/* Copyright 2012-2020 David Robillard Copyright 2017 Hanspeter Portner Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #define GL_SILENCE_DEPRECATION 1 #include "mac.h" #include "implementation.h" #include "pugl/pugl.h" #import #include #include #ifndef __MAC_10_10 typedef NSUInteger NSEventModifierFlags; #endif #ifndef __MAC_10_12 typedef NSUInteger NSWindowStyleMask; #endif static NSRect rectToScreen(NSScreen* screen, NSRect rect) { const double screenHeight = [screen frame].size.height; rect.origin.y = screenHeight - rect.origin.y - rect.size.height; return rect; } static NSScreen* viewScreen(PuglView* view) { return view->impl->window ? [view->impl->window screen] : [NSScreen mainScreen]; } static NSRect nsRectToPoints(PuglView* view, const NSRect rect) { const double scaleFactor = [viewScreen(view) backingScaleFactor]; return NSMakeRect(rect.origin.x / scaleFactor, rect.origin.y / scaleFactor, rect.size.width / scaleFactor, rect.size.height / scaleFactor); } static NSRect nsRectFromPoints(PuglView* view, const NSRect rect) { const double scaleFactor = [viewScreen(view) backingScaleFactor]; return NSMakeRect(rect.origin.x * scaleFactor, rect.origin.y * scaleFactor, rect.size.width * scaleFactor, rect.size.height * scaleFactor); } static NSPoint nsPointFromPoints(PuglView* view, const NSPoint point) { const double scaleFactor = [viewScreen(view) backingScaleFactor]; return NSMakePoint(point.x * scaleFactor, point.y * scaleFactor); } static NSRect rectToNsRect(const PuglRect rect) { return NSMakeRect(rect.x, rect.y, rect.width, rect.height); } static NSSize sizePoints(PuglView* view, const double width, const double height) { const double scaleFactor = [viewScreen(view) backingScaleFactor]; return NSMakeSize(width / scaleFactor, height / scaleFactor); } static void updateViewRect(PuglView* view) { NSWindow* const window = view->impl->window; if (window) { const NSRect screenFramePt = [[NSScreen mainScreen] frame]; const NSRect screenFramePx = nsRectFromPoints(view, screenFramePt); const NSRect framePt = [window frame]; const NSRect contentPt = [window contentRectForFrameRect:framePt]; const NSRect contentPx = nsRectFromPoints(view, contentPt); const double screenHeight = screenFramePx.size.height; view->frame.x = contentPx.origin.x; view->frame.y = screenHeight - contentPx.origin.y - contentPx.size.height; view->frame.width = contentPx.size.width; view->frame.height = contentPx.size.height; } } @implementation PuglWindow { @public PuglView* puglview; } - (id)initWithContentRect:(NSRect)contentRect styleMask:(NSWindowStyleMask)aStyle backing:(NSBackingStoreType)bufferingType defer:(BOOL)flag { (void)flag; NSWindow* result = [super initWithContentRect:contentRect styleMask:aStyle backing:bufferingType defer:NO]; [result setAcceptsMouseMovedEvents:YES]; return (PuglWindow*)result; } - (void)setPuglview:(PuglView*)view { puglview = view; [self setContentSize:sizePoints(view, view->frame.width, view->frame.height)]; } - (BOOL)canBecomeKeyWindow { return YES; } - (BOOL)canBecomeMainWindow { return YES; } - (void)setIsVisible:(BOOL)flag { if (flag && !puglview->visible) { const PuglEventConfigure ev = { PUGL_CONFIGURE, 0, puglview->frame.x, puglview->frame.y, puglview->frame.width, puglview->frame.height, }; PuglEvent configureEvent; configureEvent.configure = ev; puglDispatchEvent(puglview, &configureEvent); puglDispatchSimpleEvent(puglview, PUGL_MAP); } else if (!flag && puglview->visible) { puglDispatchSimpleEvent(puglview, PUGL_UNMAP); } puglview->visible = flag; [super setIsVisible:flag]; } @end @implementation PuglWrapperView { @public PuglView* puglview; NSTrackingArea* trackingArea; NSMutableAttributedString* markedText; NSMutableDictionary* userTimers; bool reshaped; } - (void)dispatchExpose:(NSRect)rect { const double scaleFactor = [[NSScreen mainScreen] backingScaleFactor]; if (reshaped) { updateViewRect(puglview); const PuglEventConfigure