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Pugl GUI library
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2020-07-05
Remove count field from PuglEventExpose
David Robillard
4
-7
/
+3
2020-07-04
Windows: Fix old-style declaration warning
David Robillard
2
-3
/
+4
2020-07-04
Windows: Remove unused constants
David Robillard
1
-2
/
+0
2020-07-04
X11: Fix internal timer ID type to match public interface
David Robillard
1
-1
/
+1
2020-07-04
X11: Fix integer to enum conversion warning
David Robillard
1
-1
/
+2
2020-07-04
X11: Fix sign conversion warning
David Robillard
1
-4
/
+4
2020-07-02
Mac: Fix implicit conversion warnings
David Robillard
2
-4
/
+4
2020-07-02
Mac: Declare instance variables in implementation
David Robillard
5
-28
/
+25
2020-07-02
Fix cast alignment warnings on 32-bit ARM
David Robillard
1
-2
/
+4
2020-06-13
Mac: Only create an AutoreleasePool for programs
David Robillard
1
-5
/
+10
2020-06-13
Add puglSetCursor()
Jean Pierre Cimalando
6
-2
/
+170
2020-06-13
Fix mouse position of events on high resolution MacOS
David Robillard
1
-1
/
+11
2020-06-13
Cleanup: Fix implicit conversion warnings with clang
David Robillard
1
-6
/
+7
2020-06-13
Cleanup: Fix uninitialised variables
David Robillard
1
-5
/
+5
2020-06-08
Windows: Only call SwapBuffers with OpenGL
Jean Pierre Cimalando
2
-2
/
+0
2020-06-08
Windows: Fix maximum size
David Robillard
1
-2
/
+4
2020-05-16
Add default and maximum size
David Robillard
6
-40
/
+161
2020-05-16
Fix indentation
David Robillard
1
-3
/
+3
2020-05-16
Use line comments where appropriate
David Robillard
4
-30
/
+30
2020-05-16
Use email address in copyright headers
David Robillard
16
-16
/
+16
2020-05-16
Fix file documentation
David Robillard
16
-24
/
+40
2020-04-08
Mac: Use high-resolution backing surfaces
David Robillard
3
-43
/
+111
2020-04-06
Implement puglSetTransientFor() for Mac and Windows
David Robillard
3
-1
/
+38
2020-04-03
Mac: Use NSMakeRect over CGRectMake
David Robillard
1
-1
/
+1
2020-04-02
Make puglGetVisible() take a const view argument
David Robillard
1
-1
/
+1
2020-04-02
Make puglSetString() safe to call with equal source and destination
David Robillard
1
-3
/
+5
2020-04-02
Add missing include
David Robillard
1
-0
/
+1
2020-04-01
Consistently use "view" terminology in API
David Robillard
6
-15
/
+15
2020-04-01
Cleanup: Fix mismatched file comments
David Robillard
1
-1
/
+1
2020-04-01
Add PUGL_BAD_PARAMETER status
David Robillard
1
-1
/
+3
2020-04-01
Replace puglShowWindow() with puglRealize()
David Robillard
3
-30
/
+45
2020-03-31
Mac: Fix various warnings
David Robillard
3
-25
/
+30
2020-03-31
X11: Don't wait for timeouts less than a millisecond
David Robillard
1
-1
/
+1
2020-03-28
Tolerate puglPostRedisplay() in configure handlers
David Robillard
1
-10
/
+11
2020-03-17
Use clearer names for pointer events
David Robillard
3
-9
/
+9
2020-03-16
Cleanup: Add missing includes
David Robillard
1
-0
/
+2
2020-03-16
Simplify puglRequestAttention()
David Robillard
3
-37
/
+7
2020-03-16
Add timer events
David Robillard
5
-0
/
+217
2020-03-16
Cleanup: Remove unused include
David Robillard
1
-1
/
+0
2020-03-16
MacOS: Fix semantics of puglUpdate() with negative timeout
David Robillard
1
-0
/
+6
2020-03-16
MacOS: Move initial configure to just before map
David Robillard
1
-11
/
+10
2020-03-16
X11: Dispatch a configure event before the map for child windows
David Robillard
1
-0
/
+9
2020-03-16
Separate cached configuration from frame
David Robillard
2
-6
/
+3
2020-03-16
Factor out dispatching configure events in the drawing context
David Robillard
4
-9
/
+25
2020-03-16
Only send update events when the view is visible
David Robillard
3
-3
/
+11
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
4
-54
/
+104
2020-03-15
X11: Factor out flushing pending exposures
David Robillard
1
-16
/
+22
2020-03-15
Add type and flags to world
David Robillard
5
-6
/
+13
2020-03-15
Cleanup: Add puglDispatchSimpleEvent() internal utility
David Robillard
5
-14
/
+21
2020-03-15
Cleanup: Fix misleading variable name
David Robillard
1
-2
/
+2
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