From 3cc5539d1c85e5044e6f893b3173cd1392bd8fc8 Mon Sep 17 00:00:00 2001 From: David Robillard Date: Mon, 6 Jun 2022 22:41:41 -0400 Subject: Use consistent terminology for native views On MacOS in particular, views and windows are entirely different concepts, so confusing them... confuses things. This was the last holdover in the API that used the old "native window". --- examples/pugl_embed_demo.c | 2 +- examples/pugl_window_demo.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'examples') diff --git a/examples/pugl_embed_demo.c b/examples/pugl_embed_demo.c index f7e4676..9f93287 100644 --- a/examples/pugl_embed_demo.c +++ b/examples/pugl_embed_demo.c @@ -289,7 +289,7 @@ main(int argc, char** argv) } puglSetFrame(app.child, getChildFrame(parentFrame)); - puglSetParentWindow(app.child, puglGetNativeWindow(app.parent)); + puglSetParentWindow(app.child, puglGetNativeView(app.parent)); puglSetViewHint(app.child, PUGL_USE_DEBUG_CONTEXT, opts.errorChecking); puglSetViewHint(app.child, PUGL_SAMPLES, opts.samples); diff --git a/examples/pugl_window_demo.c b/examples/pugl_window_demo.c index 3b8da31..b3deb0d 100644 --- a/examples/pugl_window_demo.c +++ b/examples/pugl_window_demo.c @@ -206,7 +206,7 @@ main(int argc, char** argv) if (i == 1) { puglSetTransientParent(app.cubes[1].view, - puglGetNativeWindow(app.cubes[0].view)); + puglGetNativeView(app.cubes[0].view)); } if ((st = puglRealize(view))) { -- cgit v1.2.1