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2020-03-09Windows: Configure and redraw only when window is shown, not hiddenDavid Robillard1-3/+5
2020-03-09Windows: Remove unused stores of rectDavid Robillard1-2/+2
2020-03-09Cleanup: Remove unnecessary includesDavid Robillard2-2/+0
2020-03-09Cleanup: Remove modern key from clang-format fileDavid Robillard1-1/+0
2020-03-09Use autowaf.build_dox to build documentationDavid Robillard1-9/+1
2020-03-09Show data structures on group pagesDavid Robillard1-1/+1
2020-03-09Fix build with unknown C compilersDavid Robillard1-2/+2
2020-03-09Improve documentation fonts on MacOS and WindowsDavid Robillard1-15/+11
2020-03-08Enable double buffering by defaultDavid Robillard2-4/+4
2020-03-08Add vsync command line options to demosDavid Robillard4-6/+23
2020-03-08Make PUGL_DONT_CARE the default for PUGL_SWAP_INTERVALDavid Robillard1-1/+1
2020-03-08Windows: Implement PUGL_DONT_CARE for PUGL_SWAP_INTERVALDavid Robillard1-2/+3
2020-03-08X11: Implement PUGL_SWAP_INTERVALDavid Robillard1-0/+9
2020-03-08X11: Use function typedefs in glxext.hDavid Robillard1-6/+4
2020-03-08Embed Demo: Simplify FPS counterDavid Robillard1-3/+3
2020-03-08Embed Demo: Only redisplay on input when not running continuouslyDavid Robillard1-5/+11
2020-03-08Add multiple window exampleDavid Robillard2-0/+245
2020-03-08Factor out cube drawingDavid Robillard3-59/+93
2020-03-08Move demo programs to examples directoryDavid Robillard10-21/+22
2020-03-08Split graphical utilities out from test_utils.hDavid Robillard5-149/+174
2020-03-08Print when unknown events are received in testsDavid Robillard1-0/+3
2020-03-08Add a user data handle to the worldDavid Robillard3-1/+36
2020-03-08Windows: Fix initial frame sizeDavid Robillard1-0/+1
2020-03-08Windows: Prevent input in one window from stalling anotherDavid Robillard1-4/+21
2020-03-08Mac: Prevent indefinite blocking of puglDispatchEventsDavid Robillard1-0/+9
2020-03-08Mac: Do not dispatch expose events if window is invisibleDavid Robillard1-0/+4
2020-03-08Mac: Make windows initially invisible as on other platformsDavid Robillard1-0/+1
2020-03-08Mac: Fix stub backendDavid Robillard3-17/+100
2020-03-08Link event types to the corresponding structDavid Robillard1-14/+14
2020-03-08Remove redundant PuglEventCloseDavid Robillard2-13/+1
2020-03-08Cleanup: Remove use of GL defines in X11 backendDavid Robillard1-3/+4
2020-03-08Cleanup: Fix pyflake warningsDavid Robillard1-4/+5
2020-03-08Cleanup: Fix typoDavid Robillard1-1/+1
2020-03-08Cleanup: Fix some conversion warningsDavid Robillard3-15/+15
2020-03-07Test: Don't reuse cube vertices for backgroundDavid Robillard1-3/+10
2020-03-07Test: Fix cube rotation via mouseDavid Robillard1-2/+2
2020-03-07Update clang-format configuration to more closely match pugl.hDavid Robillard1-3/+4
2020-03-07Fix overly long lineDavid Robillard1-2/+2
2020-03-07Improve documentation style and rewrite main pageDavid Robillard5-154/+238
2020-03-07Organize documentation into groupsDavid Robillard5-14/+58
2020-03-07Improve documentationDavid Robillard1-82/+184
2020-03-07Fix broken link in documentationDavid Robillard1-1/+1
2020-03-06Use terse Doxygen ref syntaxDavid Robillard1-3/+3
2020-03-06Move puglSetBackend() to init groupDavid Robillard1-11/+11
2020-03-06Move puglSetEventFunc() to init groupDavid Robillard1-6/+6
2020-03-06Move puglPostRedisplay() and friend to graphics groupDavid Robillard1-12/+12
2020-03-06Move puglGetClipboard() after puglGetClipboard() for consistencyDavid Robillard1-11/+11
2020-03-06Move puglHasFocus() after puglGrabFocus() for consistencyDavid Robillard1-6/+6
2020-03-06Move puglGetVisible() to more sensible locationDavid Robillard1-6/+6
2020-03-06Move type definitions to the group they are relevant toDavid Robillard1-72/+72