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path: root/examples/pugl_shader_demo.c
AgeCommit message (Expand)AuthorFilesLines
2023-01-07Rename create/destroy events to realize/unrealizeDavid Robillard1-4/+4
2022-10-07Use uppercase integer literal suffixesDavid Robillard1-2/+2
2022-09-28Handle fread() errors in examplesDavid Robillard1-1/+5
2022-05-21Add a uniform API for setting size hintsDavid Robillard1-7/+7
2022-05-20Use consistent class names and titles in tests and examplesDavid Robillard1-2/+2
2022-05-20MacOS: Build examples as application bundlesDavid Robillard1-4/+11
2021-12-17Remove unused struct definitionDavid Robillard1-4/+0
2021-12-17Adopt REUSE machine-readable licensing standardDavid Robillard1-15/+2
2021-05-08Send unmap/map events when the view is minimized/restoredDavid Robillard1-26/+36
2021-02-01Set maximum size in example programsDavid Robillard1-0/+1
2021-01-02Avoid "else" after "return"David Robillard1-1/+3
2021-01-02Simplify clang-format configuration and format all codeDavid Robillard1-359/+343
2020-12-11Make demo programs work from any directory, and install themDavid Robillard1-4/+16
2020-11-26Remove file documentationDavid Robillard1-19/+18
2020-11-25Rename puglShowWindow and puglHideWindow to puglShow an puglHideDavid Robillard1-1/+1
2020-10-30Simplify header namesDavid Robillard1-1/+1
2020-10-24Replace live resize with loop eventsDavid Robillard1-2/+17
2020-10-21Fix shader demo arguments to allow running at maximum framerateDavid Robillard1-2/+3
2020-10-19Cleanup: Fix IWYU warningsDavid Robillard1-1/+0
2020-10-04Use refresh rate to better drive example event loopDavid Robillard1-2/+33
2020-10-04Print all view hints in shader demo and hint testsDavid Robillard1-0/+1
2020-07-05Improve struct packingDavid Robillard1-1/+1
2020-06-13Cleanup: Fix uninitialised variablesDavid Robillard1-1/+1
2020-05-16Add default and maximum sizeDavid Robillard1-5/+3
2020-05-16Use email address in copyright headersDavid Robillard1-1/+1
2020-05-16Fix file documentationDavid Robillard1-1/+2
2020-04-04Shader Demo: Support both GL 3 and 4David Robillard1-0/+426