ev = { PUGL_CONFIGURE, 0, puglview->frame.x, puglview->frame.y, puglview->frame.width, puglview->frame.height, }; PuglEvent configureEvent; configureEvent.configure = ev; puglDispatchEvent(puglview, &configureEvent); reshaped = false; } if (![[puglview->impl->drawView window] isVisible]) { return; } const PuglEventExpose ev = { PUGL_EXPOSE, 0, rect.origin.x * scaleFactor, rect.origin.y * scaleFactor, rect.size.width * scaleFactor, rect.size.height * scaleFactor, }; PuglEvent exposeEvent; exposeEvent.expose = ev; puglDispatchEvent(puglview, &exposeEvent); } - (NSSize)intrinsicContentSize { if (puglview->defaultWidth || puglview->defaultHeight) { return sizePoints( puglview, puglview->defaultWidth, puglview->defaultHeight); } return NSMakeSize(NSViewNoInstrinsicMetric, NSViewNoInstrinsicMetric); } - (BOOL)isFlipped { return YES; } - (BOOL)acceptsFirstResponder { return YES; } - (void)setReshaped { reshaped = true; } static uint32_t getModifiers(const NSEvent* const ev) { const NSEventModifierFlags modifierFlags = [ev modifierFlags]; return (((modifierFlags & NSShiftKeyMask) ? PUGL_MOD_SHIFT : 0) | ((modifierFlags & NSControlKeyMask) ? PUGL_MOD_CTRL : 0) | ((modifierFlags & NSAlternateKeyMask) ? PUGL_MOD_ALT : 0) | ((modifierFlags & NSCommandKeyMask) ? PUGL_MOD_SUPER : 0)); } static PuglKey keySymToSpecial(const NSEvent* const ev) { NSString* chars = [ev charactersIgnoringModifiers]; if ([chars length] == 1) { switch ([chars characterAtIndex:0]) { case NSF1FunctionKey: return PUGL_KEY_F1; case NSF2FunctionKey: return PUGL_KEY_F2; case NSF3FunctionKey: return PUGL_KEY_F3; case NSF4FunctionKey: return PUGL_KEY_F4; case NSF5FunctionKey: return PUGL_KEY_F5; case NSF6FunctionKey: return PUGL_KEY_F6; case NSF7FunctionKey: return PUGL_KEY_F7; case NSF8FunctionKey: return PUGL_KEY_F8; case NSF9FunctionKey: return PUGL_KEY_F9; case NSF10FunctionKey: return PUGL_KEY_F10; case NSF11FunctionKey: return PUGL_KEY_F11; case NSF12FunctionKey: return PUGL_KEY_F12; case NSDeleteCharacter: return PUGL_KEY_BACKSPACE; case NSDeleteFunctionKey: return PUGL_KEY_DELETE; case NSLeftArrowFunctionKey: return PUGL_KEY_LEFT; case NSUpArrowFunctionKey: return PUGL_KEY_UP; case NSRightArrowFunctionKey: return PUGL_KEY_RIGHT; case NSDownArrowFunctionKey: return PUGL_KEY_DOWN; case NSPageUpFunctionKey: return PUGL_KEY_PAGE_UP; case NSPageDownFunctionKey: return PUGL_KEY_PAGE_DOWN; case NSHomeFunctionKey: return PUGL_KEY_HOME; case NSEndFunctionKey: return PUGL_KEY_END; case NSInsertFunctionKey: return PUGL_KEY_INSERT; case NSMenuFunctionKey: return PUGL_KEY_MENU; case NSScrollLockFunctionKey: return PUGL_KEY_SCROLL_LOCK; case NSClearLineFunctionKey: return PUGL_KEY_NUM_LOCK; case NSPrintScreenFunctionKey: return PUGL_KEY_PRINT_SCREEN; case NSPauseFunctionKey: return PUGL_KEY_PAUSE; } // SHIFT, CTRL, ALT, and SUPER are handled in [flagsChanged] } return (PuglKey)0; } - (void)updateTrackingAreas { if (trackingArea != nil) { [self removeTrackingArea:trackingArea]; [trackingArea release]; } const int opts = (NSTrackingMouseEnteredAndExited | NSTrackingMouseMoved | NSTrackingActiveAlways); trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options:opts owner:self userInfo:nil]; [self addTrackingArea:trackingArea]; [super updateTrackingAreas]; } - (NSPoint)eventLocation:(NSEvent*)event { return nsPointFromPoints( puglview, [self convertPoint:[event locationInWindow] fromView:nil]); } static void handleCrossing(PuglWrapperView* view, NSEvent* event, const PuglEventType type) { const NSPoint wloc = [view eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventCrossing ev = { type, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(event), PUGL_CROSSING_NORMAL, }; PuglEvent crossingEvent; crossingEvent.crossing = ev; puglDispatchEvent(view->puglview, &crossingEvent); } - (void)mouseEntered:(NSEvent*)event { handleCrossing(self, event, PUGL_POINTER_IN); [puglview->impl->cursor