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pugl.h
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2020-03-01
Put PuglEventAny member of PuglEvent first for easy initialization
David Robillard
1
-1
/
+1
2020-03-01
Add PUGL_BEGIN_DECLS and PUGL_END_DECLS macros
David Robillard
1
-4
/
+8
2019-12-09
Cleanup: Fix whitespace
David Robillard
1
-1
/
+1
2019-11-21
Rename "backend" headers
David Robillard
1
-2
/
+2
2019-11-21
Use consistent include guards
David Robillard
1
-3
/
+3
2019-11-18
Move puglGetProcAddress to pugl_gl_backend.h
David Robillard
1
-11
/
+0
2019-11-17
Use typedefs for flag types
David Robillard
1
-72
/
+82
2019-11-17
Cleanup: Use consistent formatting for field documentation
David Robillard
1
-141
/
+141
2019-11-09
Add puglStrerror() and improve test program error reporting
David Robillard
1
-0
/
+7
2019-11-03
Remove redisplay flag and add puglPostRedisplayRect()
David Robillard
1
-1
/
+7
2019-11-03
Add puglGetNativeWorld()
David Robillard
1
-0
/
+10
2019-09-14
Add support for using a debug OpenGL context
David Robillard
1
-0
/
+1
2019-09-14
Wrap deprecated declarations in PUGL_DISABLE_DEPRECATED
David Robillard
1
-0
/
+4
2019-09-07
Improve documentation and use LV2 documentation style
David Robillard
1
-22
/
+27
2019-09-07
Clean up error handling
David Robillard
1
-7
/
+10
2019-09-07
Add clipboard support
David Robillard
1
-0
/
+27
2019-09-03
Make almost everything return a status
David Robillard
1
-10
/
+10
2019-09-03
Make event handler return a status
David Robillard
1
-1
/
+1
2019-09-03
Reorganize header and documentation into coherent sections
David Robillard
1
-96
/
+98
2019-09-03
Add puglSetWindowTitle()
David Robillard
1
-0
/
+10
2019-09-03
Rename remaining init functions
David Robillard
1
-15
/
+53
2019-09-03
Add puglSetClassName()
David Robillard
1
-6
/
+21
2019-09-03
Replace puglInitTransientFor() with puglSetTransientFor()
David Robillard
1
-9
/
+21
2019-09-03
Replace size and aspect ratio init functions with dynamic ones
David Robillard
1
-23
/
+50
2019-09-03
Move trivial deprecated implementations to header
David Robillard
1
-12
/
+44
2019-09-03
Move deprecated API to a separate section of the header
David Robillard
1
-78
/
+87
2019-09-03
Add puglGetWorld()
David Robillard
1
-0
/
+6
2019-09-03
Use consistent naming conventions
David Robillard
1
-17
/
+17
2019-09-03
Add swap interval hint
David Robillard
1
-0
/
+1
2019-09-03
Add functions to get and set view size and position
David Robillard
1
-2
/
+29
2019-09-03
Add puglDispatchEvents()
David Robillard
1
-1
/
+14
2019-09-03
Add puglPollEvents()
David Robillard
1
-1
/
+19
2019-09-03
Move puglGetTime() to PuglWorld
David Robillard
1
-10
/
+10
2019-09-03
Add PuglWorld
David Robillard
1
-4
/
+55
2019-09-03
Add puglHasFocus()
David Robillard
1
-0
/
+6
2019-09-03
Simplify hints implementation
David Robillard
1
-0
/
+2
2019-08-02
Replace puglIgnoreKeyRepeat() with a hint
David Robillard
1
-1
/
+4
2019-07-30
Fix incorrect comment
ssj71
1
-1
/
+1
2019-07-29
Reorganize source to separate private implementation details
David Robillard
1
-1
/
+1
2019-07-29
Clean up file documentation
David Robillard
1
-1
/
+1
2019-07-29
Completely separate backends from platform implementation
David Robillard
1
-13
/
+12
2019-07-29
Expose PuglBackend type
David Robillard
1
-0
/
+5
2019-07-29
Add deprecation macro and deprecate puglInitResizable()
David Robillard
1
-1
/
+11
2019-07-28
Windows: Factor out GL backend
David Robillard
1
-1
/
+4
2019-07-28
Make enterContext take a drawing parameter like leaveContext
David Robillard
1
-7
/
+14
2019-07-26
Windows: Implement size constraints
David Robillard
1
-0
/
+4
2019-07-25
Fix type of PuglEventText::time
David Robillard
1
-1
/
+1
2019-07-24
Support additional special keys
David Robillard
1
-1
/
+15
2019-07-24
Unify key and character fields and separate text events
David Robillard
1
-34
/
+45
2019-07-24
Rename PuglEventKey::utf8 to "string" with char type
David Robillard
1
-11
/
+11
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