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Diffstat (limited to 'test/test_stub.c')
-rw-r--r-- | test/test_stub.c | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/test/test_stub.c b/test/test_stub.c new file mode 100644 index 0000000..4295af9 --- /dev/null +++ b/test/test_stub.c @@ -0,0 +1,79 @@ +/* + Copyright 2021 David Robillard <d@drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +// Basic test that ensures a view can be created with a stub backend + +#undef NDEBUG + +#include "test_utils.h" + +#include "pugl/pugl.h" +#include "pugl/stub.h" + +#include <assert.h> +#include <stdbool.h> + +typedef struct { + PuglWorld* world; + PuglView* view; + PuglTestOptions opts; + bool exposed; +} PuglTest; + +static PuglStatus +onEvent(PuglView* const view, const PuglEvent* const event) +{ + PuglTest* const test = (PuglTest*)puglGetHandle(view); + + if (test->opts.verbose) { + printEvent(event, "Event: ", true); + } + + if (event->type == PUGL_EXPOSE) { + assert(!puglGetContext(view)); + test->exposed = true; + } + + return PUGL_SUCCESS; +} + +int +main(int argc, char** argv) +{ + PuglWorld* const world = puglNewWorld(PUGL_PROGRAM, 0); + PuglView* const view = puglNewView(world); + const PuglTestOptions opts = puglParseTestOptions(&argc, &argv); + PuglTest test = {world, view, opts, false}; + + // Set up and show view + puglSetClassName(test.world, "Pugl Stub Test"); + puglSetHandle(test.view, &test); + puglSetBackend(test.view, puglStubBackend()); + puglSetEventFunc(test.view, onEvent); + puglSetDefaultSize(test.view, 512, 512); + puglShow(test.view); + + // Drive event loop until the view gets exposed + while (!test.exposed) { + puglUpdate(test.world, -1.0); + } + + // Tear down + puglFreeView(test.view); + puglFreeWorld(test.world); + + return 0; +} |