set]; puglview->impl->mouseTracked = true; } - (void)mouseExited:(NSEvent*)event { [[NSCursor arrowCursor] set]; handleCrossing(self, event, PUGL_POINTER_OUT); puglview->impl->mouseTracked = false; } - (void)cursorUpdate:(NSEvent*)event { (void)event; [puglview->impl->cursor set]; } - (void)mouseMoved:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventMotion ev = { PUGL_MOTION, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(event), }; PuglEvent motionEvent; motionEvent.motion = ev; puglDispatchEvent(puglview, &motionEvent); } - (void)mouseDragged:(NSEvent*)event { [self mouseMoved:event]; } - (void)rightMouseDragged:(NSEvent*)event { [self mouseMoved:event]; } - (void)otherMouseDragged:(NSEvent*)event { [self mouseMoved:event]; } - (void)mouseDown:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventButton ev = { PUGL_BUTTON_PRESS, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(event), (uint32_t)[event buttonNumber] + 1, }; PuglEvent pressEvent; pressEvent.button = ev; puglDispatchEvent(puglview, &pressEvent); } - (void)mouseUp:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventButton ev = { PUGL_BUTTON_RELEASE, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(event), (uint32_t)[event buttonNumber] + 1, }; PuglEvent releaseEvent; releaseEvent.button = ev; puglDispatchEvent(puglview, &releaseEvent); } - (void)rightMouseDown:(NSEvent*)event { [self mouseDown:event]; } - (void)rightMouseUp:(NSEvent*)event { [self mouseUp:event]; } - (void)otherMouseDown:(NSEvent*)event { [self mouseDown:event]; } - (void)otherMouseUp:(NSEvent*)event { [self mouseUp:event]; } - (void)scrollWheel:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const double dx = [event scrollingDeltaX]; const double dy = [event scrollingDeltaY]; const PuglScrollDirection dir = ((dx == 0.0 && dy > 0.0) ? PUGL_SCROLL_UP : ((dx == 0.0 && dy < 0.0) ? PUGL_SCROLL_DOWN : ((dy == 0.0 && dx > 0.0) ? PUGL_SCROLL_RIGHT : ((dy == 0.0 && dx < 0.0) ? PUGL_SCROLL_LEFT : PUGL_SCROLL_SMOOTH)))); const PuglEventScroll ev = { PUGL_SCROLL, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(event), [event hasPreciseScrollingDeltas] ? PUGL_SCROLL_SMOOTH : dir, dx, dy, }; PuglEvent scrollEvent; scrollEvent.scroll = ev; puglDispatchEvent(puglview, &scrollEvent); } - (void)keyDown:(NSEvent*)event { if (puglview->hints[PUGL_IGNORE_KEY_REPEAT] && [event isARepeat]) { return; } const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglKey spec = keySymToSpecial(event); const NSString* chars = [event charactersIgnoringModifiers]; const char* str = [[chars lowercaseString] UTF8String]; const uint32_t code = (spec ? spec : puglDecodeUTF8((const uint8_t*)str)); const PuglEventKey ev = { PUGL_KEY_PRESS, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(event), [event keyCode], (code != 0xFFFD) ? code : 0, }; PuglEvent pressEvent; pressEvent.key = ev; puglDispatchEvent(puglview, &pressEvent); if (!spec) { [self interpretKeyEvents:@[event]]; } } - (void)keyUp:(NSEvent*)event { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglKey spec = keySymToSpecial(event); const NSString* chars = [event charactersIgnoringModifiers]; const char* str = [[chars lowercaseString] UTF8String]; const uint32_t code = (spec ? spec : puglDecodeUTF8((const uint8_t*)str)); const PuglEventKey ev = { PUGL_KEY_RELEASE, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(event), [event keyCode], (code != 0xFFFD) ? code : 0, }; PuglEvent releaseEvent; releaseEvent.key = ev; puglDispatchEvent(puglview, &releaseEvent); } - (BOOL)hasMarkedText { return [markedText length] > 0; } - (NSRange)markedRange { return (([markedText length] > 0) ? NSMakeRange(0, [markedText length] - 1) : NSMakeRange(NSNotFound, 0)); } - (NSRange)selectedRange { return NSMakeRange(NSNotFound, 0); } - (void)setMarkedText:(id)string selectedRange:(NSRange)selected replacementRange:(NSRange)replacement { (void)selected; (void)replacement; [markedText