/* Copyright 2012-2021 David Robillard Copyright 2013 Robin Gareus Copyright 2011-2012 Ben Loftis, Harrison Consoles Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #define _POSIX_C_SOURCE 199309L #include "x11.h" #include "implementation.h" #include "types.h" #include "pugl/pugl.h" #include #include #include #include #include #ifdef HAVE_XRANDR # include #endif #ifdef HAVE_XSYNC # include # include #endif #ifdef HAVE_XCURSOR # include # include #endif #include #include #include #include #include #include #include #include #include #ifndef MIN # define MIN(a, b) (((a) < (b)) ? (a) : (b)) #endif #ifndef MAX # define MAX(a, b) (((a) > (b)) ? (a) : (b)) #endif enum WmClientStateMessageAction { WM_STATE_REMOVE, WM_STATE_ADD, WM_STATE_TOGGLE }; static bool initXSync(PuglWorldInternals* const impl) { #ifdef HAVE_XSYNC int syncMajor = 0; int syncMinor = 0; int errorBase = 0; XSyncSystemCounter* counters = NULL; int numCounters = 0; if (XSyncQueryExtension(impl->display, &impl->syncEventBase, &errorBase) && XSyncInitialize(impl->display, &syncMajor, &syncMinor) && (counters = XSyncListSystemCounters(impl->display, &numCounters))) { for (int n = 0; n < numCounters; ++n) { if (!strcmp(counters[n].name, "SERVERTIME")) { impl->serverTimeCounter = counters[n].counter; impl->syncSupported = true; break; } } XSyncFreeSystemCounterList(counters); } #else (void)impl; #endif return false; } PuglWorldInternals* puglInitWorldInternals(const PuglWorldType type, const PuglWorldFlags flags) { if (type == PUGL_PROGRAM && (flags & PUGL_WORLD_THREADS)) { XInitThreads(); } Display* display = XOpenDisplay(NULL); if (!display) { return NULL; } PuglWorldInternals* impl = (PuglWorldInternals*)calloc(1, sizeof(PuglWorldInternals)); impl->display = display; // Intern the various atoms we will need impl->atoms.CLIPBOARD = XInternAtom(display, "CLIPBOARD", 0); impl->atoms.UTF8_STRING = XInternAtom(display, "UTF8_STRING", 0); impl->atoms.WM_PROTOCOLS = XInternAtom(display, "WM_PROTOCOLS", 0); impl->atoms.WM_DELETE_WINDOW = XInternAtom(display, "WM_DELETE_WINDOW", 0); impl->atoms.PUGL_CLIENT_MSG = XInternAtom(display, "_PUGL_CLIENT_MSG", 0); impl->atoms.NET_WM_NAME = XInternAtom(display, "_NET_WM_NAME", 0); impl->atoms.NET_WM_STATE = XInternAtom(display, "_NET_WM_STATE", 0); impl->atoms.NET_WM_STATE_DEMANDS_ATTENTION = XInternAtom(display, "_NET_WM_STATE_DEMANDS_ATTENTION", 0); impl->atoms.NET_WM_STATE_HIDDEN = XInternAtom(display, "_NET_WM_STATE_HIDDEN", 0); // Open input method XSetLocaleModifiers(""); if (!(impl->xim = XOpenIM(display, NULL, NULL, NULL))) { XSetLocaleModifiers("@im="); impl->xim = XOpenIM(display, NULL, NULL, NULL); } initXSync(impl); XFlush(display); return impl; } void* puglGetNativeWorld(PuglWorld* const world) { return world->impl->display; } PuglInternals* puglInitViewInternals(void) { PuglInternals* impl = (PuglInternals*)calloc(1, sizeof(PuglInternals)); #ifdef HAVE_XCURSOR impl->cursorShape = XC_arrow; #endif return impl; } static PuglStatus pollX11Socket(PuglWorld* const world, const double timeout) { if (XPending(world->impl->display) > 0) { return PUGL_SUCCESS; } const int fd = ConnectionNumber(world->impl->display); const int nfds = fd + 1; int ret = 0; fd_set fds; FD_ZERO(&fds); // NOLINT FD_SET(fd, &fds); if (timeout < 0.0) { ret = select(nfds, &fds, NULL, NULL, NULL); } else { const long sec = (long)timeout; const long usec = (long)((timeout - (double)sec) * 1e6); struct timeval tv = {sec, usec}; ret = select(nfds, &fds, NULL, NULL, &tv); } return ret < 0 ? PUGL_UNKNOWN_ERROR : PUGL_SUCCESS; } static PuglView* findView(PuglWorld* const world, const Window window) { for (size_t i = 0; i < world->numViews; ++i) { if (world->views[i]->impl->win == window) { return world->views[i]; } } return NULL; } static PuglStatus updateSizeHints(const PuglView* const view) { if (!view->impl->win) { return PUGL_SUCCESS; } Display* display = view->world->impl->display; XSizeHints sizeHints = {0}; if (!view->hints[PUGL_RESIZABLE]) { sizeHints.flags = PBaseSize | PMinSize | PMaxSize; sizeHints.base_width = (int)view->frame.width; sizeHints.base_height = (int)view->frame.height; sizeHints.min_width = (int)view->frame.width; sizeHints.min_height = (int)view->frame.height; sizeHints.max_width = (int)view->frame.width; sizeHints.max_height = (int)view->frame.height; } else { if (view->defaultWidth || view->defaultHeight) { sizeHints.flags |= PBaseSize; sizeHints.base_width = view->defaultWidth; sizeHints.base_height = view->defaultHeight; } if (view->minWidth || view->minHeight) { sizeHints.flags |= PMinSize; sizeHints.min_width = view->minWidth; sizeHints.min_height = view->minHeight; } if (view->maxWidth || view->maxHeight) { sizeHints.flags |= PMaxSize; sizeHints.max_width = view->maxWidth; sizeHints.max_height = view->maxHeight; } if (view->minAspectX) { sizeHints.flags |= PAspect; sizeHints.min_aspect.x = view->minAspectX; sizeHints.min_aspect.y = view->minAspectY; sizeHints.max_aspect.x = view->maxAspectX; sizeHints.max_aspect.y = view->maxAspectY; } } XSetNormalHints(display, view->impl->win, &sizeHints); return PUGL_SUCCESS; } #ifdef HAVE_XCURSOR static PuglStatus defineCursorShape(PuglView* const view, const unsigned shape) { PuglInternals* const impl = view->impl; PuglWorld* const world = view->world; Display* const display = world->impl->display; const Cursor cur = XcursorShapeLoadCursor(display, shape); if (cur) { XDefineCursor(display, impl->win, cur); XFreeCursor(display, cur); return PUGL_SUCCESS; } return PUGL_FAILURE; } #endif PuglStatus puglRealize(PuglView* const view) { PuglInternals* const impl = view->impl; PuglWorld* const world = view->world; PuglX11Atoms* const atoms = &view->world->impl->atoms; Display* const display = world->impl->display; const int screen = DefaultScreen(display); const Window root = RootWindow(display, screen); const Window parent = view->parent ? (Window)view->parent : root; XSetWindowAttributes attr = {0}; PuglStatus st = PUGL_SUCCESS; // Ensure that we're unrealized and that a reasonable backend has been set if (impl->win) { return PUGL_FAILURE; } if (!view->backend || !view->backend->configure) { return PUGL_BAD_BACKEND; } // Set the size to the default if it has not already been set if (view->frame.width == 0.0 && view->frame.height == 0.0) { if (view->defaultWidth == 0.0 || view->defaultHeight == 0.0) { return PUGL_BAD_CONFIGURATION; } view->frame.width = view->defaultWidth; view->frame.height = view->defaultHeight; } // Center top-level windows if a position has not been set if (!view->parent && view->frame.x == 0.0 && view->frame.y == 0.0) { const int screenWidth = DisplayWidth(display, screen); const int screenHeight = DisplayHeight(display, screen); view->frame.x = screenWidth / 2.0 - view->frame.width / 2.0; view->frame.y = screenHeight / 2.0 - view->frame.height / 2.0; } // Configure the backend to get the visual info impl->display = display; impl->screen = screen; if ((st = view->backend->configure(view)) || !impl->vi) { view->backend->destroy(view); return st ? st : PUGL_BACKEND_FAILED; } // Create a colormap based on the visual info from the backend attr.colormap = XCreateColormap(display, parent, impl->vi->visual, AllocNone); // Set the event mask to request all of the event types we react to attr.event_mask |= ButtonPressMask; attr.event_mask |= ButtonReleaseMask; attr.event_mask |= EnterWindowMask; attr.event_mask |= ExposureMask; attr.event_mask |= FocusChangeMask; attr.event_mask |= KeyPressMask; attr.event_mask |= KeyReleaseMask; attr.event_mask |= LeaveWindowMask; attr.event_mask |= PointerMotionMask; attr.event_mask |= PropertyChangeMask; attr.event_mask |= StructureNotifyMask; attr.event_mask |= VisibilityChangeMask; // Create the window impl->win = XCreateWindow(display, parent, (int)view->frame.x, (int)view->frame.y, (unsigned)view->frame.width, (unsigned)view->frame.height, 0, impl->vi->depth, InputOutput, impl->vi->visual, CWColormap | CWEventMask, &attr); // Create the backend drawing context/surface if ((st = view->backend->create(view))) { return st; } #ifdef HAVE_XRANDR // Set refresh rate hint to the real refresh rate XRRScreenConfiguration* conf = XRRGetScreenInfo(display, parent); short current_rate = XRRConfigCurrentRate(conf); view->hints[PUGL_REFRESH_RATE] = current_rate; XRRFreeScreenConfigInfo(conf); #endif updateSizeHints(view); XClassHint classHint = {world->className, world->className}; XSetClassHint(display, impl->win, &classHint); if (view->title) { puglSetWindowTitle(view, view->title); } if (parent == root) { XSetWMProtocols(display, impl->win, &atoms->WM_DELETE_WINDOW, 1); } if (view->transientParent) { XSetTransientForHint(display, impl->win, (Window)view->transientParent); } // Create