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path: root/examples/pugl_print_events.c
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2023-01-14Add general string hint interfaceDavid Robillard1-2/+2
This replaces the window title and class name APIs with a more general one that can be easily extended to other things, like icon names, more detailed application hints, and so on.
2023-01-11Raise the initial display of example windowsDavid Robillard1-1/+1
This is the standard behaviour for applications.
2023-01-08Add support for raising windowsDavid Robillard1-1/+1
2022-05-21Add a uniform API for setting size hintsDavid Robillard1-1/+1
This collapses many functions into one, which makes the API more easily extensible and reduces code size.
2022-05-20Use consistent class names and titles in tests and examplesDavid Robillard1-1/+1
2021-12-17Adopt REUSE machine-readable licensing standardDavid Robillard1-15/+2
See https://reuse.software/ for details.
2021-01-02Simplify clang-format configuration and format all codeDavid Robillard1-32/+34
2020-11-26Remove file documentationDavid Robillard1-5/+0
These will not be used in the Sphinx documentation, and most were self-explanatory and only there to make the Doxygen index look nice anyway. Where there was actually useful information, it has been preserved as regular comments.
2020-11-25Rename puglShowWindow and puglHideWindow to puglShow an puglHideDavid Robillard1-1/+1
These names were confusing because a view is not necessarily a window. Since there's no room for ambiguity here, simply drop the superfluous word.
2020-10-30Simplify header namesDavid Robillard1-1/+1
2020-10-16Set a default size in pugl_print_eventsJordan Halase1-0/+1
2020-10-16Show errors in example programs consistentlyDavid Robillard1-2/+3
2020-05-16Use email address in copyright headersDavid Robillard1-1/+1
Not really sure why I used a web link here (maybe because it's more stable), but this is more conventional.
2020-05-16Fix file documentationDavid Robillard1-1/+2
2020-04-01Replace puglShowWindow() with puglRealize()David Robillard1-1/+2
2020-03-15Unify event loop functions as puglUpdate()David Robillard1-3/+2
The previous separation between polling and dispatching was a lie, especially on MacOS where it is impossible to only poll for events without dispatching anything. Providing such an API is misleading, and problematic in various other ways. So, merge them into a single puglUpdate() function which can do the right thing on all platforms. This also adds the behaviour of actually processing all events in the given time interval, which is almost always what clients actually want to do when using a positive timeout (naively doing this before caused terrible input lag).
2020-03-15Add type and flags to worldDavid Robillard1-1/+1
Unfortunately this is an API break, but there's no reasonable way to deprecate the old function and this is required for things to work correctly. The type will be used in following commits to tick the main loop and dispatch events correctly for either case.
2020-03-08Move demo programs to examples directoryDavid Robillard1-0/+79
These are not really tests, but examples or demos, which has caused some confusion in the past. So, move them, and make room for actual tests.