Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2023-01-10 | Add PUGL_CURSOR_ALL_SCROLL | David Robillard | 1 | -1/+2 | |
2023-01-08 | Prepare OpenGL context flags for OpenGL ES support | David Robillard | 1 | -5/+10 | |
2023-01-08 | Add PUGL_SAMPLE_BUFFERS hint | David Robillard | 1 | -0/+1 | |
Towards a more direct and explicit mapping to platform hints, and more consistent behaviour across platforms. OpenGL applications are generally expected to be explicit about hints like this. | |||||
2023-01-08 | Add support for raising windows | David Robillard | 1 | -1/+33 | |
2023-01-07 | Replace map/unmap events with more expressive configure events | David Robillard | 1 | -28/+1 | |
2023-01-07 | Add support for special view types and styles | David Robillard | 1 | -18/+100 | |
2023-01-07 | Rename create/destroy events to realize/unrealize | David Robillard | 1 | -17/+21 | |
As evidence that this was confusing, the documentation for these was an outright lie, and I've burned quite a bit of time in the past few days trying to rework things based around that flawed understanding. These names make it clear what these events actually are. If we need actual create/destroy events with a broader scope, they'll have to be added, but I suspect those aren't actually useful anyway. | |||||
2023-01-04 | Add puglUnrealize() | David Robillard | 1 | -3/+11 | |
2023-01-03 | Use globally unique names for documentation groups | David Robillard | 5 | -26/+26 | |
This becomes important when the documentation is included in larger projects. | |||||
2023-01-02 | Reorganize documentation | David Robillard | 1 | -126/+170 | |
2023-01-02 | Move attributes to a separate header | David Robillard | 2 | -46/+61 | |
2023-01-02 | Fix PUGL_NUM_CURSORS | David Robillard | 1 | -1/+1 | |
2022-12-24 | Add diagonal cursors | falkTX | 1 | -7/+9 | |
2022-10-30 | Add malloc attributes to allocating functions | David Robillard | 1 | -2/+8 | |
These inform the compiler that the returned value doesn't alias with anything. Also somewhat handy as pseudo-documentation. | |||||
2022-10-07 | Use uppercase integer literal suffixes | David Robillard | 1 | -8/+8 | |
2022-06-08 | Use consistent terminology for native views | David Robillard | 1 | -2/+11 | |
On MacOS in particular, views and windows are entirely different concepts, so confusing them... confuses things. This was the last holdover in the API that used the old "native window". | |||||
2022-06-08 | Consolidate common deprecated API implementation | David Robillard | 1 | -12/+20 | |
2022-06-08 | Fox documentation formatting | David Robillard | 1 | -1/+1 | |
2022-06-07 | Use a consistent scheme for enum sizes | David Robillard | 1 | -2/+9 | |
2022-06-07 | Fix broken links in documentation | David Robillard | 1 | -2/+2 | |
2022-05-23 | Add rich clipboard support | David Robillard | 1 | -3/+89 | |
This implements a more powerful protocol for working with clipboards, which supports datatype negotiation, and fixes various issues by mapping more directly to how things work on X11. | |||||
2022-05-21 | Add puglGetScaleFactor() | David Robillard | 1 | -0/+16 | |
2022-05-21 | Add puglSetPosition() and puglSetSize() | David Robillard | 1 | -4/+24 | |
These are redundant with puglSetFrame in a sense, but allow setting the size of a view without the position, or vice-versa. This API also maps more nicely to Wayland, where applications can not position themselves (but can resize). | |||||
2022-05-21 | Use consistent integer types for view positions and sizes | David Robillard | 1 | -17/+33 | |
Actual window sizes and positions fit easily in a 16-bit integer. So, we use that in "representation contexts" like events. This makes structures smaller, and allows the values to be converted to float, double, or integer without casting (since any int16_t or uint16_t value can fit in them without loss). Setter APIs use native integers for convenience, to avoid casting hassles when doing arithmetic. Ranges are checked at runtime. | |||||
