Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2019-07-21 | Remove redundant and mismatched prototype | David Robillard | 1 | -5/+2 |
2019-07-21 | Show minimize and maximize buttons on top level windows on Windows | David Robillard | 1 | -2/+4 |
2019-07-21 | Add puglRequestAttention() | David Robillard | 6 | -0/+93 |
2019-07-21 | Fix handling of WM_DELETE_WINDOW | David Robillard | 2 | -8/+16 |
2019-07-21 | Use local display and window variables for brevity | David Robillard | 1 | -18/+18 |
2019-07-21 | Implement focus on MacOS | David Robillard | 1 | -19/+44 |
2019-07-21 | Implement puglGrabFocus on Windows and MacOS | David Robillard | 2 | -3/+2 |
2019-07-21 | Implement aspect ratio on MacOS | David Robillard | 1 | -0/+5 |
2019-07-21 | Fix Cairo on MacOS | David Robillard | 2 | -3/+104 |
2019-07-21 | Fix initial display on Windows again | David Robillard | 1 | -0/+1 |
2019-07-21 | Implement focus on Windows | David Robillard | 1 | -0/+6 |
2019-07-21 | Implement enter and leave notifications on Windows | David Robillard | 1 | -1/+40 |
2019-07-21 | Implement enter and leave notifications on MacOS | David Robillard | 1 | -2/+24 |
2019-07-21 | Remove redundant prototypes | David Robillard | 1 | -21/+0 |
2019-07-21 | Draw during resizing on MacOS | David Robillard | 1 | -2/+32 |
2019-07-21 | Clean up Objective C syntax | David Robillard | 1 | -7/+7 |
2019-07-21 | Draw during resizing on Windows | David Robillard | 1 | -10/+48 |
2019-07-21 | Fix initial window display on Windows | David Robillard | 1 | -5/+7 |
2019-07-21 | Clean up event loop on MacOS | David Robillard | 1 | -20/+14 |
2019-07-21 | Fix tracking area implementation on MacOS | David Robillard | 1 | -9/+5 |
2019-07-21 | Make time start from approximately zero | David Robillard | 5 | -13/+18 |
2019-07-20 | Remove redisplay flag and use system events instead | David Robillard | 6 | -23/+9 |
2019-07-20 | Use C for Windows implementation | David Robillard | 1 | -51/+61 |
2019-06-30 | Make translateKey take a PuglEventKey | David Robillard | 1 | -9/+9 |
2019-06-30 | Send a configure event on initial window mapping | David Robillard | 1 | -0/+10 |
2019-06-30 | Tidy up whitespace | David Robillard | 5 | -3/+2 |
2019-06-30 | Clean up redundant wrappers around SetWindowLongPtr | David Robillard | 1 | -16/+2 |
2019-06-30 | Implement attributes on Windows | David Robillard | 1 | -46/+190 |
2019-06-30 | Clean up window creation on Windows | David Robillard | 1 | -30/+24 |
2019-06-29 | Fix various warnings | David Robillard | 2 | -15/+18 |
2019-06-29 | Implement attributes on MacOS | David Robillard | 1 | -7/+18 |
2019-06-27 | Enable vsync on Windows | David Robillard | 1 | -0/+9 |
2019-06-27 | Draw while resizing on Windows | David Robillard | 1 | -0/+2 |
2019-06-27 | Add puglGetTime() | David Robillard | 4 | -0/+42 |
2019-06-27 | Fix documentation | David Robillard | 1 | -6/+0 |
2019-06-27 | Remove redundant glFlush on Windows | David Robillard | 1 | -1/+0 |
2019-06-27 | Fix some warnings on Windows | David Robillard | 1 | -5/+5 |
2019-06-27 | Remove dead code on Windows | David Robillard | 1 | -17/+0 |
2019-06-27 | Fix double-buffering | David Robillard | 2 | -8/+5 |
2019-06-27 | Fix window embedding on Windows | Stefan Westerfeld | 1 | -1/+1 |
2019-06-27 | Fix window embedding on MacOS | Stefan Westerfeld | 1 | -2/+2 |
2019-06-27 | Make event processing non-blocking on MacOS | Stefan Westerfeld | 1 | -4/+8 |
2019-06-27 | Defer to NSOpenGLView reshape method | David Robillard | 1 | -0/+1 |
2019-06-27 | Fix const casts | David Robillard | 1 | -10/+10 |
2019-06-27 | Consistently use uint32_t everywhere | David Robillard | 4 | -21/+21 |
2019-06-25 | Fix void function prototypes | David Robillard | 2 | -2/+2 |
2019-06-25 | Fix unnecessary const cast | David Robillard | 1 | -1/+1 |
2019-04-14 | Fix MacOS build | David Robillard | 1 | -1/+4 |
2019-02-17 | Add puglGetProcAddress for using OpenGL extensions | David Robillard | 4 | -0/+39 |
2019-02-17 | Squash blank line | David Robillard | 1 | -1/+0 |