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path: root/pugl/pugl.h
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2020-03-02Strengthen ultra-strict warnings with clangDavid Robillard1-2/+2
2020-03-01Put PuglEventAny member of PuglEvent first for easy initializationDavid Robillard1-1/+1
2020-03-01Add PUGL_BEGIN_DECLS and PUGL_END_DECLS macrosDavid Robillard1-4/+8
2019-12-09Cleanup: Fix whitespaceDavid Robillard1-1/+1
2019-11-21Rename "backend" headersDavid Robillard1-2/+2
2019-11-21Use consistent include guardsDavid Robillard1-3/+3
2019-11-18Move puglGetProcAddress to pugl_gl_backend.hDavid Robillard1-11/+0
2019-11-17Use typedefs for flag typesDavid Robillard1-72/+82
2019-11-17Cleanup: Use consistent formatting for field documentationDavid Robillard1-141/+141
2019-11-09Add puglStrerror() and improve test program error reportingDavid Robillard1-0/+7
2019-11-03Remove redisplay flag and add puglPostRedisplayRect()David Robillard1-1/+7
2019-11-03Add puglGetNativeWorld()David Robillard1-0/+10
2019-09-14Add support for using a debug OpenGL contextDavid Robillard1-0/+1
2019-09-14Wrap deprecated declarations in PUGL_DISABLE_DEPRECATEDDavid Robillard1-0/+4
2019-09-07Improve documentation and use LV2 documentation styleDavid Robillard1-22/+27
2019-09-07Clean up error handlingDavid Robillard1-7/+10
2019-09-07Add clipboard supportDavid Robillard1-0/+27
2019-09-03Make almost everything return a statusDavid Robillard1-10/+10
2019-09-03Make event handler return a statusDavid Robillard1-1/+1
2019-09-03Reorganize header and documentation into coherent sectionsDavid Robillard1-96/+98
2019-09-03Add puglSetWindowTitle()David Robillard1-0/+10
2019-09-03Rename remaining init functionsDavid Robillard1-15/+53
2019-09-03Add puglSetClassName()David Robillard1-6/+21
2019-09-03Replace puglInitTransientFor() with puglSetTransientFor()David Robillard1-9/+21
2019-09-03Replace size and aspect ratio init functions with dynamic onesDavid Robillard1-23/+50
2019-09-03Move trivial deprecated implementations to headerDavid Robillard1-12/+44
2019-09-03Move deprecated API to a separate section of the headerDavid Robillard1-78/+87
2019-09-03Add puglGetWorld()David Robillard1-0/+6
2019-09-03Use consistent naming conventionsDavid Robillard1-17/+17
2019-09-03Add swap interval hintDavid Robillard1-0/+1
2019-09-03Add functions to get and set view size and positionDavid Robillard1-2/+29
2019-09-03Add puglDispatchEvents()David Robillard1-1/+14
2019-09-03Add puglPollEvents()David Robillard1-1/+19
2019-09-03Move puglGetTime() to PuglWorldDavid Robillard1-10/+10
2019-09-03Add PuglWorldDavid Robillard1-4/+55
2019-09-03Add puglHasFocus()David Robillard1-0/+6
2019-09-03Simplify hints implementationDavid Robillard1-0/+2
2019-08-02Replace puglIgnoreKeyRepeat() with a hintDavid Robillard1-1/+4
2019-07-30Fix incorrect commentssj711-1/+1
2019-07-29Reorganize source to separate private implementation detailsDavid Robillard1-1/+1
2019-07-29Clean up file documentationDavid Robillard1-1/+1
2019-07-29Completely separate backends from platform implementationDavid Robillard1-13/+12
2019-07-29Expose PuglBackend typeDavid Robillard1-0/+5
2019-07-29Add deprecation macro and deprecate puglInitResizable()David Robillard1-1/+11
2019-07-28Windows: Factor out GL backendDavid Robillard1-1/+4
2019-07-28Make enterContext take a drawing parameter like leaveContextDavid Robillard1-7/+14
2019-07-26Windows: Implement size constraintsDavid Robillard1-0/+4
2019-07-25Fix type of PuglEventText::timeDavid Robillard1-1/+1
2019-07-24Support additional special keysDavid Robillard1-1/+15
2019-07-24Unify key and character fields and separate text eventsDavid Robillard1-34/+45