Age | Commit message (Collapse) | Author | Files | Lines | |
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2020-11-25 | Move puglEnterContext and puglLeaveContext to GL backends | David Robillard | 1 | -0/+18 | |
These only do anything for OpenGL, and it seems unlikely that they will ever be used for anything else. So, move them to the GL headers to remove clutter from the core API, and ensure that they are only used in GL applications that include the appropriate headers and link with a GL backend. Also add missing C++ bindings. | |||||
2020-10-30 | Clean up installed man pages | David Robillard | 1 | -1/+1 | |
2020-10-30 | Simplify header names | David Robillard | 1 | -0/+90 | |
2020-10-30 | Remove GL and GLU wrapper headers | David Robillard | 1 | -41/+0 | |
Include them in pugl_gl.h instead, to simplify things and unclutter the include directory. | |||||
2020-10-21 | Add missing include guards | David Robillard | 1 | -0/+5 | |
2020-10-21 | Move includes to a separate directory | David Robillard | 1 | -0/+36 | |
This is more conventional and directories named "include" are specially understood by some tooling like clang-tidy. |