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2020-03-16
Factor out dispatching configure events in the drawing context
David Robillard
1
-1
/
+1
2020-03-16
Only send update events when the view is visible
David Robillard
1
-1
/
+4
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
1
-31
/
+20
2020-03-15
Add type and flags to world
David Robillard
1
-1
/
+2
2020-03-15
Cleanup: Add puglDispatchSimpleEvent() internal utility
David Robillard
1
-8
/
+4
2020-03-15
Cleanup: Remove redundant PUGL_API declarations
David Robillard
1
-1
/
+1
2020-03-15
Remove backend resize method
David Robillard
1
-8
/
+0
2020-03-09
Add PuglEventClient and puglSendEvent()
David Robillard
1
-0
/
+48
2020-03-09
Add create, destroy, map, and unmap events
David Robillard
1
-4
/
+35
2020-03-08
Mac: Prevent indefinite blocking of puglDispatchEvents
David Robillard
1
-0
/
+9
2020-03-08
Mac: Do not dispatch expose events if window is invisible
David Robillard
1
-0
/
+4
2020-03-08
Mac: Make windows initially invisible as on other platforms
David Robillard
1
-0
/
+1
2020-03-08
Mac: Fix stub backend
David Robillard
1
-17
/
+0
2020-03-08
Cleanup: Fix typo
David Robillard
1
-1
/
+1
2020-03-02
Omit deprecated implementations with PUGL_DISABLE_DEPRECATED
David Robillard
1
-0
/
+4
2020-03-01
Cleanup: Adjust some code to be more clang-format friendly
David Robillard
1
-40
/
+48
2020-03-01
Put PuglEventAny member of PuglEvent first for easy initialization
David Robillard
1
-6
/
+3
2019-12-09
Mac: Fix missing NSWindowStyleMask type on 10.11
Hanspeter Portner
1
-0
/
+8
2019-11-21
Rename "backend" headers
David Robillard
1
-1
/
+1
2019-11-20
Mac: Move puglGetProcAddress() to mac_gl.m
David Robillard
1
-17
/
+0
2019-11-20
Mac: Fix unused parameter warning
David Robillard
1
-1
/
+1
2019-11-03
Remove redisplay flag and add puglPostRedisplayRect()
David Robillard
1
-0
/
+9
2019-11-03
Add puglGetNativeWorld()
David Robillard
1
-0
/
+6
2019-11-03
Expose functional stub backend
David Robillard
1
-0
/
+15
2019-11-03
Fix puglFreeView() crashes when window creation failed
Jordan Halase
1
-10
/
+17
2019-09-07
Add clipboard support
David Robillard
1
-0
/
+40
2019-09-03
Make almost everything return a status
David Robillard
1
-6
/
+12
2019-09-03
Add puglSetWindowTitle()
David Robillard
1
-0
/
+18
2019-09-03
Replace size and aspect ratio init functions with dynamic ones
David Robillard
1
-0
/
+34
2019-09-03
Use consistent naming conventions
David Robillard
1
-9
/
+9
2019-09-03
Add functions to get and set view size and position
David Robillard
1
-14
/
+84
2019-09-03
Add puglDispatchEvents()
David Robillard
1
-7
/
+13
2019-09-03
Add puglPollEvents()
David Robillard
1
-14
/
+20
2019-09-03
Move puglGetTime() to PuglWorld
David Robillard
1
-2
/
+2
2019-09-03
Add PuglWorld
David Robillard
1
-12
/
+26
2019-09-03
Add puglHasFocus()
David Robillard
1
-0
/
+9
2019-09-03
Fix puglGrabFocus() to work between parent and children
David Robillard
1
-1
/
+4
2019-09-03
Simplify hints implementation
David Robillard
1
-2
/
+2
2019-09-03
Mac: Dispatch expose events from drawing view
Michael Fisher
1
-2
/
+2
2019-09-02
Cleanup: Fix whitespace
David Robillard
1
-8
/
+8
2019-08-02
Mac: Disable annoying bell on tab or other special key presses
David Robillard
1
-0
/
+5
2019-08-02
Replace puglIgnoreKeyRepeat() with a hint
David Robillard
1
-1
/
+1
2019-07-29
Mac: Separate backends from platform implementation
David Robillard
1
-390
/
+36
2019-07-29
Mac: Add Cairo on Quartz support
David Robillard
1
-29
/
+113
2019-07-29
Mac: Make drawView a generic NSView
David Robillard
1
-20
/
+46
2019-07-29
Mac: Separate NSOpenGLView from input handling view
David Robillard
1
-113
/
+142
2019-07-29
Mac: Use scrolling delta for scroll events
David Robillard
1
-2
/
+2
2019-07-29
Cleanup: Clean up includes and call IWYU in lint target
David Robillard
1
-0
/
+1
2019-07-29
Reorganize source to separate private implementation details
David Robillard
1
-0
/
+1069