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Pugl GUI library
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2022-04-23
Move reserved platform defines from code to build system
David Robillard
8
-22
/
+10
2022-04-23
Suppress warnings when building with clang on Windows
David Robillard
2
-0
/
+8
2022-04-23
Build C++ components as C++14
David Robillard
1
-1
/
+1
2022-04-23
Windows: Remove redundant view size assignment
David Robillard
1
-5
/
+0
2022-04-23
Windows: Avoid initialization warning
David Robillard
1
-1
/
+2
2022-04-23
Windows: Remove pointless const qualifiers
David Robillard
1
-4
/
+1
2022-04-23
Windows: Avoid else after return
David Robillard
2
-5
/
+15
2022-04-23
Strengthen MSVC warnings
David Robillard
3
-6
/
+4
2022-04-21
Fix MacOS build
David Robillard
1
-0
/
+6
2022-04-21
Update README
David Robillard
1
-3
/
+7
2022-04-21
Improve error handling
David Robillard
9
-79
/
+140
2022-04-21
Remove unused return type from backend destroy methods
David Robillard
11
-35
/
+24
2022-04-21
Move attribute definitions to a separate header
David Robillard
4
-12
/
+21
2022-04-21
Fix private include guards
David Robillard
5
-15
/
+15
2022-03-14
Fix warning in VS2019
David Robillard
1
-1
/
+3
2022-03-14
Fix documentation markup
David Robillard
1
-1
/
+1
2022-03-14
Fix build on systems without a "python" executable
David Robillard
1
-1
/
+1
2022-03-14
Suppress warnings in MinGW
David Robillard
1
-0
/
+6
2022-03-14
Make C++ compiler optional
David Robillard
1
-2
/
+3
2021-12-17
Remove unused struct definition
David Robillard
1
-4
/
+0
2021-12-17
Reduce variable scope
David Robillard
1
-2
/
+2
2021-12-17
Pass const references where appropriate
David Robillard
2
-10
/
+11
2021-12-17
Remove redundant virtual qualifier
David Robillard
1
-1
/
+1
2021-12-17
Adopt REUSE machine-readable licensing standard
David Robillard
97
-1086
/
+385
2021-12-17
Suppress new warnings in clang-tidy 13
David Robillard
6
-5
/
+8
2021-12-17
Remove unnecessary include
David Robillard
1
-1
/
+0
2021-12-17
Fix spelling errors
David Robillard
2
-5
/
+5
2021-12-17
Windows: Support extended mouse buttons
David Robillard
1
-0
/
+14
2021-12-17
Make button numbers consistent across platforms
David Robillard
4
-8
/
+30
2021-12-17
Call glXQueryDrawable() from within the GLX context
David Robillard
1
-5
/
+8
2021-12-17
Explicitly check for supported GLX extensions
David Robillard
1
-11
/
+24
2021-12-16
Add puglGetBackend()
David Robillard
2
-0
/
+10
2021-12-16
Add puglGetClassName()
David Robillard
2
-0
/
+11
2021-12-16
Add puglGetWindowTitle()
David Robillard
2
-0
/
+11
2021-12-16
Add puglGetParentWindow()
David Robillard
2
-0
/
+11
2021-12-16
Add puglGetTransientParent()
David Robillard
2
-0
/
+16
2021-12-16
Rename puglSetTransientFor to puglSetTransientParent
David Robillard
6
-11
/
+23
2021-12-16
MacOS: Fix warnings in unified ObjC++ test build
David Robillard
1
-1
/
+12
2021-12-16
X11: Fix potential crash in puglGrabFocus()
David Robillard
2
-2
/
+18
2021-11-20
Suppress warnings in GCC release builds
David Robillard
1
-0
/
+1
2021-10-09
Use the correct macro for GLX_CONTEXT_PROFILE_MASK_ARB
falkTX
1
-1
/
+1
2021-10-09
Only call SetProcessDPIAware in programs
falkTX
1
-10
/
+11
2021-08-28
Suppress new clang-tidy warnings
David Robillard
5
-0
/
+11
2021-08-28
X11: Check for XRandR extension before usage
falkTX
1
-6
/
+9
2021-08-25
Fix whitespace
David Robillard
1
-1
/
+2
2021-08-25
MacOS: Fix build on MacOS 10.9 and earlier
falkTX
1
-0
/
+1
2021-06-07
MacOS: Reset GL context after initial window reshape
falkTX
1
-0
/
+1
2021-06-07
MacOS: Fix conversion warning
falkTX
1
-1
/
+1
2021-05-28
Remove static downcasts in C++ bindings
David Robillard
4
-34
/
+29
2021-05-28
Remove unnecessary "void" in C++
David Robillard
1
-1
/
+1
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