input context impl->xic = XCreateIC(world->impl->xim, XNInputStyle, XIMPreeditNothing | XIMStatusNothing, XNClientWindow, impl->win, XNFocusWindow, impl->win, NULL); #ifdef HAVE_XCURSOR defineCursorShape(view, impl->cursorShape); #endif puglDispatchSimpleEvent(view, PUGL_CREATE); return PUGL_SUCCESS; } PuglStatus puglShow(PuglView* const view) { PuglStatus st = view->impl->win ? PUGL_SUCCESS : puglRealize(view); if (!st) { XMapRaised(view->impl->display, view->impl->win); st = puglPostRedisplay(view); } return st; } PuglStatus puglHide(PuglView* const view) { XUnmapWindow(view->impl->display, view->impl->win); return PUGL_SUCCESS; } void puglFreeViewInternals(PuglView* const view) { if (view && view->impl) { if (view->impl->xic) { XDestroyIC(view->impl->xic); } if (view->backend) { view->backend->destroy(view); } if (view->impl->display) { XDestroyWindow(view->impl->display, view->impl->win); } XFree(view->impl->vi); free(view->impl); } } void puglFreeWorldInternals(PuglWorld* const world) { if (world->impl->xim) { XCloseIM(world->impl->xim); } XCloseDisplay(world->impl->display); free(world->impl->timers); free(world->impl); } static PuglKey keySymToSpecial(const KeySym sym) { // clang-format off switch (sym) { case XK_F1: return PUGL_KEY_F1; case XK_F2: return PUGL_KEY_F2; case XK_F3: return PUGL_KEY_F3; case XK_F4: return PUGL_KEY_F4; case XK_F5: return PUGL_KEY_F5; case XK_F6: return PUGL_KEY_F6; case XK_F7: return PUGL_KEY_F7; case XK_F8: return PUGL_KEY_F8; case XK_F9: return PUGL_KEY_F9; case XK_F10: return PUGL_KEY_F10; case XK_F11: return PUGL_KEY_F11; case XK_F12: return PUGL_KEY_F12; case XK_Left: return PUGL_KEY_LEFT; case XK_Up: return PUGL_KEY_UP; case XK_Right: return PUGL_KEY_RIGHT; case XK_Down: return PUGL_KEY_DOWN; case XK_Page_Up: return PUGL_KEY_PAGE_UP; case XK_Page_Down: return PUGL_KEY_PAGE_DOWN; case XK_Home: return PUGL_KEY_HOME; case XK_End: return PUGL_KEY_END; case XK_Insert: return PUGL_KEY_INSERT; case XK_Shift_L: return PUGL_KEY_SHIFT_L; case XK_Shift_R: return PUGL_KEY_SHIFT_R; case XK_Control_L: return PUGL_KEY_CTRL_L; case XK_Control_R: return PUGL_KEY_CTRL_R; case XK_Alt_L: return PUGL_KEY_ALT_L; case XK_ISO_Level3_Shift: case XK_Alt_R: return PUGL_KEY_ALT_R; case XK_Super_L: return PUGL_KEY_SUPER_L; case XK_Super_R: return PUGL_KEY_SUPER_R; case XK_Menu: return PUGL_KEY_MENU; case XK_Caps_Lock: return PUGL_KEY_CAPS_LOCK; case XK_Scroll_Lock: return PUGL_KEY_SCROLL_LOCK; case XK_Num_Lock: return PUGL_KEY_NUM_LOCK; case XK_Print: return PUGL_KEY_PRINT_SCREEN; case XK_Pause: return PUGL_KEY_PAUSE; default: break; } // clang-format on return (PuglKey)0; } static int lookupString(XIC xic, XEvent* const xevent, char* const str, KeySym* const sym) { Status status = 0; #ifdef X_HAVE_UTF8_STRING const int n = Xutf8LookupString(xic, &xevent->xkey, str, 7, sym, &status); #else const int n = XmbLookupString(xic, &xevent->xkey, str, 7, sym, &status); #endif return status == XBufferOverflow ? 0 : n; } static void translateKey(PuglView* const view, XEvent* const xevent, PuglEvent* const event) { const unsigned state = xevent->xkey.state; const bool filter = XFilterEvent(xevent, None); event->key.keycode = xevent->xkey.keycode; xevent->xkey.state = 0; // Lookup unshifted key char ustr[8] = {0}; KeySym sym = 0; const int ufound = XLookupString(&xevent->xkey, ustr, 8, &sym, NULL); const PuglKey special = keySymToSpecial(sym); event->key.key = ((special || ufound <= 0) ? special : puglDecodeUTF8((const uint8_t*)ustr)); if (xevent->type == KeyPress && !filter && !special) { // Lookup shifted key for possible text event xevent->xkey.state = state; char sstr[8] = {0}; const int sfound = lookupString(view->impl->xic, xevent, sstr, &sym); if (sfound > 0) { // Dispatch key event now puglDispatchEvent(view, event); // "Return" a text event in its place event->text.type = PUGL_TEXT; event->text.character = puglDecodeUTF8((const uint8_t*)sstr); memcpy(event->text.string, sstr, sizeof(sstr)); } } } static uint32_t translateModifiers(const unsigned xstate) { return (((xstate & ShiftMask) ? PUGL_MOD_SHIFT : 0u) | ((xstate & ControlMask) ? PUGL_MOD_CTRL : 0u) | ((xstate & Mod1Mask) ? PUGL_MOD_ALT : 0u) | ((xstate & Mod4Mask) ? PUGL_MOD_SUPER : 0u)); } static PuglStatus getAtomProperty(PuglView* const view, const Window window, const Atom property, unsigned