/* Copyright 2012-2020 David Robillard Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "implementation.h" #include "types.h" #include "pugl/pugl.h" #include #include #include #include const char* puglStrerror(const PuglStatus status) { // clang-format off switch (status) { case PUGL_SUCCESS: return "Success"; case PUGL_FAILURE: return "Non-fatal failure"; case PUGL_UNKNOWN_ERROR: return "Unknown system error"; case PUGL_BAD_BACKEND: return "Invalid or missing backend"; case PUGL_BAD_CONFIGURATION: return "Invalid view configuration"; case PUGL_BAD_PARAMETER: return "Invalid parameter"; case PUGL_BACKEND_FAILED: return "Backend initialisation failed"; case PUGL_REGISTRATION_FAILED: return "Class registration failed"; case PUGL_REALIZE_FAILED: return "View creation failed"; case PUGL_SET_FORMAT_FAILED: return "Failed to set pixel format"; case PUGL_CREATE_CONTEXT_FAILED: return "Failed to create drawing context"; case PUGL_UNSUPPORTED_TYPE: return "Unsupported data type"; } // clang-format on return "Unknown error"; } void puglSetString(char** dest, const char* string) { if (*dest != string) { const size_t len = strlen(string); *dest = (char*)realloc(*dest, len + 1); strncpy(*dest, string, len + 1); } } void puglSetBlob(PuglBlob* const dest, const void* const data, const size_t len) { if (data) { dest->len = len; dest->data = realloc(dest->data, len + 1); memcpy(dest->data, data, len); ((char*)dest->data)[len] = 0; } else { dest->len = 0; dest->data = NULL; } } static void puglSetDefaultHints(PuglHints hints) { hints[PUGL_USE_COMPAT_PROFILE] = PUGL_TRUE; hints[PUGL_CONTEXT_VERSION_MAJOR] = 2; hints[PUGL_CONTEXT_VERSION_MINOR] = 0; hints[PUGL_RED_BITS] = 8; hints[PUGL_GREEN_BITS] = 8; hints[PUGL_BLUE_BITS] = 8; hints[PUGL_ALPHA_BITS] = 8; hints[PUGL_DEPTH_BITS] = 0; hints[PUGL_STENCIL_BITS] = 0; hints[PUGL_SAMPLES] = 0; hints[PUGL_DOUBLE_BUFFER] = PUGL_TRUE; hints[PUGL_SWAP_INTERVAL] = PUGL_DONT_CARE; hints[PUGL_RESIZABLE] = PUGL_FALSE; hints[PUGL_IGNORE_KEY_REPEAT] = PUGL_FALSE; hints[PUGL_REFRESH_RATE] = PUGL_DONT_CARE; } PuglWorld* puglNewWorld(PuglWorldType type, PuglWorldFlags flags) { PuglWorld* world = (PuglWorld*)calloc(1, sizeof(PuglWorld)); if (!world || !(world->impl = puglInitWorldInternals(type, flags))) { free(world); return NULL; } world->startTime = puglGetTime(world); puglSetString(&world->className, "Pugl"); return world; } void puglFreeWorld(PuglWorld* const world) { puglFreeWorldInternals(world); free(world->className); free(world->views); free(world); } void puglSetWorldHandle(PuglWorld* world, PuglWorldHandle handle) { world->handle = handle; } PuglWorldHandle puglGetWorldHandle(PuglWorld* world) { return world->handle; } PuglStatus puglSetClassName(PuglWorld* const world, const char* const name) { puglSetString(&world->className, name); return PUGL_SUCCESS; } PuglView* puglNewView(PuglWorld* const world) { PuglView* view = (PuglView*)calloc(1, sizeof(PuglView)); if (!view || !(view->impl = puglInitViewInternals())) { free(view); return NULL; } view->world = world; view->minWidth = 1; view->minHeight = 1; puglSetDefaultHints(view->hints); // Add to world view list ++world->numViews; world->views = (PuglView**)realloc(world->views, world->numViews * sizeof(PuglView*)); world->views[world->numViews - 1] = view; return view; } void puglFreeView(PuglView* view) { if (view->eventFunc && view->backend) { puglDispatchSimpleEvent(view, PUGL_DESTROY); } // Remove from world view list PuglWorld* world = view->world; for (size_t i = 0; i < world->numViews; ++i) { if (world->views[i] == view) { if (i == world->numViews - 1) { world->views[i] = NULL; } else { memmove(world->views + i, world->views + i + 1, sizeof(PuglView*) * (world->numViews - i - 1)); world->views[world->numViews - 1] = NULL; } --world->numViews; } } free(view->title); free(view->clipboard.data); puglFreeViewInternals(view); free(view); } PuglWorld* puglGetWorld(PuglView* view) { return view->world; } PuglStatus puglSetViewHint(PuglView* view, PuglViewHint hint, int value) { if (value == PUGL_DONT_CARE) { switch (hint) { case PUGL_USE_COMPAT_PROFILE: case PUGL_USE_DEBUG_CONTEXT: case PUGL_CONTEXT_VERSION_MAJOR: case PUGL_CONTEXT_VERSION_MINOR: case PUGL_SWAP_INTERVAL: return PUGL_BAD_PARAMETER; default: break; } } if (hint < PUGL_NUM_VIEW_HINTS) { view->hints[hint] = value; return PUGL_SUCCESS; } return PUGL_BAD_PARAMETER; } int puglGetViewHint(const PuglView* view, PuglViewHint hint) { return (hint < PUGL_NUM_VIEW_HINTS) ? view->hints[hint] : PUGL_DONT_CARE; } const char* puglGetWindowTitle(const PuglView* const view) { return view->title; } PuglStatus