Age | Commit message (Collapse) | Author | Files | Lines | |
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2019-11-03 | Add verbose option to test programs to print all events | David Robillard | 1 | -9/+43 | |
2019-09-07 | Add OpenGL 3 test program | David Robillard | 1 | -0/+58 | |
2019-09-03 | Factor out parsing test options | David Robillard | 1 | -0/+58 | |
2019-09-03 | Make pugl_test use a nested view and test focus and movement | David Robillard | 1 | -48/+43 | |
2019-09-03 | Move puglGetTime() to PuglWorld | David Robillard | 1 | -4/+4 | |
2019-08-02 | Test: Factor out FPS printer | David Robillard | 1 | -3/+26 | |
2019-07-24 | Unify key and character fields and separate text events | David Robillard | 1 | -9/+8 | |
Only one field is necessary to store any kind of key, including special keys, since PuglKey occupies a reserved Unicode region. This is generally much simpler to deal with since there is only one value to dispatch on. Text events are separated from key events (like Windows but unlike MacOS or X11) because it is not possible to derive text events from key press events when they occur on Windows. Since merging the two has been the source of some confusion, this approach has some advantages anyway, even though it introduces the need to handle another event type. In the process, text input has been almost completely rewritten. I have tested this with a compose key on X11 and dead keys on Windows and MacOS and everything seems to work correctly, though there may (as always) still be issues with more exotic input methods. | |||||
2019-07-24 | Rename PuglEventKey::utf8 to "string" with char type | David Robillard | 1 | -2/+2 | |
This matches Gtk and is generally less annoying to work with. | |||||
2019-07-23 | Test: Move some generic code to a separate header | David Robillard | 1 | -0/+145 | |