Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2025-02-07 | Use angle brackets for library includes and clean up include paths | David Robillard | 1 | -1/+0 | |
2025-02-07 | Move test utilities to a separate subproject | David Robillard | 1 | -1/+1 | |
Towards sorting out sloppy include directories, and avoiding upward-relative paths in includes. A subproject seems like overkill, but this is the only way I can think of that makes for a clean local dependency that doesn't rely on anything non-standard or trigger any linters. | |||||
2023-09-23 | Format meson.build files with muon | David Robillard | 1 | -1/+1 | |
The less time wasted with manual code formatting, the better. | |||||
2023-05-03 | Use consistent names for internal meson dependencies | David Robillard | 1 | -1/+1 | |
2023-05-03 | Use consistent meson formatting everywhere | David Robillard | 2 | -9/+15 | |
2023-01-08 | Add support for OpenGL ES 3.2 in pugl_shader_demo | David Robillard | 2 | -0/+2 | |
2023-01-04 | Clean up licensing metadata | David Robillard | 3 | -0/+9 | |
2022-10-07 | Clean up meson definitions | David Robillard | 1 | -2/+3 | |
2022-08-31 | Add include_directories to pugl_dep | Michael Fisher | 1 | -1/+1 | |
2022-05-20 | MacOS: Build examples as application bundles | David Robillard | 3 | -0/+44 | |
This is required on MacOS to make the examples usable. When run as bare programs, they don't show up as normal windows or receive keyboard input. |