long* numValues, Atom** values) { Atom actualType = 0; int actualFormat = 0; unsigned long bytesAfter = 0; return (XGetWindowProperty(view->impl->display, window, property, 0, LONG_MAX, False, XA_ATOM, &actualType, &actualFormat, numValues, &bytesAfter, (unsigned char**)values) == Success) ? PUGL_SUCCESS : PUGL_FAILURE; } static PuglEvent translateClientMessage(PuglView* const view, const XClientMessageEvent message) { const PuglX11Atoms* const atoms = &view->world->impl->atoms; PuglEvent event = {{PUGL_NOTHING, 0}}; if (message.message_type == atoms->WM_PROTOCOLS) { const Atom protocol = (Atom)message.data.l[0]; if (protocol == atoms->WM_DELETE_WINDOW) { event.type = PUGL_CLOSE; } } else if (message.message_type == atoms->PUGL_CLIENT_MSG) { event.type = PUGL_CLIENT; event.client.data1 = (uintptr_t)message.data.l[0]; event.client.data2 = (uintptr_t)message.data.l[1]; } return event; } static PuglEvent translatePropertyNotify(PuglView* const view, XPropertyEvent message) { const PuglX11Atoms* const atoms = &view->world->impl->atoms; PuglEvent event = {{PUGL_NOTHING, 0}}; bool hidden = false; if (message.atom == atoms->NET_WM_STATE) { unsigned long numHints = 0; Atom* hints = NULL; if (getAtomProperty( view, view->impl->win, message.atom, &numHints, &hints)) { return event; } for (unsigned long i = 0; i < numHints; ++i) { if (hints[i] == atoms->NET_WM_STATE_HIDDEN) { hidden = true; } } if (hidden && view->visible) { event.type = PUGL_UNMAP; } else if (!hidden && !view->visible) { event.type = PUGL_MAP; } XFree(hints); } return event; } static PuglEvent translateEvent(PuglView* const view, XEvent xevent) { PuglEvent event = {{PUGL_NOTHING, 0}}; event.any.flags = xevent.xany.send_event ? PUGL_IS_SEND_EVENT : 0; switch (xevent.type) { case ClientMessage: event = translateClientMessage(view, xevent.xclient); break; case PropertyNotify: event = translatePropertyNotify(view, xevent.xproperty); break; case VisibilityNotify: if (xevent.xvisibility.state == VisibilityFullyObscured) { event.type = PUGL_UNMAP; } else { event.type = PUGL_MAP; } break; case MapNotify: event.type = PUGL_MAP; break; case UnmapNotify: event.type = PUGL_UNMAP; break; case ConfigureNotify: event.type = PUGL_CONFIGURE; event.configure.x = xevent.xconfigure.x; event.configure.y = xevent.xconfigure.y; event.configure.width = xevent.xconfigure.width; event.configure.height = xevent.xconfigure.height; break; case Expose: event.type = PUGL_EXPOSE; event.expose.x = xevent.xexpose.x; event.expose.y = xevent.xexpose.y; event.expose.width = xevent.xexpose.width; event.expose.height = xevent.xexpose.height; break; case MotionNotify: event.type = PUGL_MOTION; event.motion.time = (double)xevent.xmotion.time / 1e3; event.motion.x = xevent.xmotion.x; event.motion.y = xevent.xmotion.y; event.motion.xRoot = xevent.xmotion.x_root; event.motion.yRoot = xevent.xmotion.y_root; event.motion.state = translateModifiers(xevent.xmotion.state); if (xevent.xmotion.is_hint == NotifyHint) { event.motion.flags |= PUGL_IS_HINT; } break; case ButtonPress: if (xevent.xbutton.button >= 4 && xevent.xbutton.button <= 7) { event.type = PUGL_SCROLL; event.scroll.time = (double)xevent.xbutton.time / 1e3; event.scroll.x = xevent.xbutton.x; event.scroll.y = xevent.xbutton.y; event.scroll.xRoot = xevent.xbutton.x_root; event.scroll.yRoot = xevent.xbutton.y_root; event.scroll.state = translateModifiers(xevent.xbutton.state); event.scroll.dx = 0.0; event.scroll.dy = 0.0; switch (xevent.xbutton.button) { case 4: event.scroll.dy = 1.0; event.scroll.direction = PUGL_SCROLL_UP; break; case 5: event.scroll.dy = -1.0; event.scroll.direction = PUGL_SCROLL_DOWN; break; case 6: event.scroll.dx = -1.0; event.scroll.direction = PUGL_SCROLL_LEFT; break; case 7: event.scroll.dx = 1.0; event.scroll.direction = PUGL_SCROLL_RIGHT; break; } // fallthru } // fallthru case ButtonRelease: if (xevent.xbutton.button < 4 || xevent.xbutton.button > 7) { event.button.type = ((xevent.type == ButtonPress) ? PUGL_BUTTON_PRESS : PUGL_BUTTON_RELEASE); event.button.time = (double)xevent.xbutton.time / 1e3; event.button.x = xevent.xbutton.x; event.button.y = xevent.xbutton.y; event.button.xRoot = xevent.xbutton.x_root; event.button.yRoot = xevent.xbutton.y_root; event.button.state = translateModifiers(xevent.xbutton.state); event.button.button = xevent.xbutton.button; } break; case