/* Copyright 2012-2019 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** @file pugl_gl_backend.h Declaration of OpenGL backend accessor. */ #ifndef PUGL_PUGL_GL_BACKEND_H #define PUGL_PUGL_GL_BACKEND_H #include "pugl/pugl.h" #ifdef __cplusplus extern "C" { #endif /** OpenGL extension function. */ typedef void (*PuglGlFunc)(void); /** Return the address of an OpenGL extension function. */ PUGL_API PuglGlFunc puglGetProcAddress(const char* name); /** OpenGL graphics backend. Pass the return value to puglInitBackend() to draw to a view with OpenGL. */ PUGL_API const PuglBackend* puglGlBackend(void); #ifdef __cplusplus } /* extern "C" */ #endif #endif // PUGL_PUGL_GL_BACKEND_H