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This seems to make thing a bit more reliable, and matches what was happening
before the addition of more precise show commands.
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This collapses many functions into one, which makes the API more easily
extensible and reduces code size.
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See https://reuse.software/ for details.
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Aside from reading more naturally, this avoids clashes with types that are not
events, like PuglEventFlags. This is also more consistent with the C++
bindings, where "EventExpose" would be quite strange, for example.
Apologies for the noise. Aliases to the old names will be preserved in the
deprecated API like other things for a short while.
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This makes things a little more clear when something goes wrong, for example if
a test hangs.
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