KeyPress: case KeyRelease: event.type = ((xevent.type == KeyPress) ? PUGL_KEY_PRESS : PUGL_KEY_RELEASE); event.key.time = (double)xevent.xkey.time / 1e3; event.key.x = xevent.xkey.x; event.key.y = xevent.xkey.y; event.key.xRoot = xevent.xkey.x_root; event.key.yRoot = xevent.xkey.y_root; event.key.state = translateModifiers(xevent.xkey.state); translateKey(view, &xevent, &event); break; case EnterNotify: case LeaveNotify: event.type = ((xevent.type == EnterNotify) ? PUGL_POINTER_IN : PUGL_POINTER_OUT); event.crossing.time = (double)xevent.xcrossing.time / 1e3; event.crossing.x = xevent.xcrossing.x; event.crossing.y = xevent.xcrossing.y; event.crossing.xRoot = xevent.xcrossing.x_root; event.crossing.yRoot = xevent.xcrossing.y_root; event.crossing.state = translateModifiers(xevent.xcrossing.state); event.crossing.mode = PUGL_CROSSING_NORMAL; if (xevent.xcrossing.mode == NotifyGrab) { event.crossing.mode = PUGL_CROSSING_GRAB; } else if (xevent.xcrossing.mode == NotifyUngrab) { event.crossing.mode = PUGL_CROSSING_UNGRAB; } break; case FocusIn: case FocusOut: event.type = (xevent.type == FocusIn) ? PUGL_FOCUS_IN : PUGL_FOCUS_OUT; event.focus.mode = PUGL_CROSSING_NORMAL; if (xevent.xfocus.mode == NotifyGrab) { event.focus.mode = PUGL_CROSSING_GRAB; } else if (xevent.xfocus.mode == NotifyUngrab) { event.focus.mode = PUGL_CROSSING_UNGRAB; } break; default: break; } return event; } PuglStatus puglGrabFocus(PuglView* const view) { PuglInternals* const impl = view->impl; XSetInputFocus(impl->display, impl->win, RevertToNone, CurrentTime); return PUGL_SUCCESS; } bool puglHasFocus(const PuglView* const view) { int revertTo = 0; Window focusedWindow = 0; XGetInputFocus(view->impl->display, &focusedWindow, &revertTo); return focusedWindow == view->impl->win; } PuglStatus puglRequestAttention(PuglView* const view) { PuglInternals* const impl = view->impl; const PuglX11Atoms* const atoms = &view->world->impl->atoms; XEvent event = {0}; event.type = ClientMessage; event.xclient.window = impl->win; event.xclient.format = 32; event.xclient.message_type = atoms->NET_WM_STATE; event.xclient.data.l[0] = WM_STATE_ADD; event.xclient.data.l[1] = (long)atoms->NET_WM_STATE_DEMANDS_ATTENTION; event.xclient.data.l[2] = 0; event.xclient.data.l[3] = 1; event.xclient.data.l[4] = 0; const Window root = RootWindow(impl->display, impl->screen); XSendEvent(impl->display, root, False, SubstructureNotifyMask | SubstructureRedirectMask, &event); return PUGL_SUCCESS; } PuglStatus puglStartTimer(PuglView* const view, const uintptr_t id, const double timeout) { #ifdef HAVE_XSYNC if (view->world->impl->syncSupported) { XSyncValue value; XSyncIntToValue(&value, (int)floor(timeout * 1000.0)); PuglWorldInternals* w = view->world->impl; Display* const display = w->display; const XSyncCounter counter = w->serverTimeCounter; const XSyncTestType type = XSyncPositiveTransition; const XSyncTrigger trigger = {counter, XSyncRelative, value, type}; XSyncAlarmAttributes attr = {trigger, value, True, XSyncAlarmActive}; const XSyncAlarm alarm = XSyncCreateAlarm(display, 0x17, &attr); const PuglTimer timer = {alarm, view, id}; if (alarm != None) { for (size_t i = 0; i < w->numTimers; ++i) { if (w->timers[i].view == view && w->timers[i].id == id) { // Replace existing timer XSyncDestroyAlarm(w->display, w->timers[i].alarm); w->timers[i] = timer; return PUGL_SUCCESS; } } // Add new timer const size_t size = ++w->numTimers * sizeof(timer); w->timers = (PuglTimer*)realloc(w->timers, size); w->timers[w->numTimers - 1] = timer; return PUGL_SUCCESS; } } #else (void)view; (void)id; (void)timeout; #endif return PUGL_FAILURE; } PuglStatus puglStopTimer(PuglView* const view, const uintptr_t id) { #ifdef HAVE_XSYNC PuglWorldInternals* w = view->world->impl; for (size_t i = 0; i < w->numTimers; ++i) { if (w->timers[i].view == view && w->timers[i].id == id) { XSyncDestroyAlarm(w->display, w->timers[i].alarm); if (i == w->numTimers - 1) { memset(&w->timers[i], 0, sizeof(PuglTimer)); } else { memmove(w->timers + i, w->timers + i + 1, sizeof(PuglTimer) * (w->numTimers - i - 1)); memset(&w->timers[i], 0, sizeof(PuglTimer)); } --w->numTimers; return PUGL_SUCCESS; } } #else (void)view; (void)id; #endif return PUGL_FAILURE; } static XEvent eventToX(PuglView* const view, const PuglEvent* const event) { XEvent xev = {0}; xev.xany.send_event = True; switch (event->type) { case PUGL_EXPOSE: { const double x = floor(event->expose.x); const double y = floor(event->expose.y); const double w = ceil(event->expose.x + event->expose.width) - x; const double h = ceil(event->expose.y + event->expose.height) - y; xev.xexpose.type = Expose; xev.xexpose.serial = 0; xev.xexpose.display = view->impl->display; xev.xexpose.window = view->impl->win; xev.xexpose.x = (int)x; xev.xexpose.y = (int)y; xev.xexpose.width = (int)w; xev.xexpose.height = (int)h; break; } case PUGL_CLIENT: xev.xclient.type = ClientMessage; xev.xclient.serial = 0; xev.xclient.send_event = True; xev.xclient.display = view->impl->display; xev.xclient.window = view->impl->win; xev.xclient.message_type = view->world->impl->atoms.PUGL_CLIENT_MSG; xev.xclient.format = 32; xev.xclient.data.l[0] = (long)event->client.data1; xev.xclient.data.l[1] = (long)event->client.data2; break; default: break; } return xev; } PuglStatus puglSendEvent(PuglView* const view, const PuglEvent* const event) { XEvent xev = eventToX(view, event); if (xev.type) { if (XSendEvent(view->impl->display, view->impl->win, False, 0, &xev)) { return PUGL_SUCCESS; } return PUGL_UNKNOWN_ERROR; } return PUGL_UNSUPPORTED_TYPE; } #ifndef PUGL_DISABLE_DEPRECATED PuglStatus puglWaitForEvent(PuglView* const view) { XEvent xevent; XPeekEvent(view->impl->display, &xevent); return PUGL_SUCCESS; } #endif static void mergeExposeEvents(PuglEventExpose* const dst, const PuglEventExpose* const src) { if (!dst->type) { *dst = *src; } else { const double max_x = MAX(dst->x + dst->width, src->x + src->width); const double max_y = MAX(dst->y + dst->height, src->y + src->height); dst->x = MIN(dst->x, src->x); dst->y = MIN(dst->y, src->y); dst->width = max_x - dst->x; dst->height = max_y - dst->y; } } static void handleSelectionNotify(const PuglWorld* const world, PuglView* const view) { uint8_t* str = NULL; Atom type = 0; int fmt = 0; unsigned long len = 0; unsigned long left = 0; XGetWindowProperty(world->impl->display, view->impl->win, XA_PRIMARY, 0, 0x1FFFFFFF, False, AnyPropertyType, &type, &fmt, &len, &left, &str); if (str && fmt == 8 && type == world->impl->atoms.UTF8_STRING && left == 0) { puglSetBlob(&view->clipboard, str, len); } XFree(str); } static void handleSelectionRequest(const PuglWorld* const world, PuglView* const view, const XSelectionRequestEvent* const request) { XSelectionEvent note = {SelectionNotify, request->serial, False, world->impl->display, request->requestor, request->selection, request->target, None, request->time}; const char* type = NULL; size_t len = 0; const void* data = puglGetInternalClipboard(view, &type, &len); if (data && request->selection == world->impl->atoms.CLIPBOARD && request->target == world->impl->atoms.UTF8_STRING) { note.property = request->property; XChangeProperty(world->impl->display, note.requestor, note.property, note.target, 8, PropModeReplace, (const uint8_t*)data, (int)len); } else { note.property = None; } XSendEvent(world->impl->display, note.requestor, True, 0, (XEvent*)¬e); } /// Flush pending configure and expose events for all views static void flushExposures(PuglWorld* const world) { for (size_t i = 0; i < world->numViews; ++i) { PuglView* const view = world->views[i]; // Send update event so the application can trigger redraws if (view->visible) { puglDispatchSimpleEvent(view, PUGL_UPDATE); } // Copy and reset pending events (in case their handlers write new ones) const PuglEvent configure = view->impl->pendingConfigure; const PuglEvent expose = view->impl->pendingExpose; view->impl->pendingConfigure.type = PUGL_NOTHING; view->impl->pendingExpose.type = PUGL_NOTHING; if (expose.type) { view->backend->enter(view, &expose.expose); if (configure.type) { puglConfigure(view, &configure); } puglExpose(view, &expose); view->backend->leave(view, &expose.expose); } else if (configure.type) { view->backend->enter(view, NULL); puglConfigure(view, &configure); view->backend->leave(view, NULL); } } } static bool handleTimerEvent(PuglWorld* const world, const XEvent xevent) { #ifdef HAVE_XSYNC if (xevent.type == world->impl->syncEventBase + XSyncAlarmNotify) { const XSyncAlarmNotifyEvent* const notify = ((const XSyncAlarmNotifyEvent*)&xevent); for (size_t i = 0; i < world->impl->numTimers; ++i) { if (world->impl->timers[i].alarm == notify->alarm) { PuglEvent event = {{PUGL_TIMER, 