release]; markedText = ([(NSObject*)string isKindOfClass:[NSAttributedString class]] ? [[NSMutableAttributedString alloc] initWithAttributedString:string] : [[NSMutableAttributedString alloc] initWithString:string]); } - (void)unmarkText { [[markedText mutableString] setString:@""]; } - (NSArray*)validAttributesForMarkedText { return @[]; } - (NSAttributedString*)attributedSubstringForProposedRange:(NSRange)range actualRange: (NSRangePointer)actual { (void)range; (void)actual; return nil; } - (NSUInteger)characterIndexForPoint:(NSPoint)point { (void)point; return 0; } - (NSRect)firstRectForCharacterRange:(NSRange)range actualRange:(NSRangePointer)actual { (void)range; (void)actual; const NSRect frame = [self bounds]; return NSMakeRect(frame.origin.x, frame.origin.y, 0.0, 0.0); } - (void)doCommandBySelector:(SEL)selector { (void)selector; } - (void)insertText:(id)string replacementRange:(NSRange)replacement { (void)replacement; NSEvent* const event = [NSApp currentEvent]; NSString* const characters = ([(NSObject*)string isKindOfClass:[NSAttributedString class]] ? [(NSAttributedString*)string string] : (NSString*)string); const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; for (size_t i = 0; i < [characters length]; ++i) { const uint32_t code = [characters characterAtIndex:i]; char utf8[8] = {0}; NSUInteger len = 0; [characters getBytes:utf8 maxLength:sizeof(utf8) usedLength:&len encoding:NSUTF8StringEncoding options:0 range:NSMakeRange(i, i + 1) remainingRange:nil]; PuglEventText ev = { PUGL_TEXT, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, getModifiers(event), [event keyCode], code, { 0, 0, 0, 0, 0, 0, 0, 0 }, }; memcpy(ev.string, utf8, len); PuglEvent textEvent; textEvent.text = ev; puglDispatchEvent(puglview, &textEvent); } } - (void)flagsChanged:(NSEvent*)event { const uint32_t mods = getModifiers(event); PuglEventType type = PUGL_NOTHING; PuglKey special = (PuglKey)0; if ((mods & PUGL_MOD_SHIFT) != (puglview->impl->mods & PUGL_MOD_SHIFT)) { type = mods & PUGL_MOD_SHIFT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; special = PUGL_KEY_SHIFT; } else if ((mods & PUGL_MOD_CTRL) != (puglview->impl->mods & PUGL_MOD_CTRL)) { type = mods & PUGL_MOD_CTRL ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; special = PUGL_KEY_CTRL; } else if ((mods & PUGL_MOD_ALT) != (puglview->impl->mods & PUGL_MOD_ALT)) { type = mods & PUGL_MOD_ALT ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; special = PUGL_KEY_ALT; } else if ((mods & PUGL_MOD_SUPER) != (puglview->impl->mods & PUGL_MOD_SUPER)) { type = mods & PUGL_MOD_SUPER ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE; special = PUGL_KEY_SUPER; } if (special != 0) { const NSPoint wloc = [self eventLocation:event]; const NSPoint rloc = [NSEvent mouseLocation]; const PuglEventKey ev = {type, 0, [event timestamp], wloc.x, wloc.y, rloc.x, [[NSScreen mainScreen] frame].size.height - rloc.y, mods, [event keyCode], special}; PuglEvent keyEvent; keyEvent.key = ev; puglDispatchEvent(puglview, &keyEvent); } puglview->impl->mods = mods; } - (BOOL)preservesContentInLiveResize { return NO; } - (void)viewWillStartLiveResize { puglDispatchSimpleEvent(puglview, PUGL_LOOP_ENTER); } - (void)viewWillDraw { puglDispatchSimpleEvent(puglview, PUGL_UPDATE); [super viewWillDraw]; } - (void)resizeTick { puglPostRedisplay(puglview); } - (void)timerTick:(NSTimer*)userTimer { const NSNumber* userInfo = userTimer.userInfo; const PuglEventTimer ev = {PUGL_TIMER, 0, userInfo.unsignedLongValue}; PuglEvent timerEvent; timerEvent.timer = ev; puglDispatchEvent(puglview, &timerEvent); } - (void)viewDidEndLiveResize { puglDispatchSimpleEvent(puglview, PUGL_LOOP_LEAVE); } @end @interface PuglWindowDelegate : NSObject - (instancetype)initWithPuglWindow:(PuglWindow*)window; @end @implementation PuglWindowDelegate { PuglWindow* window; } - (instancetype)initWithPuglWindow:(PuglWindow*)puglWindow { if ((self = [super init])) { window = puglWindow; } return self; } - (BOOL)windowShouldClose:(id)sender { (void)sender; puglDispatchSimpleEvent(window->puglview, PUGL_CLOSE); return YES; } - (void)windowDidMove:(NSNotification*)notification { (void)notification; updateViewRect(window->puglview); } - (void)windowDidBecomeKey:(NSNotification*)notification { (void)notification; PuglEvent ev = {{PUGL_FOCUS_IN, 0}}; ev.focus.mode = PUGL_CROSSING_NORMAL; puglDispatchEvent(window->puglview, &ev); } - (void)windowDidResignKey:(NSNotification*)notification { (void)notification; PuglEvent ev = {{PUGL_FOCUS_OUT, 0}}; ev.focus.mode = PUGL_CROSSING_NORMAL; puglDispatchEvent(window->puglview, &ev); } @end PuglWorldInternals* puglInitWorldInternals(PuglWorldType type, PuglWorldFlags PUGL_UNUSED(flags)) { PuglWorldInternals* impl = (PuglWorldInternals*)calloc(1, sizeof(PuglWorldInternals)); impl->app = [NSApplication sharedApplication]; if (type == PUGL_PROGRAM) { impl->autoreleasePool = [NSAutoreleasePool new]; } return impl; } void puglFreeWorldInternals(PuglWorld* world) { if (world->impl->autoreleasePool) { [world->impl->autoreleasePool drain]; } free(world->impl); } void* puglGetNativeWorld(PuglWorld* PUGL_UNUSED(world)) { return NULL; } PuglInternals* puglInitViewInternals(void) { PuglInternals* impl = (PuglInternals*)calloc(1, sizeof(PuglInternals)); impl->cursor = [NSCursor arrowCursor]; return impl; } static NSLayoutConstraint* puglConstraint(id item, NSLayoutAttribute attribute, float constant) { return [NSLayoutConstraint constraintWithItem:item attribute:attribute relatedBy:NSLayoutRelationGreaterThanOrEqual toItem:nil attribute:NSLayoutAttributeNotAnAttribute multiplier:1.0 constant:(CGFloat)constant]; } PuglStatus puglRealize(PuglView* view) { PuglInternals* impl = view->impl; if (impl->wrapperView) { return PUGL_FAILURE; } const NSScreen* const screen = [NSScreen mainScreen]; const double scaleFactor = [screen backingScaleFactor]; // Getting depth from the display mode seems tedious, just set usual values if (view->hints[PUGL_RED_BITS] == PUGL_DONT_CARE) { view->hints[PUGL_RED_BITS] = 8; } if (view->hints[PUGL_BLUE_BITS] == PUGL_DONT_CARE) { view->hints[PUGL_BLUE_BITS] = 8; } if (view->hints[PUGL_GREEN_BITS] == PUGL_DONT_CARE) { view->hints[PUGL_GREEN_BITS] = 8; } if (view->hints[PUGL_ALPHA_BITS] == PUGL_DONT_CARE) { view->hints[PUGL_ALPHA_BITS] = 8; } CGDirectDisplayID displayId = CGMainDisplayID(); CGDisplayModeRef mode = CGDisplayCopyDisplayMode(displayId); // Try to get refresh rate from mode (usually fails) view->hints[PUGL_REFRESH_RATE] = (int)CGDisplayModeGetRefreshRate(mode); CGDisplayModeRelease(mode); if (view->hints[PUGL_REFRESH_RATE] == 0) { // Get refresh rate from a display link // TODO: Keep and actually use the display link for something? CVDisplayLinkRef link; CVDisplayLinkCreateWithCGDisplay(displayId, &link); const CVTime p = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link); const double r = p.timeScale / (double)p.timeValue; view->hints[PUGL_REFRESH_RATE] = (int)lrint(r); CVDisplayLinkRelease(link); } if (view->frame.width == 0.0 && view->frame.height == 0.0) { if (view->defaultWidth == 0.0 && view->defaultHeight == 0.0) { return PUGL_BAD_CONFIGURATION; } const double screenWidthPx = [screen frame].size.width * scaleFactor; const double screenHeightPx = [screen frame].size.height * scaleFactor; view->frame.width = view->defaultWidth; view->frame.height = view->defaultHeight; view->frame.x = screenWidthPx / 2.0 - view->frame.width / 2.0; view->frame.y = screenHeightPx / 2.0 - view->frame.height / 2.0; } const NSRect framePx = rectToNsRect(view->frame); const NSRect framePt = NSMakeRect(framePx.origin.x / scaleFactor, framePx.origin.y / scaleFactor, framePx.size.width / scaleFactor, framePx.size.height / scaleFactor); // Create wrapper view to handle input impl->wrapperView = [PuglWrapperView alloc]; impl->wrapperView->puglview = view; impl->wrapperView->userTimers = [[NSMutableDictionary alloc] init]; impl->wrapperView->markedText = [[NSMutableAttributedString alloc] init]; [impl->wrapperView setAutoresizesSubviews:YES]; [impl->wrapperView initWithFrame:framePt]; [impl->wrapperView addConstraint:puglConstraint(impl->wrapperView, NSLayoutAttributeWidth, view->minWidth)]; [impl->wrapperView addConstraint:puglConstraint(impl->wrapperView, NSLayoutAttributeHeight, view->minHeight)]; // Create draw view to be rendered to PuglStatus st = PUGL_SUCCESS; if ((st = view->backend->configure(view)) || (st = view->backend->create(view))) { return st; } // Add draw view to wrapper view [impl->wrapperView addSubview:impl->drawView]; [impl->wrapperView setHidden:NO]; [impl->drawView setHidden:NO]; if (view->parent) { NSView* pview = (NSView*)view->parent; [pview addSubview:impl->wrapperView]; [impl->drawView setHidden:NO]; [[impl->drawView window] makeFirstResponder:impl->wrapperView]; } else { unsigned style = (NSClosableWindowMask | NSTitledWindowMask | NSMiniaturizableWindowMask); if (view->hints[PUGL_RESIZABLE]) { style |= NSResizableWindowMask; } PuglWindow* window = [[[PuglWindow alloc] initWithContentRect:rectToScreen([NSScreen mainScreen], framePt) styleMask:style backing:NSBackingStoreBuffered defer:NO] retain]; [window setPuglview:view]; if (view->title) { NSString* titleString = [[NSString alloc] initWithBytes:view->title length:strlen(view->title) encoding:NSUTF8StringEncoding]; [window setTitle:titleString]; } if (view->minWidth || view->minHeight) { [window setContentMinSize:sizePoints(view, view->minWidth, view->minHeight)]; } impl->window = window; ((NSWindow*)window).delegate = [[PuglWindowDelegate alloc] initWithPuglWindow:window]; if (view->minAspectX && view->minAspectY) { [window setContentAspectRatio:sizePoints(view, view->minAspectX, view->minAspectY)]; } puglSetFrame(view, view->frame); [window setContentView:impl->wrapperView]; [view->world->impl->app activateIgnoringOtherApps:YES]; [window makeFirstResponder:impl->wrapperView]; [window makeKeyAndOrderFront:window]; [impl->window setIsVisible:NO]; } [impl->wrapperView updateTrackingAreas]; puglDispatchSimpleEvent(view, PUGL_CREATE); return PUGL_SUCCESS; } PuglStatus puglShow(PuglView* view) { if (!view->impl->wrapperView) { const PuglStatus st = puglRealize(view); if (st) { return st; } } if (![view->impl->window isVisible]) { [view->impl->window setIsVisible:YES]; [view->impl->drawView setNeedsDisplay:YES]; updateViewRect(view); } return PUGL_SUCCESS; } PuglStatus puglHide(PuglView* view) { [view->impl->window setIsVisible:NO]; return PUGL_SUCCESS; } void puglFreeViewInternals(PuglView* view) { if (view) { if (view->backend) { view->backend->destroy(view); } if (view->impl) { [view->impl->wrapperView removeFromSuperview]; view->impl->wrapperView->puglview = NULL; if (view->impl->window) { [view->impl->window close]; } [view->impl->wrapperView release]; if (view->impl->window) { [view->impl->window release]; } free(view->impl); } } } PuglStatus puglGrabFocus(PuglView* view) { NSWindow* window = [view->impl->wrapperView window]; [window makeKeyWindow]; [window makeFirstResponder:view->impl->wrapperView]; return PUGL_SUCCESS; } bool puglHasFocus(const PuglView* view) { PuglInternals* const impl = view->impl; return ([[impl->wrapperView window] isKeyWindow] && [[impl->wrapperView window] firstResponder] == impl->wrapperView); } PuglStatus puglRequestAttention(PuglView* view) { if (![view->impl->window isKeyWindow]) { [view->world->impl->app requestUserAttention:NSInformationalRequest]; } return PUGL_SUCCESS; } PuglStatus puglStartTimer(PuglView* view, uintptr_t id, double timeout) { puglStopTimer(view, id); NSNumber* idNumber = [NSNumber numberWithUnsignedLong:id]; NSTimer* timer = [NSTimer timerWithTimeInterval:timeout target:view->impl->wrapperView selector:@selector(timerTick:) userInfo:idNumber repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:timer forMode:NSRunLoopCommonModes]; view->impl->wrapperView->userTimers[idNumber] = timer; return PUGL_SUCCESS; } PuglStatus puglStopTimer(PuglView* view, uintptr_t id) { NSNumber* idNumber = [NSNumber numberWithUnsignedLong:id]; NSTimer* timer = view->impl->wrapperView->userTimers[idNumber]; if (timer) { [view->impl->wrapperView->userTimers removeObjectForKey:timer]; [timer invalidate]; return PUGL_SUCCESS; } return PUGL_UNKNOWN_ERROR; } PuglStatus puglSendEvent(PuglView* view, const PuglEvent* event) { if (event->type == PUGL_CLIENT) { PuglWrapperView* wrapper = view->impl->wrapperView; const NSWindow* window = [wrapper window]; const NSRect rect = [wrapper frame]; const NSPoint center = {NSMidX(rect), NSMidY(rect)}; NSEvent* nsevent = [NSEvent otherEventWithType:NSApplicationDefined location:center modifierFlags:0 timestamp:[[NSProcessInfo processInfo] systemUptime] windowNumber:window.windowNumber context:nil subtype:PUGL_CLIENT data1:(NSInteger)event->client.data1 data2:(NSInteger)event->client.data2]; [view->world->impl->app postEvent:nsevent atStart:false]; return PUGL_SUCCESS; } return PUGL_UNSUPPORTED_TYPE; } #ifndef PUGL_DISABLE_DEPRECATED PuglStatus puglWaitForEvent(PuglView* view) { return puglPollEvents(view->world, -1.0); } #endif static void dispatchClientEvent(PuglWorld* world, NSEvent* ev) { NSWindow* win = [ev window]; NSPoint loc = [ev locationInWindow]; for (size_t i = 0; i < world->numViews; ++i) { PuglView* view = world->views[i]; PuglWrapperView* wrapper = view->impl->wrapperView; if ([wrapper window] == win && NSPointInRect(loc, [wrapper frame])) { const PuglEventClient event = { PUGL_CLIENT, 0, (uintptr_t)[ev data1], (uintptr_t)[ev data2]}; PuglEvent clientEvent; clientEvent.client = event; puglDispatchEvent(view, &clientEvent); } } } PuglStatus puglUpdate(PuglWorld* world, const double timeout) { @autoreleasepool { NSDate* date = ((timeout < 0) ? [NSDate distantFuture] : [NSDate dateWithTimeIntervalSinceNow:timeout]); for (NSEvent* ev = NULL; (ev = [world->impl->app nextEventMatchingMask:NSAnyEventMask untilDate:date inMode:NSDefaultRunLoopMode dequeue:YES]);) { if ([ev type] == NSApplicationDefined && [ev subtype] == PUGL_CLIENT) { dispatchClientEvent(world, ev); } [world->impl->app sendEvent:ev]; if (timeout < 0) { // Now that we've waited and got an event, set the date to now to avoid // looping forever date = [NSDate date]; } } for (size_t i = 0; i < world->numViews; ++i) { PuglView* const view = world->views[i]; if ([[view->impl->drawView window] isVisible]) { puglDispatchSimpleEvent(view, PUGL_UPDATE); } [view->impl->drawView displayIfNeeded]; } } return PUGL_SUCCESS; } #ifndef PUGL_DISABLE_DEPRECATED PuglStatus puglProcessEvents(PuglView* view) { return puglDispatchEvents(view->world); } #endif double puglGetTime(const PuglWorld* world) { return (mach_absolute_time() / 1e9) - world->startTime; } PuglStatus puglPostRedisplay(PuglView* view) { [view->impl->drawView setNeedsDisplay:YES]; return PUGL_SUCCESS; } PuglStatus puglPostRedisplayRect(PuglView* view, const PuglRect rect) { const NSRect rectPx = rectToNsRect(rect); [view->impl->drawView setNeedsDisplayInRect:nsRectToPoints(view, rectPx)]; return PUGL_SUCCESS; } PuglNativeView puglGetNativeWindow(PuglView* view) { return (PuglNativeView)view->impl->wrapperView; } PuglStatus puglSetWindowTitle(PuglView* view, const char* title) { puglSetString(&view->title, title); if (view->impl->window) { NSString* titleString = [[NSString alloc] initWithBytes:title length:strlen(title) encoding:NSUTF8StringEncoding]; [view->impl->window setTitle:titleString]; } return PUGL_SUCCESS; } PuglStatus puglSetFrame(PuglView* view, const PuglRect frame) { PuglInternals* const impl = view->impl; // Update view frame to exactly the requested frame in Pugl coordinates view->frame = frame; const NSRect framePx = rectToNsRect(frame); const