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Diffstat (limited to 'test/test_timer.c')
-rw-r--r-- | test/test_timer.c | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/test/test_timer.c b/test/test_timer.c new file mode 100644 index 0000000..341b4f3 --- /dev/null +++ b/test/test_timer.c @@ -0,0 +1,158 @@ +/* + Copyright 2020 David Robillard <http://drobilla.net> + + Permission to use, copy, modify, and/or distribute this software for any + purpose with or without fee is hereby granted, provided that the above + copyright notice and this permission notice appear in all copies. + + THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES + WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. +*/ + +/* + Tests that update events are received and than redisplays they trigger happen + immediately in the same event loop iteration. +*/ + +#undef NDEBUG + +#include "test_utils.h" + +#include "pugl/pugl.h" +#include "pugl/pugl_stub.h" + +#include <assert.h> +#include <math.h> +#include <stdbool.h> +#include <stddef.h> + +#ifdef __APPLE__ +static const double timeout = 1 / 60.0; +#else +static const double timeout = -1.0; +#endif + +#ifdef _WIN32 +// Windows SetTimer has a maximum resolution of 10ms +static const double tolerance = 0.011; +#else +static const double tolerance = 0.002; +#endif + +static const uintptr_t timerId = 1u; +static const double timerPeriod = 1 / 60.0; + +typedef enum { + START, + EXPOSED, +} State; + +typedef struct { + PuglTestOptions opts; + PuglWorld* world; + PuglView* view; + size_t numAlarms; + State state; +} PuglTest; + +static PuglStatus +onEvent(PuglView* view, const PuglEvent* event) +{ + PuglTest* test = (PuglTest*)puglGetHandle(view); + + if (test->opts.verbose) { + printEvent(event, "Event: ", true); + } + + switch (event->type) { + case PUGL_EXPOSE: + test->state = EXPOSED; + break; + + case PUGL_TIMER: + assert(event->timer.id == timerId); + ++test->numAlarms; + break; + + default: + break; + } + + return PUGL_SUCCESS; +} + +static double +roundPeriod(const double period) +{ + return floor(period * 1000.0) / 1000.0; // Round down to milliseconds +} + +int +main(int argc, char** argv) +{ + PuglTest app = {puglParseTestOptions(&argc, &argv), + puglNewWorld(PUGL_PROGRAM, 0), + NULL, + 0, + START}; + + // Set up view + app.view = puglNewView(app.world); + puglSetClassName(app.world, "Pugl Test"); + puglSetBackend(app.view, puglStubBackend()); + puglSetHandle(app.view, &app); + puglSetEventFunc(app.view, onEvent); + + // Create and show window + assert(!puglCreateWindow(app.view, "Pugl Test")); + assert(!puglShowWindow(app.view)); + while (app.state != EXPOSED) { + assert(!puglUpdate(app.world, timeout)); + } + + // Register a timer with a longer period first + assert(!puglStartTimer(app.view, timerId, timerPeriod * 2.0)); + + // Replace it with the one we want (to ensure timers are replaced) + assert(!puglStartTimer(app.view, timerId, timerPeriod)); + + const double startTime = puglGetTime(app.world); + + puglUpdate(app.world, 1.0); + + // Calculate the actual period of the timer + const double endTime = puglGetTime(app.world); + const double duration = endTime - startTime; + const double expectedPeriod = roundPeriod(timerPeriod); + const double actualPeriod = roundPeriod(duration / (double)app.numAlarms); + const double difference = fabs(actualPeriod - expectedPeriod); + + if (difference > tolerance) { + fprintf(stderr, + "error: Period not within %f of %f\n", + tolerance, + expectedPeriod); + fprintf(stderr, "note: Actual period %f\n", actualPeriod); + } + + assert(difference <= tolerance); + + // Deregister timer and tick once to synchronize + assert(!puglStopTimer(app.view, timerId)); + puglUpdate(app.world, 0.0); + + // Update for a half second and check that we receive no more alarms + app.numAlarms = 0; + puglUpdate(app.world, 0.5); + assert(app.numAlarms == 0); + + puglFreeView(app.view); + puglFreeWorld(app.world); + + return 0; +} |