From 1025e874ad83b95c4f4e73bb6f966e9c80877bec Mon Sep 17 00:00:00 2001 From: David Robillard Date: Tue, 21 Jan 2025 18:44:15 -0500 Subject: Update stale deprecations --- include/pugl/pugl.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/include/pugl/pugl.h b/include/pugl/pugl.h index 838450d..e3ab504 100644 --- a/include/pugl/pugl.h +++ b/include/pugl/pugl.h @@ -1789,7 +1789,7 @@ puglGetClassName(const PuglWorld* world) /** Set the window class name before creating a window. */ -static inline PUGL_DEPRECATED_BY("puglSetClassName") +static inline PUGL_DEPRECATED_BY("puglSetWorldString") void puglInitWindowClass(PuglView* view, const char* name) { @@ -1816,7 +1816,7 @@ puglInitWindowSize(PuglView* view, int width, int height) /** Set the minimum window size before creating a window. */ -static inline PUGL_DEPRECATED_BY("puglSetMinSize") +static inline PUGL_DEPRECATED_BY("puglSetSizeHint") void puglInitWindowMinSize(PuglView* view, int width, int height) { @@ -1833,7 +1833,7 @@ puglInitWindowMinSize(PuglView* view, int width, int height) currently work on MacOS (the minimum is used), so only setting a fixed aspect ratio works properly across all platforms. */ -static inline PUGL_DEPRECATED_BY("puglSetAspectRatio") +static inline PUGL_DEPRECATED_BY("puglSetSizeHint") void puglInitWindowAspectRatio(PuglView* view, int minX, -- cgit v1.2.1