From da301d48c6d519fb2020573c6a501a0c43f9064c Mon Sep 17 00:00:00 2001 From: David Robillard Date: Fri, 7 Feb 2025 15:34:54 -0500 Subject: Move test utilities to a separate subproject Towards sorting out sloppy include directories, and avoiding upward-relative paths in includes. A subproject seems like overkill, but this is the only way I can think of that makes for a clean local dependency that doesn't rely on anything non-standard or trigger any linters. --- examples/pugl_shader_demo.app/MacOS/meson.build | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/pugl_shader_demo.app/MacOS') diff --git a/examples/pugl_shader_demo.app/MacOS/meson.build b/examples/pugl_shader_demo.app/MacOS/meson.build index d3d0755..9507e17 100644 --- a/examples/pugl_shader_demo.app/MacOS/meson.build +++ b/examples/pugl_shader_demo.app/MacOS/meson.build @@ -10,6 +10,6 @@ executable( ], c_args: example_defines + example_c_args, cpp_args: example_defines + example_cpp_args, - dependencies: [pugl_dep, pugl_gl_dep, dl_dep], + dependencies: [pugl_dep, pugl_gl_dep, dl_dep, puglutil_dep], include_directories: include_directories('../../..'), ) -- cgit v1.2.1