puglSetParentWindow(PuglView* view, PuglNativeView parent) { view->parent = parent; return PUGL_SUCCESS; } PuglNativeView puglGetParentWindow(const PuglView* const view) { return view->parent; } PuglNativeView puglGetTransientParent(const PuglView* const view) { return view->transientParent; } PuglStatus puglSetBackend(PuglView* view, const PuglBackend* backend) { view->backend = backend; return PUGL_SUCCESS; } void puglSetHandle(PuglView* view, PuglHandle handle) { view->handle = handle; } PuglHandle puglGetHandle(PuglView* view) { return view->handle; } bool puglGetVisible(const PuglView* view) { return view->visible; } PuglRect puglGetFrame(const PuglView* view) { return view->frame; } void* puglGetContext(PuglView* view) { return view->backend->getContext(view); } #ifndef PUGL_DISABLE_DEPRECATED PuglStatus puglPollEvents(PuglWorld* world, double timeout) { return puglUpdate(world, timeout); } PuglStatus puglDispatchEvents(PuglWorld* world) { return puglUpdate(world, 0.0); } PuglStatus puglShowWindow(PuglView* view) { return puglShow(view); } PuglStatus puglHideWindow(PuglView* view) { return puglHide(view); } #endif PuglStatus puglSetEventFunc(PuglView* view, PuglEventFunc eventFunc) { view->eventFunc = eventFunc; return PUGL_SUCCESS; } /// Return the code point for buf, or the replacement character on error uint32_t puglDecodeUTF8(const uint8_t* buf) { #define FAIL_IF(cond) \ do { \ if (cond) \ return 0xFFFD; \ } while (0) // http://en.wikipedia.org/wiki/UTF-8 if (buf[0] < 0x80) { return buf[0]; } if (buf[0] < 0xC2) { return 0xFFFD; } if (buf[0] < 0xE0) { FAIL_IF((buf[1] & 0xC0u) != 0x80); return ((uint32_t)buf[0] << 6u) + buf[1] - 0x3080u; } if (buf[0] < 0xF0) { FAIL_IF((buf[1] & 0xC0u) != 0x80); FAIL_IF(buf[0] == 0xE0 && buf[1] < 0xA0); FAIL_IF((buf[2] & 0xC0u) != 0x80); return ((uint32_t)buf[0] << 12u) + // ((uint32_t)buf[1] << 6u) + // ((uint32_t)buf[2] - 0xE2080u); } if (buf[0] < 0xF5) { FAIL_IF((buf[1] & 0xC0u) != 0x80); FAIL_IF(buf[0] == 0xF0 && buf[1] < 0x90); FAIL_IF(buf[0] == 0xF4 && buf[1] >= 0x90); FAIL_IF((buf[2] & 0xC0u) != 0x80u); FAIL_IF((buf[3] & 0xC0u) != 0x80u); return (((uint32_t)buf[0] << 18u) + // ((uint32_t)buf[1] << 12u) + // ((uint32_t)buf[2] << 6u) + // ((uint32_t)buf[3] - 0x3C82080u)); } return 0xFFFD; } static inline bool puglMustConfigure(PuglView* view, const PuglConfigureEvent* configure) { return memcmp(configure, &view->lastConfigure, sizeof(PuglConfigureEvent)); } void puglDispatchSimpleEvent(PuglView* view, const PuglEventType type) { assert(type == PUGL_CREATE || type == PUGL_DESTROY || type == PUGL_MAP || type == PUGL_UNMAP || type == PUGL_UPDATE || type == PUGL_CLOSE || type == PUGL_LOOP_ENTER || type == PUGL_LOOP_LEAVE); const PuglEvent event = {{type, 0}}; puglDispatchEvent(view, &event); } void puglConfigure(PuglView* view, const PuglEvent* event) { assert(event->type == PUGL_CONFIGURE); view->frame.x = event->configure.x; view->frame.y = event->configure.y; view->frame.width = event->configure.width; view->frame.height = event->configure.height; if (puglMustConfigure(view, &event->configure)) { view->eventFunc(view, event); view->lastConfigure = event->configure; } } void puglExpose(PuglView* view, const PuglEvent* event) { if (event->expose.width > 0.0 && event->expose.height > 0.0) { view->eventFunc(view, event); } } void puglDispatchEvent(PuglView* view, const PuglEvent* event) { switch (event->type) { case PUGL_NOTHING: break; case PUGL_CREATE: case PUGL_DESTROY: view->backend->enter(view, NULL); view->eventFunc(view, event); view->backend->leave(view, NULL); break; case PUGL_CONFIGURE: if (puglMustConfigure(view, &event->configure)) { view->backend->enter(view, NULL); puglConfigure(view, event); view->backend->leave(view, NULL); } break; case PUGL_MAP: if (!view->visible) { view->visible = true; view->eventFunc(view, event); } break; case PUGL_UNMAP: if (view->visible) { view->visible = false; view->eventFunc(view, event); } break; case PUGL_EXPOSE: view->backend->enter(view, &event->expose); puglExpose(view, event); view->backend->leave(view, &event->expose); break; default: view->eventFunc(view, event); } } const void* puglGetInternalClipboard(const PuglView* const view, const char** const type, size_t* const len) { if (len) { *len = view->clipboard.len; } if (type) { *type = "text/plain"; } return view->clipboard.data; } PuglStatus puglSetInternalClipboard(PuglView* const view, const char* const type, const void* const data, const size_t len) { if (type && !!strcmp(type, "text/plain")) { return PUGL_UNSUPPORTED_TYPE; } puglSetBlob(&view->clipboard, data, len); return PUGL_SUCCESS; }