# Copyright 2021-2022 David Robillard # SPDX-License-Identifier: 0BSD OR ISC shaders = [ 'header_330.glsl', 'header_420.glsl', 'rect.vert', 'rect.frag', ] foreach shader : shaders configure_file(input: files('..' / '..' / 'shaders' / shader), output: shader, copy: true) endforeach