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2020-04-04Shader Demo: Use a UBODavid Robillard1-2/+5
2020-04-04Shader Demo: Factor out version-dependent GLSL headerDavid Robillard1-2/+0
2019-12-11GL3 Test: Use instancingDavid Robillard1-4/+20
2019-12-11GL3 Test: Use core profile in shadersDavid Robillard1-1/+1
2019-12-11GL3 Test: Move shaders to separate filesDavid Robillard1-0/+18