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2023-01-11
MacOS: Avoid calling sendEvent in modules
reuk
1
-56
/
+31
2023-01-11
Clean up puglRealize() implementations
David Robillard
1
-6
/
+4
2023-01-11
Remove cached frame from view
David Robillard
1
-88
/
+141
2023-01-11
Fix checks for invalid view positions
David Robillard
1
-1
/
+1
2023-01-11
Center windows on their transient parent where possible
David Robillard
1
-6
/
+32
2023-01-10
Add PUGL_CURSOR_ALL_SCROLL
David Robillard
1
-0
/
+2
2023-01-08
Use ensureHint pattern everywhere
David Robillard
1
-12
/
+4
2023-01-08
Add support for raising windows
David Robillard
1
-3
/
+15
2023-01-07
Replace map/unmap events with more expressive configure events
David Robillard
1
-5
/
+4
2023-01-07
Add support for special view types and styles
David Robillard
1
-20
/
+187
2023-01-07
Support closing views by sending a close event
David Robillard
1
-0
/
+5
2023-01-07
Rename create/destroy events to realize/unrealize
David Robillard
1
-4
/
+2
2023-01-07
Replace visible flag with a more descriptive view "stage"
David Robillard
1
-6
/
+4
2023-01-06
MacOS: Fix repeated realize/unrealize
David Robillard
1
-1
/
+0
2023-01-04
Add puglUnrealize()
David Robillard
1
-1
/
+38
2023-01-02
Factor out common realize checks and initialization
David Robillard
1
-14
/
+5
2023-01-02
Remove dead code
David Robillard
1
-5
/
+0
2022-12-27
Fix inconsistent initial window positioning across platforms
David Robillard
1
-4
/
+8
2022-12-27
Set transient parent when views are realized if necessary
David Robillard
1
-0
/
+3
2022-12-27
Fail to set transient parent of views with a parent window
David Robillard
1
-0
/
+4
2022-12-27
MacOS: Fix timestamps on systems with different clock rates
David Robillard
1
-3
/
+9
2022-12-24
Add diagonal cursors
falkTX
1
-0
/
+17
2022-10-07
Use uppercase integer literal suffixes
David Robillard
1
-2
/
+2
2022-06-08
Use consistent terminology for native views
David Robillard
1
-1
/
+1
2022-06-08
Separate platform.h from internal.h
David Robillard
1
-0
/
+1
2022-06-08
Separate private and public function implementations
David Robillard
1
-1
/
+1
2022-06-07
Use a consistent scheme for enum sizes
David Robillard
1
-2
/
+2
2022-06-07
Make puglRealize() always gracefully fail with a bad configuration
David Robillard
1
-0
/
+5
2022-05-23
Add rich clipboard support
David Robillard
1
-24
/
+172
2022-05-21
Add puglGetScaleFactor()
David Robillard
1
-2
/
+10
2022-05-21
Add puglSetPosition() and puglSetSize()
David Robillard
1
-11
/
+71
2022-05-21
Use consistent integer types for view positions and sizes
David Robillard
1
-10
/
+13
2022-05-21
Add a uniform API for setting size hints
David Robillard
1
-74
/
+66
2022-05-21
Rename PUGL_UNSUPPORTED_TYPE to be more generic
David Robillard
1
-1
/
+1
2022-05-21
MacOS: Specify maximum size constraint on draw view
David Robillard
1
-15
/
+37
2021-12-17
Adopt REUSE machine-readable licensing standard
David Robillard
1
-16
/
+3
2021-12-17
Make button numbers consistent across platforms
David Robillard
1
-2
/
+2
2021-12-16
Rename puglSetTransientFor to puglSetTransientParent
David Robillard
1
-1
/
+1
2021-08-25
Fix whitespace
David Robillard
1
-1
/
+2
2021-08-25
MacOS: Fix build on MacOS 10.9 and earlier
falkTX
1
-0
/
+1
2021-06-07
MacOS: Fix conversion warning
falkTX
1
-1
/
+1
2021-05-25
Rename event structs in a more readable style
David Robillard
1
-14
/
+14
2021-05-03
MacOS: Make puglGetNativeWorld() return the NSApplication
David Robillard
1
-2
/
+2
2021-05-03
Fix crash when freeing a view that has not been configured
David Robillard
1
-3
/
+11
2021-05-03
Fix questionable event casts
David Robillard
1
-24
/
+55
2021-04-21
MacOS: Fix memory leaks in puglUpdate()
Bjarke Bech
1
-24
/
+26
2021-01-02
Simplify clang-format configuration and format all code
David Robillard
1
-857
/
+869
2020-12-01
Make puglShow() realize automatically on Windows and MacOS
David Robillard
1
-0
/
+7
2020-11-26
Remove file documentation
David Robillard
1
-5
/
+0
2020-11-25
Rename puglShowWindow and puglHideWindow to puglShow an puglHide
David Robillard
1
-2
/
+2
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