nil]; + [self addTrackingArea:trackingArea]; +} + +- (NSPoint) eventLocation:(NSEvent*)event +{ + return [self convertPoint:[event locationInWindow] fromView:nil]; +} + +- (void)mouseEntered:(NSEvent*)theEvent +{ + [self updateTrackingAreas]; +} + +- (void)mouseExited:(NSEvent*)theEvent +{ +} + +- (void) mouseMoved:(NSEvent*)event +{ + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventMotion ev = { + PUGL_MOTION_NOTIFY, + puglview, + 0, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + 0, + 1 + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); +} + +- (void) mouseDragged:(NSEvent*)event +{ + [self mouseMoved: event]; +} + +- (void) rightMouseDragged:(NSEvent*)event +{ + [self mouseMoved: event]; +} + +- (void) otherMouseDragged:(NSEvent*)event +{ + [self mouseMoved: event]; +} + +- (void) mouseDown:(NSEvent*)event +{ + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventButton ev = { + PUGL_BUTTON_PRESS, + puglview, + 0, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + (unsigned)[event buttonNumber] + 1 + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); +} + +- (void) mouseUp:(NSEvent*)event +{ + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventButton ev = { + PUGL_BUTTON_RELEASE, + puglview, + 0, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + (unsigned)[event buttonNumber] + 1 + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); + [self updateTrackingAreas]; +} + +- (void) rightMouseDown:(NSEvent*)event +{ + [self mouseDown: event]; +} + +- (void) rightMouseUp:(NSEvent*)event +{ + [self mouseUp: event]; +} + +- (void) otherMouseDown:(NSEvent*)event +{ + [self mouseDown: event]; +} + +- (void) otherMouseUp:(NSEvent*)event +{ + [self mouseUp: event]; +} + +- (void) scrollWheel:(NSEvent*)event +{ + [self updateTrackingAreas]; + + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const PuglEventScroll ev = { + PUGL_SCROLL, + puglview, + 0, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + [event deltaX], + [event deltaY] + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); + [self updateTrackingAreas]; +} + +- (void) keyDown:(NSEvent*)event +{ + if (puglview->ignoreKeyRepeat && [event isARepeat]) { + return; + } + + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const NSString* chars = [event characters]; + const char* str = [chars UTF8String]; + const uint32_t code = puglDecodeUTF8((const uint8_t*)str); + PuglEventKey ev = { + PUGL_KEY_PRESS, + puglview, + 0, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + [event keyCode], + (code != 0xFFFD) ? code : 0, + keySymToSpecial(puglview, event), + { 0, 0, 0, 0, 0, 0, 0, 0 }, + false + }; + strncpy((char*)ev.utf8, str, 8); + puglDispatchEvent(puglview, (PuglEvent*)&ev); +} + +- (void) keyUp:(NSEvent*)event +{ + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + const NSString* chars = [event characters]; + const char* str = [chars UTF8String]; + const PuglEventKey ev = { + PUGL_KEY_RELEASE, + puglview, + 0, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + getModifiers(puglview, event), + [event keyCode], + puglDecodeUTF8((const uint8_t*)str), + keySymToSpecial(puglview, event), + { 0, 0, 0, 0, 0, 0, 0, 0 }, + false, + }; + strncpy((char*)ev.utf8, str, 8); + puglDispatchEvent(puglview, (PuglEvent*)&ev); +} + +- (void) flagsChanged:(NSEvent*)event +{ + const unsigned mods = getModifiers(puglview, event); + PuglEventType type = PUGL_NOTHING; + PuglKey special = 0; + + if ((mods & PUGL_MOD_SHIFT) != (puglview->impl->mods & PUGL_MOD_SHIFT)) { + type = mods & PUGL_MOD_SHIFT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; + special = PUGL_KEY_SHIFT; + } else if ((mods & PUGL_MOD_CTRL) != (puglview->impl->mods & PUGL_MOD_CTRL)) { + type = mods & PUGL_MOD_CTRL ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; + special = PUGL_KEY_CTRL; + } else if ((mods & PUGL_MOD_ALT) != (puglview->impl->mods & PUGL_MOD_ALT)) { + type = mods & PUGL_MOD_ALT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; + special = PUGL_KEY_ALT; + } else if ((mods & PUGL_MOD_SUPER) != (puglview->impl->mods & PUGL_MOD_SUPER)) { + type = mods & PUGL_MOD_SUPER ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; + special = PUGL_KEY_SUPER; + } + + if (special != 0) { + const NSPoint wloc = [self eventLocation:event]; + const NSPoint rloc = [NSEvent mouseLocation]; + PuglEventKey ev = { + type, + puglview, + 0, + [event timestamp], + wloc.x, + puglview->height - wloc.y, + rloc.x, + [[NSScreen mainScreen] frame].size.height - rloc.y, + mods, + [event keyCode], + 0, + special, + { 0, 0, 0, 0, 0, 0, 0, 0 }, + false + }; + puglDispatchEvent(puglview, (PuglEvent*)&ev); + } + + puglview->impl->mods = mods; +} + +@end + +PuglInternals* +puglInitInternals(void) +{ + return (PuglInternals*)calloc(1, sizeof(PuglInternals)); +} + +void +puglEnterContext(PuglView* view) +{ + [[view->impl->glview openGLContext] makeCurrentContext]; +} + +void +puglLeaveContext(PuglView* view, bool flush) +{ +#ifdef PUGL_HAVE_CAIRO + if (view->ctx_type & PUGL_CAIRO) { + pugl_cairo_gl_draw(&view->impl->cairo_gl, view->width, view->height); + } +#endif + + if (flush) { + [[view->impl->glview openGLContext] flushBuffer]; + } +} + +static NSLayoutConstraint* +puglConstraint(id item, NSLayoutAttribute attribute, float constant) +{ + return [NSLayoutConstraint + constraintWithItem: item + attribute: attribute + relatedBy: NSLayoutRelationGreaterThanOrEqual + toItem: nil + attribute: NSLayoutAttributeNotAnAttribute + multiplier: 1.0 + constant: constant]; +} + +int +puglCreateWindow(PuglView* view, const char* title) +{ + PuglInternals* impl = view->impl; + + [NSAutoreleasePool new]; + impl->app = [NSApplication sharedApplication]; + + impl->glview = [PuglOpenGLView new]; + impl->glview->puglview = view; + + [impl->glview setFrameSize:NSMakeSize(view->width, view->height)]; + [impl->glview addConstraint: + puglConstraint(impl->glview, NSLayoutAttributeWidth, view->min_width)]; + [impl->glview addConstraint: + puglConstraint(impl->glview, NSLayoutAttributeHeight, view->min_height)]; + if (!view->hints.resizable) { + [impl->glview setAutoresizingMask:NSViewNotSizable]; + } + + if (view->transient_parent) { + NSView* pview = (NSView*)view->transient_parent; + [pview addSubview:impl->glview]; + [impl->glview setHidden:NO]; + } else { + NSString* titleString = [[NSString alloc] + initWithBytes:title + length:strlen(title) + encoding:NSUTF8StringEncoding]; + NSRect frame = NSMakeRect(0, 0, view->min_width, view->min_height); + unsigned style = NSClosableWindowMask | NSTitledWindowMask; + if (view->hints.resizable) { + style |= NSResizableWindowMask; + } + + id window = [[[PuglWindow alloc] + initWithContentRect:frame + styleMask:style + backing:NSBackingStoreBuffered + defer:NO + ] retain]; + [window setPuglview:view]; + [window setTitle:titleString]; + if (view->min_width || view->min_height) { + [window setContentMinSize:NSMakeSize(view->min_width, + view->min_height)]; + } + impl->window = window; + + [window setContentView:impl->glview]; + [impl->app activateIgnoringOtherApps:YES]; + [window makeFirstResponder:impl->glview]; + [window makeKeyAndOrderFront:window]; + } + + return 0; +} + +void +puglShowWindow(PuglView* view) +{ + [view->impl->window setIsVisible:YES]; + view->visible = true; +} + +void +puglHideWindow(PuglView* view) +{ + [view->impl->window setIsVisible:NO]; + view->visible = false; +} + +void +puglDestroy(PuglView* view) +{ +#ifdef PUGL_HAVE_CAIRO + pugl_cairo_gl_free(&view->impl->cairo_gl); +#endif + view->impl->glview->puglview = NULL; + [view->impl->glview removeFromSuperview]; + if (view->impl->window) { + [view->impl->window close]; + } + [view->impl->glview release]; + if (view->impl->window) { + [view->impl->window release]; + } + free(view->windowClass); + free(view->impl); + free(view); +} + +void +puglGrabFocus(PuglView* view) +{ + // TODO +} + +PuglStatus +puglWaitForEvent(PuglView* view) +{ + /* OSX supposedly has queue: and untilDate: selectors that can be used for + a blocking non-queueing event check, but if used here cause an + unsupported selector error at runtime. I have no idea why, so just get + the event and keep it around until the call to puglProcessEvents. */ + if (!view->impl->nextEvent) { + view->impl->nextEvent = [view->impl->window + nextEventMatchingMask: NSAnyEventMask]; + } + + return PUGL_SUCCESS; +} + +PuglStatus +puglProcessEvents(PuglView* view) +{ + while (true) { + // Get the next event, or use the cached one from puglWaitForEvent + if (!view->impl->nextEvent) { + view->impl->nextEvent = [view->impl->window + nextEventMatchingMask: NSAnyEventMask]; + } + + if (!view->impl->nextEvent) { + break; // No events to process, done + } + + // Dispatch event + [view->impl->app sendEvent: view->impl->nextEvent]; + view->impl->nextEvent = NULL; + } + + return PUGL_SUCCESS; +} + +PuglGlFunc +puglGetProcAddress(const char *name) +{ + CFBundleRef framework = + CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); + + CFStringRef symbol = CFStringCreateWithCString( + kCFAllocatorDefault, name, kCFStringEncodingASCII); + + PuglGlFunc func = CFBundleGetFunctionPointerForName(framework, symbol); + + CFRelease(symbol); + + return func; +} + +void +puglPostRedisplay(PuglView* view) +{ + //view->redisplay = true; // unused + [view->impl->glview setNeedsDisplay: YES]; +} + +PuglNativeWindow +puglGetNativeWindow(PuglView* view) +{ + return (PuglNativeWindow)view->impl->glview; +} + +void* +puglGetContext(PuglView* view) +{ +#ifdef PUGL_HAVE_CAIRO + if (view->ctx_type & PUGL_CAIRO) { + return view->impl->cr; + } +#endif + return NULL; +} |