/* Copyright 2019 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ /** @file pugl_stub.h Stub backend functions and accessor declaration. */ #ifndef PUGL_PUGL_STUB_H #define PUGL_PUGL_STUB_H #include "pugl/pugl.h" #ifdef __cplusplus extern "C" { #endif /** Stub graphics backend. This backend just creates a simple native window without setting up any portable graphics API. */ PUGL_API const PuglBackend* puglStubBackend(void); /** @name Stub backend functions Implementations of stub backend functions which do nothing and always return success. These do not make for a usable backend on their own since the platform implementation would fail to create a window, but are useful for other backends to reuse since not all need non-trivial implementations of every backend function. @{ */ static inline PuglStatus puglStubConfigure(PuglView* view) { (void)view; return PUGL_SUCCESS; } static inline PuglStatus puglStubCreate(PuglView* view) { (void)view; return PUGL_SUCCESS; } static inline PuglStatus puglStubDestroy(PuglView* view) { (void)view; return PUGL_SUCCESS; } static inline PuglStatus puglStubEnter(PuglView* view, const PuglEventExpose* expose) { (void)view; (void)expose; return PUGL_SUCCESS; } static inline PuglStatus puglStubLeave(PuglView* view, const PuglEventExpose* expose) { (void)view; (void)expose; return PUGL_SUCCESS; } static inline PuglStatus puglStubResize(PuglView* view, int width, int height) { (void)view; (void)width; (void)height; return PUGL_SUCCESS; } static inline void* puglStubGetContext(PuglView* view) { (void)view; return NULL; } /** @} */ #ifdef __cplusplus } /* extern "C" */ #endif #endif // PUGL_PUGL_STUB_H