0}}; event.timer.id = world->impl->timers[i].id; puglDispatchEvent(world->impl->timers[i].view, &event); } } return true; } #else (void)world; (void)xevent; #endif return false; } static PuglStatus dispatchX11Events(PuglWorld* const world) { const PuglX11Atoms* const atoms = &world->impl->atoms; // Flush output to the server once at the start Display* display = world->impl->display; XFlush(display); // Process all queued events (without further flushing) while (XEventsQueued(display, QueuedAfterReading) > 0) { XEvent xevent; XNextEvent(display, &xevent); if (handleTimerEvent(world, xevent)) { continue; } PuglView* view = findView(world, xevent.xany.window); if (!view) { continue; } // Handle special events PuglInternals* const impl = view->impl; if (xevent.type == KeyRelease && view->hints[PUGL_IGNORE_KEY_REPEAT]) { XEvent next; if (XCheckTypedWindowEvent(display, impl->win, KeyPress, &next) && next.type == KeyPress && next.xkey.time == xevent.xkey.time && next.xkey.keycode == xevent.xkey.keycode) { continue; } } else if (xevent.type == FocusIn) { XSetICFocus(impl->xic); } else if (xevent.type == FocusOut) { XUnsetICFocus(impl->xic); } else if (xevent.type == SelectionClear) { puglSetBlob(&view->clipboard, NULL, 0); } else if (xevent.type == SelectionNotify && xevent.xselection.selection == atoms->CLIPBOARD && xevent.xselection.target == atoms->UTF8_STRING && xevent.xselection.property == XA_PRIMARY) { handleSelectionNotify(world, view); } else if (xevent.type == SelectionRequest) { handleSelectionRequest(world, view, &xevent.xselectionrequest); } // Translate X11 event to Pugl event const PuglEvent event = translateEvent(view, xevent); if (event.type == PUGL_EXPOSE) { // Expand expose event to be dispatched after loop mergeExposeEvents(&view->impl->pendingExpose.expose, &event.expose); } else if (event.type == PUGL_CONFIGURE) { // Update configure event to be dispatched after loop view->impl->pendingConfigure = event; } else if (event.type == PUGL_MAP) { // Get initial window position and size XWindowAttributes attrs; XGetWindowAttributes(view->impl->display, view->impl->win, &attrs); // Build an initial configure event in case the WM doesn't send one PuglEvent configureEvent = {{PUGL_CONFIGURE, 0}}; configureEvent.configure.x = (double)attrs.x; configureEvent.configure.y = (double)attrs.y; configureEvent.configure.width = (double)attrs.width; configureEvent.configure.height = (double)attrs.height; // Dispatch an initial configure (if necessary), then the map event puglDispatchEvent(view, &configureEvent); puglDispatchEvent(view, &event); } else { // Dispatch event to application immediately puglDispatchEvent(view, &event); } } return PUGL_SUCCESS; } #ifndef PUGL_DISABLE_DEPRECATED PuglStatus puglProcessEvents(PuglView* const view) { return puglUpdate(view->world, 0.0); } #endif PuglStatus puglUpdate(PuglWorld* const world, const double timeout) { const double startTime = puglGetTime(world); PuglStatus st = PUGL_SUCCESS; world->impl->dispatchingEvents = true; if (timeout < 0.0) { st = pollX11Socket(world, timeout); st = st ? st : dispatchX11Events(world); } else if (timeout <= 0.001) { st = dispatchX11Events(world); } else { const double endTime = startTime + timeout - 0.001; double t = startTime; while (!st && t < endTime) { if (!(st = pollX11Socket(world, endTime - t))) { st = dispatchX11Events(world); } t = puglGetTime(world); } } flushExposures(world); world->impl->dispatchingEvents = false; return st; } double puglGetTime(const PuglWorld* const world) { struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts); return ((double)ts.tv_sec + (double)ts.tv_nsec / 1000000000.0) - world->startTime; } PuglStatus puglPostRedisplay(PuglView* const view) { const PuglRect rect = {0, 0, view->frame.width, view->frame.height}; return puglPostRedisplayRect(view, rect); } PuglStatus puglPostRedisplayRect(PuglView* const view, const PuglRect rect) { const PuglEventExpose event = { PUGL_EXPOSE, 0, rect.x, rect.y, rect.width, rect.height}; if (view->world->impl->dispatchingEvents) { // Currently dispatching events, add/expand expose for the loop end mergeExposeEvents(&view->impl->pendingExpose.expose, &event); } else if (view->visible) { // Not dispatching events, send an X expose so we wake up next time PuglEvent exposeEvent = {{PUGL_EXPOSE, 0}}; exposeEvent.expose = event; return