From f1524acbd3e708d1764b7f1533d707b22254ae95 Mon Sep 17 00:00:00 2001 From: David Robillard Date: Sun, 8 Jan 2023 12:54:56 -0500 Subject: Add PUGL_SAMPLE_BUFFERS hint Towards a more direct and explicit mapping to platform hints, and more consistent behaviour across platforms. OpenGL applications are generally expected to be explicit about hints like this. --- include/pugl/pugl.h | 1 + 1 file changed, 1 insertion(+) (limited to 'include/pugl') diff --git a/include/pugl/pugl.h b/include/pugl/pugl.h index 338aa4d..0e97f91 100644 --- a/include/pugl/pugl.h +++ b/include/pugl/pugl.h @@ -882,6 +882,7 @@ typedef enum { PUGL_ALPHA_BITS, ///< Number of bits for alpha channel PUGL_DEPTH_BITS, ///< Number of bits for depth buffer PUGL_STENCIL_BITS, ///< Number of bits for stencil buffer + PUGL_SAMPLE_BUFFERS, ///< Number of sample buffers (AA) PUGL_SAMPLES, ///< Number of samples per pixel (AA) PUGL_DOUBLE_BUFFER, ///< True if double buffering should be used PUGL_SWAP_INTERVAL, ///< Number of frames between buffer swaps -- cgit v1.2.1