Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-03-13 | Strengthen warnings | David Robillard | 3 | -6/+0 | |
2020-03-09 | GL3 Demo: Set up and tear down GL on PUGL_CREATE and PUGL_DESTROY | David Robillard | 1 | -19/+17 | |
This eliminates the use of puglEnterContext(). | |||||
2020-03-09 | GL3 Demo: Factor out GL setup and teardown | David Robillard | 1 | -69/+102 | |
2020-03-09 | Window Demo: Fix updating when not runnning continuously | David Robillard | 2 | -7/+17 | |
2020-03-09 | Cleanup: Remove unnecessary includes | David Robillard | 1 | -1/+0 | |
Apparently glxext.h is always included in glx.h on modern systems. The window demo does not actually use any GL functions directly since they are all factored out. | |||||
2020-03-08 | Add vsync command line options to demos | David Robillard | 3 | -4/+4 | |
2020-03-08 | Embed Demo: Simplify FPS counter | David Robillard | 1 | -3/+3 | |
What we're really interested in here is how often the main loop iteration runs. | |||||
2020-03-08 | Embed Demo: Only redisplay on input when not running continuously | David Robillard | 1 | -5/+11 | |
2020-03-08 | Add multiple window example | David Robillard | 1 | -0/+243 | |
2020-03-08 | Factor out cube drawing | David Robillard | 3 | -59/+93 | |
2020-03-08 | Move demo programs to examples directory | David Robillard | 9 | -0/+4950 | |
These are not really tests, but examples or demos, which has caused some confusion in the past. So, move them, and make room for actual tests. |