puglSendEvent(view, &exposeEvent); } return PUGL_SUCCESS; } PuglNativeView puglGetNativeWindow(PuglView* const view) { return (PuglNativeView)view->impl->win; } PuglStatus puglSetWindowTitle(PuglView* const view, const char* const title) { Display* display = view->world->impl->display; const PuglX11Atoms* const atoms = &view->world->impl->atoms; puglSetString(&view->title, title); if (view->impl->win) { XStoreName(display, view->impl->win, title); XChangeProperty(display, view->impl->win, atoms->NET_WM_NAME, atoms->UTF8_STRING, 8, PropModeReplace, (const uint8_t*)title, (int)strlen(title)); } return PUGL_SUCCESS; } PuglStatus puglSetFrame(PuglView* const view, const PuglRect frame) { if (view->impl->win) { if (!XMoveResizeWindow(view->world->impl->display, view->impl->win, (int)frame.x, (int)frame.y, (unsigned)frame.width, (unsigned)frame.height)) { return PUGL_UNKNOWN_ERROR; } } view->frame = frame; return PUGL_SUCCESS; } PuglStatus puglSetDefaultSize(PuglView* const view, const int width, const int height) { view->defaultWidth = width; view->defaultHeight = height; return updateSizeHints(view); } PuglStatus puglSetMinSize(PuglView* const view, const int width, const int height) { view->minWidth = width; view->minHeight = height; return updateSizeHints(view); } PuglStatus puglSetMaxSize(PuglView* const view, const int width, const int height) { view->maxWidth = width; view->maxHeight = height; return updateSizeHints(view); } PuglStatus puglSetAspectRatio(PuglView* const view, const int minX, const int minY, const int maxX, const int maxY) { view->minAspectX = minX; view->minAspectY = minY; view->maxAspectX = maxX; view->maxAspectY = maxY; return updateSizeHints(view); } PuglStatus puglSetTransientFor(PuglView* const view, const PuglNativeView parent) { Display* display = view->world->impl->display; view->transientParent = parent; if (view->impl->win) { XSetTransientForHint( display, view->impl->win, (Window)view->transientParent); } return PUGL_SUCCESS; } const void* puglGetClipboard(PuglView* const view, const char** const type, size_t* const len) { PuglInternals* const impl = view->impl; const PuglX11Atoms* const atoms = &view->world->impl->atoms; const Window owner = XGetSelectionOwner(impl->display, atoms->CLIPBOARD); if (owner != None && owner != impl->win) { // Clear internal selection puglSetBlob(&view->clipboard, NULL, 0); // Request selection from the owner XConvertSelection(impl->display, atoms->CLIPBOARD, atoms->UTF8_STRING, XA_PRIMARY, impl->win, CurrentTime); // Run event loop until data is received while (!view->clipboard.data) { puglUpdate(view->world, -1.0); } } return puglGetInternalClipboard(view, type, len); } PuglStatus puglSetClipboard(PuglView* const view, const char* const type, const void* const data, const size_t len) { PuglInternals* const impl = view->impl; const PuglX11Atoms* const atoms = &view->world->impl->atoms; PuglStatus st = puglSetInternalClipboard(view, type, data, len); if (!st) { XSetSelectionOwner(impl->display, atoms->CLIPBOARD, impl->win, CurrentTime); } return st; } #ifdef HAVE_XCURSOR static const unsigned cursor_nums[] = { XC_arrow, // ARROW XC_xterm, // CARET XC_crosshair, // CROSSHAIR XC_hand2, // HAND XC_pirate, // NO XC_sb_h_double_arrow, // LEFT_RIGHT XC_sb_v_double_arrow, // UP_DOWN }; #endif PuglStatus puglSetCursor(PuglView* const view, const PuglCursor cursor) { #ifdef HAVE_XCURSOR PuglInternals* const impl = view->impl; const unsigned index = (unsigned)cursor; const unsigned count = sizeof(cursor_nums) / sizeof(cursor_nums[0]); if (index >= count) { return PUGL_BAD_PARAMETER; } const unsigned shape = cursor_nums[index]; if (!impl->win || impl->cursorShape == shape) { return PUGL_SUCCESS; } impl->cursorShape = cursor_nums[index]; return defineCursorShape(view, impl->cursorShape); #else (void)view; (void)cursor; return PUGL_FAILURE; #endif } // Semi-public platform API used by backends PuglStatus puglX11Configure(PuglView* view) { PuglInternals* const impl = view->impl; XVisualInfo pat = {0}; int n = 0; pat.screen = impl->screen; impl->vi = XGetVisualInfo(impl->display, VisualScreenMask, &pat, &n); view->hints[PUGL_RED_BITS] = impl->vi->bits_per_rgb; view->hints[PUGL_GREEN_BITS] = impl->vi->bits_per_rgb; view->hints[PUGL_BLUE_BITS] = impl->vi->bits_per_rgb; view->hints[PUGL_ALPHA_BITS] = 0; return PUGL_SUCCESS; }