Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2019-07-29 | Reorganize source to separate private implementation details | David Robillard | 1 | -42/+0 | |
Taking a page from C++ convention, where "detail" is for things that should not be included in user code. | |||||
2019-07-29 | Clean up file documentation | David Robillard | 1 | -0/+4 | |
2019-07-29 | Move backend to PuglView | David Robillard | 1 | -1/+0 | |
2019-07-28 | Give backends general names | David Robillard | 1 | -1/+1 | |
Towards making them opaque and exposing them to the user to decouple the core library from backends. The general names mean that it won't be possible to build multiple backends for one platform into the same binary, but that seems reasonable for now, and it will make things simpler without needing to add a bunch of dispatch code. That will still be possible if it's ever needed, though. | |||||
2019-07-28 | Rename PuglDrawContext to PuglBackend | David Robillard | 1 | -8/+8 | |
This name was pretty confusing since there is already the concept of a "context". | |||||
2019-07-21 | Add puglRequestAttention() | David Robillard | 1 | -0/+2 | |
2019-07-21 | Fix handling of WM_DELETE_WINDOW | David Robillard | 1 | -0/+5 | |
2019-02-16 | Clean up includes | David Robillard | 1 | -2/+3 | |
2019-02-16 | Factor out drawing context from platform window implementation | David Robillard | 1 | -0/+31 | |