Age | Commit message (Collapse) | Author | Files | Lines | |
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2020-02-02 | X11: Dispatch exposures from event callbacks in the same iteration | David Robillard | 1 | -1/+13 | |
2020-02-02 | X11: Avoid calculating expose rect if view is not visible | David Robillard | 1 | -10/+10 | |
2020-02-02 | X11: Factor out adding a pending exposure | David Robillard | 1 | -14/+22 | |
2019-11-21 | Rename "backend" headers | David Robillard | 1 | -1/+1 | |
Working on Vulkan clarified what has always been slightly smelly about the design and organization here: not everything that is API specific is really in a "backend" (a PuglBackend). The concrete example is puglGetProcAddress(), which only makes sense for GL and is actually implemented in the "backend" files. Arguably puglGetContext() is also such a thing. So, rename the headers so they can be the place where API-specific things go in general, which happens to include a backend most of the time. The stub is a bit of an exception to this, but whatever. The includes look tidier this way. In place of the old headers are compatibility stubs that just emit a warning and include the new version, which will be maintained for a while. | |||||
2019-11-18 | Cleanup: Remove unnecessary includes | David Robillard | 1 | -1/+0 | |
2019-11-17 | X11: Don't select on server socket if events are already queued | osch | 1 | -1/+3 | |
2019-11-17 | X11: Support pasting (almost) arbitrarily long text | David Robillard | 1 | -1/+1 | |
This is a bit ridiculous, but using a "probably big enough" value seems to be what everyone does. This particular value is the one used by Gtk. | |||||
2019-11-17 | X11: Don't send expose events to invisible windows | David Robillard | 1 | -1/+3 | |
2019-11-17 | X11: Track visibility via system events | David Robillard | 1 | -3/+8 | |
This ensure that visibility is properly updated when a window is made visible or invisible by the user or window system. Unfortunately it does not seem to propagate automatically to child windows, but this is at least better than the previous situation, and good enough for most cases. | |||||
2019-11-09 | Fix various clang-tidy warnings | David Robillard | 1 | -1/+1 | |
2019-11-03 | Remove redisplay flag and add puglPostRedisplayRect() | David Robillard | 1 | -19/+22 | |
2019-11-03 | X11: Only merge expose events if they intersect | David Robillard | 1 | -13/+45 | |
Towards actual fine-grained exposure. This uses the previous behaviour if expose events intersect to reduce redundant drawing, but dispatches expose events immediately (after flushing and pending configure events) if they don't to support partial redraws. | |||||
2019-11-03 | Add puglGetNativeWorld() | David Robillard | 1 | -0/+6 | |
2019-11-03 | Expose functional stub backend | David Robillard | 1 | -0/+15 | |
2019-11-03 | Fix puglFreeView() crashes when window creation failed | Jordan Halase | 1 | -3/+7 | |
2019-09-07 | Clean up error handling | David Robillard | 1 | -8/+12 | |
2019-09-07 | Add clipboard support | David Robillard | 1 | -0/+103 | |
2019-09-03 | Make almost everything return a status | David Robillard | 1 | -7/+15 | |
Prepares the API for proper error handling, even though there isn't any for these functions yet. | |||||
2019-09-03 | Add puglSetWindowTitle() | David Robillard | 1 | -4/+16 | |
2019-09-03 | Add puglSetClassName() | David Robillard | 1 | -0/+3 | |
2019-09-03 | Replace puglInitTransientFor() with puglSetTransientFor() | David Robillard | 1 | -0/+13 | |
2019-09-03 | Replace size and aspect ratio init functions with dynamic ones | David Robillard | 1 | -0/+38 | |
2019-09-03 | X11: Factor out size hints calculation | David Robillard | 1 | -21/+30 | |
2019-09-03 | Use consistent naming conventions | David Robillard | 1 | -21/+21 | |
2019-09-03 | X11: Improve puglPostRedisplay() performance | David Robillard | 1 | -7/+19 | |
2019-09-03 | Add functions to get and set view size and position | David Robillard | 1 | -11/+35 | |
2019-09-03 | Add puglDispatchEvents() | David Robillard | 1 | -39/+67 | |
2019-09-03 | Add puglPollEvents() | David Robillard | 1 | -0/+26 | |
This allows waiting for events for any view in the world. It also improves on puglWaitForEvent() by the addition of a time parameter that allows indefinite blocking, non-blocking polling, and blocking polling with a timeout. | |||||
2019-09-03 | Move puglGetTime() to PuglWorld | David Robillard | 1 | -2/+2 | |
2019-09-03 | X11: Move input method to world | David Robillard | 1 | -12/+14 | |
2019-09-03 | X11: Move atoms to world | David Robillard | 1 | -19/+26 | |
2019-09-03 | Add PuglWorld | David Robillard | 1 | -6/+26 | |
The old API was broken for programs that manage multiple views, since it was impossible to wait for events on any view. There are also several functions in the API which are not actually associated with views at all, so those can now be moved to the more appropriate PuglWorld to make this more clear. The old puglInit() and puglDestroy() functions are preserved for compatibility, but marked as deprecated. | |||||
2019-09-03 | Add puglHasFocus() | David Robillard | 1 | -0/+9 | |
2019-09-03 | Fix puglGrabFocus() to work between parent and children | David Robillard | 1 | -1/+1 | |
2019-09-03 | Simplify hints implementation | David Robillard | 1 | -2/+2 | |
2019-08-02 | Clean up includes | David Robillard | 1 | -0/+1 | |
2019-08-02 | Replace puglIgnoreKeyRepeat() with a hint | David Robillard | 1 | -1/+1 | |
2019-07-31 | X11: Support UTF8 in window titles | JP Cimalando | 1 | -0/+5 | |
It's possible that this does bad things if a UTF8 string is used on a system that does not support it (because XStoreName is still called), but I have no idea how likely this scenario is. Leaving it this way because it means the ASCII case will still work everywhere, and it's easy enough to avoid if this is a problem. | |||||
2019-07-29 | Cleanup: Clean up includes and call IWYU in lint target | David Robillard | 1 | -1/+6 | |
2019-07-29 | Fix various clang-tidy warnings | David Robillard | 1 | -1/+1 | |
2019-07-29 | Reorganize source to separate private implementation details | David Robillard | 1 | -0/+577 | |
Taking a page from C++ convention, where "detail" is for things that should not be included in user code. |