2022-05-21 | Add a uniform API for setting size hints | David Robillard | 1 | -52/+138 | |
This collapses many functions into one, which makes the API more easily extensible and reduces code size. | |||||
2022-05-21 | Rename PUGL_UNSUPPORTED_TYPE to be more generic | David Robillard | 1 | -3/+3 | |
2022-04-23 | Fix IWYU warnings | David Robillard | 1 | -1/+4 | |
I suspect that using the same configuration across both C and C++ is starting to wear a bit thin, but this will do for now. | |||||
2021-12-17 | Adopt REUSE machine-readable licensing standard | David Robillard | 5 | -75/+10 | |
See https://reuse.software/ for details. | |||||
2021-12-17 | Fix spelling errors | David Robillard | 1 | -4/+4 | |
2021-12-17 | Make button numbers consistent across platforms | David Robillard | 1 | -1/+16 | |
There's no universal consensus on how buttons are numbered. Left, right, middle as 0, 1, 2 seems to be the most common convention on modern vaguely similar libraries, so I've gone with that. The switch to zero-based indices will obviously break all current client code. Particularly since now is the time to finish any breaking changes before a stable release, I think that is better than only changing the middle and right numbers, which would likely go unnoticed. | |||||
2021-12-16 | Add puglGetBackend() | David Robillard | 1 | -0/+4 | |
2021-12-16 | Add puglGetClassName() | David Robillard | 1 | -0/+5 | |
2021-12-16 | Add puglGetWindowTitle() | David Robillard | 1 | -0/+5 | |
2021-12-16 | Add puglGetParentWindow() | David Robillard | 1 | -0/+5 | |
2021-12-16 | Add puglGetTransientParent() | David Robillard | 1 | -0/+10 | |
2021-12-16 | Rename puglSetTransientFor to puglSetTransientParent | David Robillard | 1 | -3/+15 | |
2021-12-16 | X11: Fix potential crash in puglGrabFocus() | David Robillard | 1 | -1/+8 | |
This is really a mistake in user code, but things shouldn't crash in general. So, this commit fixes the crash and adds some documentation so that developers hopefully don't try to grab focus before it makes sense. The case that was previously a crash will now gracefully fail, that is, the focus will not be (and can not be) grabbed. | |||||
2021-05-25 | Rename event structs in a more readable style | David Robillard | 1 | -60/+117 | |
Aside from reading more naturally, this avoids clashes with types that are not events, like PuglEventFlags. This is also more consistent with the C++ bindings, where "EventExpose" would be quite strange, for example. Apologies for the noise. Aliases to the old names will be preserved in the deprecated API like other things for a short while. | |||||
2021-05-25 | Allow overriding PUGL_API | David Robillard | 1 | -8/+10 | |
2021-05-25 | Fix long line | David Robillard | 1 | -2/+2 | |
2021-05-03 | MacOS: Make puglGetNativeWorld() return the NSApplication | David Robillard | 1 | -1/+1 | |
2021-02-15 | Remove deprecated enumerators | David Robillard | 1 | -7/+0 | |
2021-01-06 | Fix documentation formatting issues | David Robillard | 1 | -15/+12 | |
2021-01-02 | Add PUGL_CONST_API | David Robillard | 5 | -10/+9 | |
Just a convenience macro to make declarations a little more readable. | |||||
2021-01-02 | Use email address instead of website for attribution | David Robillard | 1 | -1/+1 | |
2021-01-02 | Simplify visibility boilerplate | David Robillard | 1 | -13/+6 | |
2021-01-02 | Clean up includes | David Robillard | 2 | -5/+7 | |
2021-01-02 | Simplify clang-format configuration and format all code | David Robillard | 5 | -376/+463 | |
2020-11-26 | Use named groups to group documentation | David Robillard | 1 | -13/+11 | |
We'll need identifiers for these to refer to them in the Sphinx documentation. | |||||
2020-11-26 | Remove top-level documentation group | David Robillard | 1 | -5/+0 | |
This will not be used in Sphinx. |