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Pugl GUI library
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Author
Files
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2020-06-13
Cleanup: Fix implicit conversion warnings with clang
David Robillard
3
-9
/
+11
2020-06-13
Cleanup: Fix uninitialised variables
David Robillard
3
-10
/
+10
2020-06-13
Cleanup: Fix flake8 warnings
David Robillard
1
-3
/
+6
2020-06-08
Add editorconfig file
Jean Pierre Cimalando
1
-0
/
+18
2020-06-08
Windows: Only call SwapBuffers with OpenGL
Jean Pierre Cimalando
2
-2
/
+0
2020-06-08
Windows: Fix maximum size
David Robillard
2
-2
/
+5
2020-05-16
Add default and maximum size
David Robillard
17
-50
/
+206
2020-05-16
Fix indentation
David Robillard
1
-3
/
+3
2020-05-16
Use line comments where appropriate
David Robillard
5
-31
/
+31
2020-05-16
Use email address in copyright headers
David Robillard
43
-43
/
+43
2020-05-16
Fix file documentation
David Robillard
35
-48
/
+82
2020-05-16
Remove deprecated Doxygen configuration values
David Robillard
1
-7
/
+1
2020-05-16
Fix redisplay test on MacOS
David Robillard
1
-3
/
+9
2020-05-16
Make show/hide test tolerant to multiple exposures
David Robillard
1
-1
/
+1
2020-04-22
C++ Demo: Fix sync option
David Robillard
1
-1
/
+1
2020-04-22
C++ Demo: Fix help option
David Robillard
1
-0
/
+4
2020-04-19
Set library environment for building against local Pugl
David Robillard
2
-1
/
+12
2020-04-19
Disable pedantic warnings only for shader demo (for GLAD)
David Robillard
1
-1
/
+4
2020-04-19
Set library flags on targets only instead of globally
David Robillard
1
-10
/
+14
2020-04-19
Clean up Mac flags
David Robillard
1
-5
/
+2
2020-04-19
Only set custom warnings flags with ultra-strict configuration
David Robillard
1
-1
/
+1
2020-04-19
Add major version to library names
David Robillard
1
-2
/
+2
2020-04-08
Remove deprecated pugl_stub_backend.h
David Robillard
1
-23
/
+0
2020-04-08
Remove deprecated backend headers
David Robillard
2
-46
/
+0
2020-04-08
Mac: Use high-resolution backing surfaces
David Robillard
3
-43
/
+111
2020-04-06
Implement puglSetTransientFor() for Mac and Windows
David Robillard
5
-5
/
+50
2020-04-04
Shader Demo: Support both GL 3 and 4
David Robillard
7
-21
/
+52
2020-04-04
Shader Demo: Use a UBO
David Robillard
3
-9
/
+23
2020-04-04
Shader Demo: Factor out version-dependent GLSL header
David Robillard
5
-13
/
+17
2020-04-04
Shader Demo: Factor out animated rectangle definitions
David Robillard
2
-44
/
+84
2020-04-04
Shader Demo: Explicitly set up alpha blending
David Robillard
1
-1
/
+2
2020-04-04
Fix mismatched printf parameter warning
David Robillard
1
-2
/
+1
2020-04-04
Update README
David Robillard
1
-2
/
+12
2020-04-03
Rewrite C++ bindings
David Robillard
17
-105
/
+1188
2020-04-03
Mac: Use NSMakeRect over CGRectMake
David Robillard
1
-1
/
+1
2020-04-03
Remove glew.h compatibility header
David Robillard
1
-31
/
+0
2020-04-02
Switch to a submodule for autowaf and update to waf 2.0.19
David Robillard
4
-0
/
+33
2020-04-02
Remove waf in preparation for switching to a submodule
David Robillard
184
-41981
/
+0
2020-04-02
Strengthen warnings
David Robillard
5
-23
/
+34
2020-04-02
Make puglGetVisible() take a const view argument
David Robillard
2
-2
/
+2
2020-04-02
Make puglSetString() safe to call with equal source and destination
David Robillard
1
-3
/
+5
2020-04-02
Add missing include
David Robillard
1
-0
/
+1
2020-04-01
Increase space above field documentation slightly
David Robillard
1
-1
/
+1
2020-04-01
Add types and documentation for all event types
David Robillard
1
-6
/
+72
2020-04-01
Consistently use "view" terminology in API
David Robillard
7
-30
/
+41
2020-04-01
Cleanup: Fix mismatched file comments
David Robillard
2
-2
/
+2
2020-04-01
Add PUGL_BAD_PARAMETER status
David Robillard
2
-1
/
+4
2020-04-01
Replace puglShowWindow() with puglRealize()
David Robillard
14
-58
/
+101
2020-03-31
GL3 Demo: Fix conversion warnings
David Robillard
1
-5
/
+7
2020-03-31
Mac: Fix various warnings
David Robillard
3
-25
/
+30
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