NSRect framePt = nsRectToPoints(view, framePx); if (impl->window) { // Resize window to fit new content rect const NSRect screenPt = rectToScreen(viewScreen(view), framePt); const NSRect winFrame = [impl->window frameRectForContentRect:screenPt]; [impl->window setFrame:winFrame display:NO]; } // Resize views const NSRect sizePx = NSMakeRect(0, 0, frame.width, frame.height); const NSRect sizePt = [impl->drawView convertRectFromBacking:sizePx]; [impl->wrapperView setFrame:(impl->window ? sizePt : framePt)]; [impl->drawView setFrame:sizePt]; return PUGL_SUCCESS; } PuglStatus puglSetDefaultSize(PuglView* const view, const int width, const int height) { view->defaultWidth = width; view->defaultHeight = height; return PUGL_SUCCESS; } PuglStatus puglSetMinSize(PuglView* const view, const int width, const int height) { view->minWidth = width; view->minHeight = height; if (view->impl->window && (view->minWidth || view->minHeight)) { [view->impl->window setContentMinSize:sizePoints(view, view->minWidth, view->minHeight)]; } return PUGL_SUCCESS; } PuglStatus puglSetMaxSize(PuglView* const view, const int width, const int height) { view->maxWidth = width; view->maxHeight = height; if (view->impl->window && (view->maxWidth || view->maxHeight)) { [view->impl->window setContentMaxSize:sizePoints(view, view->maxWidth, view->maxHeight)]; } return PUGL_SUCCESS; } PuglStatus puglSetAspectRatio(PuglView* const view, const int minX, const int minY, const int maxX, const int maxY) { view->minAspectX = minX; view->minAspectY = minY; view->maxAspectX = maxX; view->maxAspectY = maxY; if (view->impl->window && view->minAspectX && view->minAspectY) { [view->impl->window setContentAspectRatio:sizePoints(view, view->minAspectX, view->minAspectY)]; } return PUGL_SUCCESS; } PuglStatus puglSetTransientFor(PuglView* view, PuglNativeView parent) { view->transientParent = parent; if (view->impl->window) { NSWindow* parentWindow = [(NSView*)parent window]; if (parentWindow) { [parentWindow addChildWindow:view->impl->window ordered:NSWindowAbove]; return PUGL_SUCCESS; } } return PUGL_FAILURE; } const void* puglGetClipboard(PuglView* const view, const char** const type, size_t* const len) { NSPasteboard* const pasteboard = [NSPasteboard generalPasteboard]; if ([[pasteboard types] containsObject:NSStringPboardType]) { const NSString* str = [pasteboard stringForType:NSStringPboardType]; const char* utf8 = [str UTF8String]; puglSetBlob(&view->clipboard, utf8, strlen(utf8) + 1); } return puglGetInternalClipboard(view, type, len); } static NSCursor* puglGetNsCursor(const PuglCursor cursor) { switch (cursor) { case PUGL_CURSOR_ARROW: return [NSCursor arrowCursor]; case PUGL_CURSOR_CARET: return [NSCursor IBeamCursor]; case PUGL_CURSOR_CROSSHAIR: return [NSCursor crosshairCursor]; case PUGL_CURSOR_HAND: return [NSCursor pointingHandCursor]; case PUGL_CURSOR_NO: return [NSCursor operationNotAllowedCursor]; case PUGL_CURSOR_LEFT_RIGHT: return [NSCursor resizeLeftRightCursor]; case PUGL_CURSOR_UP_DOWN: return [NSCursor resizeUpDownCursor]; } return NULL; } PuglStatus puglSetCursor(PuglView* view, PuglCursor cursor) { PuglInternals* const impl = view->impl; NSCursor* const cur = puglGetNsCursor(cursor); if (!cur) { return PUGL_FAILURE; } impl->cursor = cur; if (impl->mouseTracked) { [cur set]; } return PUGL_SUCCESS; } PuglStatus puglSetClipboard(PuglView* const view, const char* const type, const void* const data, const size_t len) { NSPasteboard* const pasteboard = [NSPasteboard generalPasteboard]; const char* const str = (const char*)data; PuglStatus st = puglSetInternalClipboard(view, type, data, len); if (st) { return st; } NSString* nsString = [NSString stringWithUTF8String:str]; if (nsString) { [pasteboard declareTypes:[NSArray arrayWithObjects:NSStringPboardType, nil] owner:nil]; [pasteboard setString:nsString forType:NSStringPboardType]; return PUGL_SUCCESS; } return PUGL_UNKNOWN_ERROR; }