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2020-10-24
Replace live resize with loop events
David Robillard
1
-2
/
+6
2020-10-21
Fix clang-tidy issues in Windows code
David Robillard
1
-1
/
+1
2020-10-21
Use separate clang-tidy configurations in different directories
David Robillard
1
-0
/
+10
2020-10-21
Add missing include guards
David Robillard
1
-0
/
+5
2020-10-19
Gracefully handle puglRealize() being called twice
David Robillard
1
-0
/
+100
2020-10-14
Suppress IWYU warnings in build tests
David Robillard
2
-14
/
+14
2020-10-04
Add refresh rate hint
David Robillard
3
-0
/
+6
2020-10-04
Print all view hints in shader demo and hint tests
David Robillard
3
-0
/
+55
2020-10-04
Add puglGetViewHint()
David Robillard
2
-0
/
+163
2020-07-05
Improve struct packing
David Robillard
4
-12
/
+12
2020-07-05
Ensure that all API headers are warning-free
David Robillard
2
-0
/
+70
2020-07-05
Add scroll direction field
David Robillard
1
-1
/
+21
2020-07-05
Print crossing mode of enter and leave events
David Robillard
1
-4
/
+6
2020-07-05
Replace grab flag in PuglEventFocus with crossing mode
David Robillard
1
-4
/
+19
2020-07-02
Fix cast alignment warnings on 32-bit ARM
David Robillard
1
-2
/
+4
2020-05-16
Add default and maximum size
David Robillard
4
-0
/
+4
2020-05-16
Use email address in copyright headers
David Robillard
5
-5
/
+5
2020-05-16
Fix redisplay test on MacOS
David Robillard
1
-3
/
+9
2020-05-16
Make show/hide test tolerant to multiple exposures
David Robillard
1
-1
/
+1
2020-04-04
Fix mismatched printf parameter warning
David Robillard
1
-2
/
+1
2020-04-01
Replace puglShowWindow() with puglRealize()
David Robillard
4
-4
/
+4
2020-03-31
Add format attribute to logError()
David Robillard
1
-1
/
+8
2020-03-31
Fix mismatched printf parameter types
David Robillard
1
-2
/
+2
2020-03-17
Use clearer names for pointer events
David Robillard
1
-3
/
+3
2020-03-16
Cleanup: Add missing includes
David Robillard
1
-0
/
+2
2020-03-16
Add timer events
David Robillard
2
-0
/
+160
2020-03-16
Make update test more tolerant
David Robillard
1
-1
/
+1
2020-03-15
Cleanup: Fix stale comment
David Robillard
1
-2
/
+2
2020-03-15
Unify event loop functions as puglUpdate()
David Robillard
4
-14
/
+137
2020-03-15
Add type and flags to world
David Robillard
2
-2
/
+2
2020-03-15
Cleanup: Fix indentation
David Robillard
1
-3
/
+3
2020-03-09
Add test for redisplays posted in the event loop
David Robillard
1
-0
/
+133
2020-03-09
Add PuglEventClient and puglSendEvent()
David Robillard
1
-0
/
+8
2020-03-09
Add test for basic view creation, exposure, and destruction
David Robillard
1
-0
/
+149
2020-03-09
Add create, destroy, map, and unmap events
David Robillard
1
-0
/
+8
2020-03-08
Enable double buffering by default
David Robillard
1
-3
/
+3
2020-03-08
Add vsync command line options to demos
David Robillard
1
-2
/
+19
2020-03-08
Move demo programs to examples directory
David Robillard
9
-4950
/
+0
2020-03-08
Split graphical utilities out from test_utils.h
David Robillard
5
-149
/
+174
2020-03-08
Print when unknown events are received in tests
David Robillard
1
-0
/
+3
2020-03-08
Cleanup: Fix some conversion warnings
David Robillard
1
-7
/
+7
2020-03-07
Test: Don't reuse cube vertices for background
David Robillard
1
-3
/
+10
2020-03-07
Test: Fix cube rotation via mouse
David Robillard
1
-2
/
+2
2020-03-02
Strengthen ultra-strict warnings with clang
David Robillard
3
-12
/
+15
2020-03-01
Cleanup: Adjust some code to be more clang-format friendly
David Robillard
1
-0
/
+6
2020-03-01
Cleanup: Shorten event printing code
David Robillard
1
-42
/
+63
2020-03-01
Cleanup: Fix includes
David Robillard
1
-0
/
+1
2020-02-18
Cairo Test: Preserve clip rectangle for background fill
David Robillard
1
-2
/
+1
2019-12-11
GL3 Test: Use instancing
David Robillard
1
-49
/
+62
2019-12-11
GL3 Test: Update bindings to OpenGL 3.3
David Robillard
2
-8
/
+324
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